Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Drøwzy
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
Jamees100
Aphrodite
Level 177
God Stats
9W - 6L
1,283 SR
Queue Stats
287W - 292L
1,553 Elo+
Solo
Olorun
Olorun
Munkiez67
Olorun
Level 129
God Stats
3W - 2L
1,843 SR
Queue Stats
86W - 77L
1,606 Elo+
Party 1
Scylla
Scylla
bvcon
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,684 Elo+
Party 1
Team Averages
Level 140
1,525 SR
1,593 Elo+

VS

Team Averages
Level 130
1,657 SR
1,711 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HighKhoality
Surtr
Level 103
God Stats
2W - 2L
1,966 SR
Queue Stats
33W - 21L
1,944 Elo+
Party 2
Cthulhu
Cthulhu
Mayathelegend
Cthulhu
Level 137
God Stats
3W - 1L
1,632 SR
Queue Stats
38W - 24L
1,862 Elo+
Party 2
Thanatos
Thanatos
NEROxINFAMOUS
Thanatos
Level 156
God Stats
13W - 13L
1,688 SR
Queue Stats
439W - 407L
1,589 Elo+
Solo
Heimdallr
Heimdallr
Suckers1998
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 0 / 4
8,763
797
11,229
7,912
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Drøwzy
Gilgamesh
14
2 / 0 / 8
7,774
707
13,509
18,567
17,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Jamees100
Aphrodite
14
3 / 1 / 6
8,384
762
9,503
13,875
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Munkiez67
Olorun
14
1 / 1 / 8
7,825
711
9,074
7,440
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
bvcon
Scylla
15
3 / 0 / 1
8,100
736
4,911
3,975
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 1
7,720
702
12,614
10,269
4,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 2
7,166
651
10,721
15,852
10,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
13
0 / 3 / 1
6,805
619
7,027
10,730
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
NEROxINFAMOUS
Thanatos
13
0 / 4 / 0
7,027
639
6,191
9,295
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Suckers1998
Heimdallr
14
1 / 5 / 1
7,740
704
7,307
9,954
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
2
2
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
L
Sol
 
Sol
1
1
1
1.5
W
Gilgamesh
Drøwzy
Gilgamesh
2
0
8
6
L
0
1
2
1
W
Aphrodite
Jamees100
Aphrodite
3
1
6
6
L
Cthulhu
0
3
1
0.17
W
Olorun
Munkiez67
Olorun
1
1
8
5
L
Thanatos
NEROxINFAMOUS
Thanatos
0
4
0
0
L
Heimdallr
Suckers1998
Heimdallr
1
5
1
0.3
W
Scylla
bvcon
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,226
Damage
43,860
51,769
Taken
56,100
37,323
Mitigated
33,973
22,070
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,229
5,087
0
2,859
7,912
3,735
1,126
3,697
3,976
0
35,261
L
Sol
 
Sol
12,614
2,528
0
5,622
10,269
4,303
359
4,096
5,991
44,762
0
W
Gilgamesh
Drøwzy
Gilgamesh
13,509
3,722
110
2,512
18,567
17,810
0
6,385
11,861
0
23,438
L
10,721
2,556
0
4,310
15,852
10,762
0
7,557
7,886
2,513
21,626
W
Aphrodite
Jamees100
Aphrodite
9,503
773
5,577
7,504
13,875
10,525
0
5,959
7,733
26,181
0
L
Cthulhu
7,027
395
108
982
10,730
9,035
0
5,479
5,118
15,113
0
W
Olorun
Munkiez67
Olorun
9,074
4,014
1,338
2,149
7,440
3,685
286
3,281
4,124
27,744
0
L
Thanatos
NEROxINFAMOUS
Thanatos
6,191
462
0
3,610
9,295
4,535
182
3,080
5,914
0
22,465
L
Heimdallr
Suckers1998
Heimdallr
7,307
4,392
0
0
9,954
5,338
0
3,082
6,644
0
28,146
W
Scylla
bvcon
Scylla
4,911
174
0
21
3,975
1,568
0
1,451
2,441
34,211
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
36,458
252
Minions Killed
214
0
Camps Cleared
0
1,164,724
Distance Traveled
1,046,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,763
797
67
6
0
228,418
0
L
Sol
7,720
702
72
7
0
217,736
0
W
Gilgamesh
7,774
707
30
3
0
264,738
0
L
Surtr
7,166
651
37
3
0
235,233
0
W
Aphrodite
8,384
762
46
4
0
236,107
0
L
Cthulhu
6,805
619
18
2
0
217,020
0
W
Olorun
7,825
711
51
5
0
238,570
0
L
Thanatos
7,027
639
33
3
0
208,878
0
L
Heimdallr
7,740
704
54
5
0
167,597
0
W
Scylla
8,100
736
58
5
0
196,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role