Player Matchup

Terra
Terra
CelticXxhydraxX
Terra
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
219W - 216L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
NlHB
Cernunnos
Level 67
God Stats
8W - 9L
1,476 SR
Queue Stats
38W - 35L
1,567 Elo+
Solo
Cliodhna
Cliodhna
NordicXxhydraxX
Cliodhna
Level 108
God Stats
2W - 3L
1,821 SR
Queue Stats
104W - 97L
1,554 Elo+
Party 1
He Bo
He Bo
Psychos VI
He Bo
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
484W - 660L
1,523 Elo+
Party 1
Hercules
Hercules
xSlash5x
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 248L
1,425 Elo+
Party 1
Team Averages
Level 111
1,559 SR
1,517 Elo+

VS

Team Averages
Level 122
1,566 SR
1,605 Elo+
Izanami
Izanami
Crxw20
Izanami
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
FearTheTruth73
Baron Samedi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,576 Elo+
Solo
Bacchus
Bacchus
Gunnyg77
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
508W - 440L
1,551 Elo+
Solo
Agni
Agni
TheYahirMX
Agni
Level 148
God Stats
8W - 6L
1,500 SR
Queue Stats
139W - 126L
1,513 Elo+
Solo
Loki
Loki
Trippy-Kite
Loki
Level 105
God Stats
5W - 2L
1,831 SR
Queue Stats
23W - 14L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,375
455
3,741
12,896
9,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
NlHB
Cernunnos
13
1 / 3 / 2
7,174
512
6,375
12,481
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
13
5 / 4 / 1
8,044
575
10,358
13,972
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
11
0 / 6 / 4
6,544
467
4,945
10,502
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
xSlash5x
Hercules
10
1 / 4 / 1
6,335
453
1,033
9,851
7,969

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crxw20
Izanami
12
1 / 2 / 5
7,554
540
7,496
10,115
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
FearTheTruth73
Baron Samedi
14
3 / 0 / 2
8,322
594
5,407
4,651
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Gunnyg77
Bacchus
12
2 / 1 / 9
7,614
544
7,563
12,839
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 2 / 5
8,452
604
14,213
8,133
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 4
8,411
601
7,829
11,196
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
20
20
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Izanami
Crxw20
Izanami
1
2
5
1.75
W
Baron Samedi
FearTheTruth73
Baron Samedi
3
0
2
4
W
Bacchus
Gunnyg77
Bacchus
2
1
9
6.5
L
Cernunnos
NlHB
Cernunnos
1
3
2
0.67
L
Cliodhna
5
4
1
1.38
L
He Bo
0
6
4
0.33
W
8
2
5
5.25
W
6
3
4
2.67
L
Hercules
xSlash5x
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
42,508
59,702
Taken
46,934
32,909
Mitigated
26,713
17,081
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,741
720
3,358
4,178
12,896
9,558
0
7,946
4,886
19,091
0
W
Izanami
Crxw20
Izanami
7,496
4,824
0
3,261
10,115
2,918
615
543
9,572
0
53,112
W
Baron Samedi
FearTheTruth73
Baron Samedi
5,407
1,059
153
1,585
4,651
4,097
132
204
4,403
60,801
0
W
Bacchus
Gunnyg77
Bacchus
7,563
1,473
0
4,216
12,839
12,888
0
3,932
8,868
20,611
0
L
Cernunnos
NlHB
Cernunnos
6,375
3,299
0
4,379
12,481
5,430
0
1,848
10,633
0
56,125
L
Cliodhna
10,358
1,750
0
3,836
13,972
5,821
0
5,235
8,661
0
51,877
L
He Bo
4,945
0
0
406
10,502
4,131
0
6,632
3,864
37,145
0
W
14,213
1,389
318
2,154
8,133
3,111
18
2,967
5,166
56,696
0
W
7,829
2,076
0
2,068
11,196
3,699
0
1,040
10,156
0
63,838
L
Hercules
xSlash5x
Hercules
1,033
24
0
924
9,851
7,969
0
5,105
4,475
0
22,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
40,353
319
Minions Killed
388
0
Camps Cleared
0
1,317,420
Distance Traveled
1,380,955
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,375
455
27
2
0
251,485
1
W
Izanami
7,554
540
89
6
0
245,427
0
W
Baron Samedi
8,322
594
115
8
0
218,904
0
W
Bacchus
7,614
544
17
1
0
290,444
1
L
Cernunnos
7,174
512
90
6
0
283,612
0
L
Cliodhna
8,044
575
78
6
0
300,736
0
L
He Bo
6,544
467
78
6
0
264,446
0
W
Agni
8,452
604
87
6
0
293,012
2
W
Loki
8,411
601
80
6
0
333,168
0
L
Hercules
6,335
453
46
3
0
217,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role