Player Matchup

Set
Set
Maximus6215
Set
Level 129
God Stats
55W - 51L
1,630 SR
Queue Stats
1,395W - 1,330L
1,580 Elo+
Solo
Chaac
Chaac
SlackSlowbro
Chaac
Level 106
God Stats
24W - 22L
1,852 SR
Queue Stats
455W - 429L
1,561 Elo+
Party 1
Maui
Maui
TopUnderdog
Maui
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 374L
1,576 Elo+
Solo
Agni
Agni
ippyfork
Agni
Level 149
God Stats
14W - 7L
1,753 SR
Queue Stats
313W - 273L
1,598 Elo+
Solo
Ullr
Ullr
ltIsHighNoon
Ullr
Level 127
God Stats
5W - 9L
1,500 SR
Queue Stats
777W - 712L
1,602 Elo+
Party 1
Team Averages
Level 133
1,647 SR
1,583 Elo+

VS

Team Averages
Level 156
1,501 SR
1,541 Elo+
Ishtar
Ishtar
Bujin_ESP
Ishtar
Level 153
God Stats
4W - 3L
1,643 SR
Queue Stats
16W - 20L
1,609 Elo+
Party 2
Hercules
Hercules
PoGi_MaTTeRs
Hercules
Level 171
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 223L
1,607 Elo+
Party 2
Maui
Maui
UBOAF
Maui
Level 184
God Stats
3W - 9L
1,362 SR
Queue Stats
30W - 42L
1,435 Elo+
Solo
Scylla
Scylla
rafastos
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
thealonekings
Sun Wukong
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
142W - 149L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,536
580
5,280
11,481
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 3
5,540
426
5,193
11,161
7,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 0
7,596
584
5,485
12,670
9,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
0 / 1 / 1
6,767
521
5,268
5,705
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 0
6,729
518
4,416
6,249
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bujin_ESP
Ishtar
13
1 / 1 / 4
7,842
603
2,950
9,325
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
PoGi_MaTTeRs
Hercules
12
4 / 1 / 3
7,445
573
10,934
11,696
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
UBOAF
Maui
11
1 / 1 / 4
6,954
535
2,250
7,984
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
rafastos
Scylla
13
4 / 1 / 0
7,699
592
4,137
5,407
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
thealonekings
Sun Wukong
12
1 / 1 / 0
7,306
562
5,288
10,486
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bujin_ESP
Ishtar
1
1
4
3
L
3
4
1
0.88
W
Hercules
PoGi_MaTTeRs
Hercules
4
1
3
5.5
L
0
4
3
0.38
L
1
1
0
1
W
Maui
UBOAF
Maui
1
1
4
3
L
Agni
0
1
1
0.5
L
1
1
0
1
W
Scylla
rafastos
Scylla
4
1
0
4
W
Sun Wukong
thealonekings
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
25,559
47,266
Taken
44,898
26,542
Mitigated
29,052
8,966
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bujin_ESP
Ishtar
2,950
2,138
0
6,392
9,325
3,872
0
143
9,182
0
59,682
L
5,280
2,790
0
672
11,481
5,298
0
464
11,017
0
59,850
W
Hercules
PoGi_MaTTeRs
Hercules
10,934
4,104
0
3,389
11,696
6,795
0
1,309
10,387
0
49,719
L
5,193
767
42
2,092
11,161
7,696
0
3,230
7,821
0
23,307
L
5,485
2,100
31
4,712
12,670
9,422
0
687
11,943
62,221
102
W
Maui
UBOAF
Maui
2,250
991
0
2,602
7,984
7,280
0
794
7,190
15,512
0
L
Agni
5,268
366
0
998
5,705
2,008
0
1,688
3,907
58,022
0
L
4,416
1,889
0
419
6,249
2,118
0
58
6,191
0
48,949
W
Scylla
rafastos
Scylla
4,137
474
132
1,780
5,407
2,080
804
3,137
2,270
53,610
0
W
Sun Wukong
thealonekings
Sun Wukong
5,288
1,318
0
2,056
10,486
9,025
0
4,923
5,218
0
60,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
37,246
451
Minions Killed
431
0
Camps Cleared
0
1,350,823
Distance Traveled
1,300,079
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,842
603
115
9
0
238,555
0
L
Set
7,536
580
95
7
0
277,684
0
W
Hercules
7,445
573
65
5
0
331,416
0
L
Chaac
5,540
426
28
2
0
293,907
0
L
Maui
7,596
584
133
10
0
253,414
1
W
Maui
6,954
535
23
2
0
278,472
5
L
Agni
6,767
521
102
8
0
260,891
2
L
Ullr
6,729
518
93
7
0
264,927
0
W
Scylla
7,699
592
116
9
0
229,141
4
W
Sun Wukong
7,306
562
112
9
0
222,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role