Player Matchup

Scylla
Scylla
Silver I
InquisiTYR
Scylla
Silver I
Level 180
God Stats
6W - 6L
1,193 SR
Queue Stats
135W - 123L
1,450 MMR
Party 1
Fenrir
Fenrir
Silver I
NEILT1473
Fenrir
Silver I
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 224L
1,505 MMR
Party 1
Bacchus
Bacchus
Bronze III
Vanloonikbeatz
Bacchus
Bronze III
Level 62
God Stats
6W - 6L
1,110 SR
Queue Stats
47W - 65L
1,445 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,268 SR
1,467 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,500 SR
1,442 MMR
Aphrodite
Aphrodite
Bronze III
EQUILIBRI0US
Aphrodite
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,388 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Jobboski
Jing Wei
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
cholin24
Sobek
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
InquisiTYR
Scylla
16
5 / 1 / 5
10,898
778
18,805
6,622
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
NEILT1473
Fenrir
17
10 / 0 / 4
11,270
805
10,729
11,924
13,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 0 / 14
11,016
787
7,366
8,839
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaHeraNikeGuan YuArtio

VS

Bans
MedusaHorusSylvanusAmaterasuBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EQUILIBRI0US
Aphrodite
14
0 / 5 / 1
8,807
629
3,232
10,645
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Jobboski
Jing Wei
13
0 / 5 / 1
8,830
631
5,940
16,139
4,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
cholin24
Sobek
13
1 / 5 / 0
8,747
625
6,203
16,018
18,536
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EQUILIBRI0US
Aphrodite
0
5
1
0.1
W
Scylla
InquisiTYR
Scylla
5
1
5
7.5
L
Jing Wei
Jobboski
Jing Wei
0
5
1
0.1
W
Fenrir
NEILT1473
Fenrir
10
0
4
12
W
0
0
14
7
L
Sobek
cholin24
Sobek
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,900
Damage
15,375
27,385
Taken
42,802
30,384
Mitigated
28,436
5,814
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EQUILIBRI0US
Aphrodite
3,232
319
3,390
3,817
10,645
4,971
0
6,808
3,823
21,252
0
W
Scylla
InquisiTYR
Scylla
18,805
1,259
0
475
6,622
3,086
1,407
2,163
4,387
73,909
2,149
L
Jing Wei
Jobboski
Jing Wei
5,940
3,289
0
2,192
16,139
4,929
0
12,149
3,971
37
36,884
W
Fenrir
NEILT1473
Fenrir
10,729
957
0
750
11,924
13,908
471
4,159
7,679
5,395
33,422
W
7,366
570
0
4,589
8,839
13,390
448
2,901
5,771
13,430
0
L
Sobek
cholin24
Sobek
6,203
776
0
974
16,018
18,536
0
9,997
6,005
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
26,384
163
Minions Killed
153
0
Camps Cleared
0
855,452
Distance Traveled
755,174
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,807
629
65
5
0
246,743
1
W
Scylla
10,898
778
109
8
0
256,812
0
L
Jing Wei
8,830
631
72
5
0
251,753
5
W
Fenrir
11,270
805
46
3
0
291,305
3
W
Bacchus
11,016
787
8
1
0
307,335
0
L
Sobek
8,747
625
16
1
0
256,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role