Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
AlejandroFx
Artemis
Silver I
Level 157
God Stats
41W - 27L
1,623 SR
Queue Stats
239W - 226L
1,389 MMR
Solo
Scylla
Scylla
Gold V
GENARO MORALES
Scylla
Gold V
Level 154
God Stats
5W - 4L
1,839 SR
Queue Stats
648W - 677L
1,388 MMR
Solo
Atlas
Atlas
Gold V
NotTheAce
Atlas
Gold V
Level 127
God Stats
105W - 103L
1,475 SR
Queue Stats
220W - 245L
1,394 MMR
Solo
Chang'e
Chang'e
Silver II
parriswho
Chang'e
Silver II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,382 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,588 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,422 SR
1,389 MMR
Sobek
Sobek
Silver IV
DarthSwampert
Sobek
Silver IV
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 78L
1,388 MMR
Solo
Danzaburou
Danzaburou
Silver III
RatzzelJR
Danzaburou
Silver III
Level 86
God Stats
0W - 8L
1,147 SR
Queue Stats
2W - 13L
1,393 MMR
Solo
Chaac
Chaac
Gold V
Vasentia
Chaac
Gold V
Level 157
God Stats
1W - 2L
1,486 SR
Queue Stats
769W - 808L
1,381 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ZanyHyena
Baron Samedi
Gold V
Level 109
God Stats
69W - 64L
1,600 SR
Queue Stats
507W - 513L
1,392 MMR
Solo
He Bo
He Bo
Silver IV
agnizinha
He Bo
Silver IV
Level 121
God Stats
3W - 7L
1,377 SR
Queue Stats
161W - 155L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 2 / 4
8,789
586
5,830
8,580
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
AlejandroFx
Artemis
14
2 / 1 / 2
8,696
580
6,094
7,944
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 4
8,753
584
3,750
6,906
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
NotTheAce
Atlas
13
1 / 2 / 5
7,792
519
5,113
12,012
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
parriswho
Chang'e
14
2 / 0 / 4
8,905
594
7,908
8,677
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SolMauiKaliFenrir

VS

Bans
CabrakanNe ZhaAo KuangHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,329
489
3,276
12,198
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RatzzelJR
Danzaburou
12
1 / 4 / 0
7,037
469
5,118
11,586
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Vasentia
Chaac
7
0 / 0 / 0
4,749
317
370
1,420
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ZanyHyena
Baron Samedi
14
0 / 2 / 1
7,729
515
3,697
9,126
4,210
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
agnizinha
He Bo
13
6 / 5 / 0
8,186
546
10,372
12,232
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
7
7
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
4
3
W
Artemis
AlejandroFx
Artemis
2
1
2
3
L
0
1
1
0.5
W
2
2
4
2
W
Atlas
NotTheAce
Atlas
1
2
5
1.75
L
Danzaburou
RatzzelJR
Danzaburou
1
4
0
0.25
L
Chaac
Vasentia
Chaac
0
0
0
0
L
Baron Samedi
ZanyHyena
Baron Samedi
0
2
1
0.25
L
He Bo
agnizinha
He Bo
6
5
0
1.2
W
Chang'e
parriswho
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,695
Damage
22,833
44,119
Taken
46,562
23,866
Mitigated
25,088
13,973
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,830
1,210
0
3,123
8,580
3,859
0
3,967
4,613
0
66,150
W
Artemis
AlejandroFx
Artemis
6,094
2,712
0
3,235
7,944
3,453
329
534
7,410
0
63,451
L
3,276
450
0
5,346
12,198
11,535
0
5,581
6,609
39,360
0
W
3,750
54
0
699
6,906
2,785
0
2,923
3,974
73,544
0
W
Atlas
NotTheAce
Atlas
5,113
2,325
0
2,038
12,012
10,288
56
6,492
5,485
26,107
0
L
Danzaburou
RatzzelJR
Danzaburou
5,118
2,363
0
4,612
11,586
4,264
0
1,681
9,865
0
51,791
L
Chaac
Vasentia
Chaac
370
0
0
62
1,420
503
0
0
1,420
0
5,459
L
Baron Samedi
ZanyHyena
Baron Samedi
3,697
438
0
3,292
9,126
4,210
0
4,461
4,515
63,136
321
L
He Bo
agnizinha
He Bo
10,372
592
0
3,698
12,232
4,576
0
4,850
7,382
55,716
0
W
Chang'e
parriswho
Chang'e
7,908
1,299
1,261
3,617
8,677
3,481
43
3,854
4,815
68,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
35,030
483
Minions Killed
356
0
Camps Cleared
0
1,539,116
Distance Traveled
1,247,756
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,789
586
93
6
0
352,843
5
W
Artemis
8,696
580
114
8
0
258,840
0
L
Sobek
7,329
489
71
5
0
263,861
0
W
Scylla
8,753
584
128
9
0
307,738
3
W
Atlas
7,792
519
32
2
0
310,164
6
L
Danzaburou
7,037
469
80
5
0
259,292
2
L
Chaac
4,749
317
9
1
0
159,158
0
L
Baron Samedi
7,729
515
111
7
0
266,567
3
L
He Bo
8,186
546
85
6
0
298,878
0
W
Chang'e
8,905
594
116
8
0
309,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role