Player Matchup

Nu Wa
Nu Wa
DANTE0077
Nu Wa
Level 168
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 90L
1,478 Elo+
Party 1
Tyr
Tyr
GhostGogen
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,695 Elo+
Party 1
Bacchus
Bacchus
lineks
Bacchus
Level 171
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 19L
1,564 Elo+
Party 1
Team Averages
Level 161
1,428 SR
1,579 Elo+

VS

Team Averages
Level 115
1,490 SR
1,481 Elo+
Bacchus
Bacchus
Feyasatana
Bacchus
Level 108
God Stats
10W - 8L
1,542 SR
Queue Stats
358W - 361L
1,479 Elo+
Solo
Nox
Nox
hazzzzaaaa
Nox
Level 79
God Stats
4W - 6L
1,661 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
xxPandaBearr
Xbalanque
Level 157
God Stats
3W - 6L
1,267 SR
Queue Stats
127W - 130L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DANTE0077
Nu Wa
17
3 / 2 / 5
10,444
803
13,057
10,284
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 3
10,485
807
8,032
14,499
16,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
lineks
Bacchus
14
0 / 1 / 6
8,928
687
10,168
12,731
16,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feyasatana
Bacchus
12
3 / 1 / 4
9,351
719
3,350
8,168
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 4
9,513
732
5,829
12,672
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
xxPandaBearr
Xbalanque
15
4 / 3 / 2
9,666
744
10,523
14,219
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
8
8
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DANTE0077
Nu Wa
3
2
5
2.75
L
Bacchus
Feyasatana
Bacchus
3
1
4
5
W
5
5
3
1.3
L
1
4
4
0.75
W
Bacchus
lineks
Bacchus
0
1
6
3
L
Xbalanque
xxPandaBearr
Xbalanque
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
19,702
37,514
Taken
35,059
37,128
Mitigated
17,305
6,465
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DANTE0077
Nu Wa
13,057
3,157
0
2,464
10,284
4,448
2,622
2,363
7,921
64,770
0
L
Bacchus
Feyasatana
Bacchus
3,350
583
214
2,841
8,168
6,599
0
5,982
1,919
11,279
0
W
8,032
541
0
1,940
14,499
16,235
27
3,385
11,114
0
33,974
L
5,829
516
0
2,029
12,672
5,089
208
8,815
3,451
42,600
0
W
Bacchus
lineks
Bacchus
10,168
345
0
2,061
12,731
16,445
62
3,790
8,941
24,680
0
L
Xbalanque
xxPandaBearr
Xbalanque
10,523
3,959
0
4,273
14,219
5,617
0
7,415
6,422
0
59,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
28,530
174
Minions Killed
178
0
Camps Cleared
0
779,240
Distance Traveled
620,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,444
803
101
8
0
221,283
0
L
Bacchus
9,351
719
6
0
0
153,088
0
W
Tyr
10,485
807
48
4
0
270,567
0
L
Nox
9,513
732
80
6
0
233,236
0
W
Bacchus
8,928
687
25
2
0
287,390
0
L
Xbalanque
9,666
744
92
7
0
233,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role