Player Matchup

Nike
Nike
Blackice8
Nike
Level 37
God Stats
2W - 4L
1,495 SR
Queue Stats
227W - 247L
1,413 Elo+
Party 2
Ymir
Ymir
BloodySavage14
Ymir
Level 116
God Stats
6W - 5L
1,500 SR
Queue Stats
156W - 154L
1,429 Elo+
Solo
Vulcan
Vulcan
NaztyNebula
Vulcan
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
226W - 200L
1,429 Elo+
Party 2
Geb
Geb
SilvercityID
Geb
Level 86
God Stats
6W - 8L
1,285 SR
Queue Stats
383W - 392L
1,422 Elo+
Party 2
Sol
Sol
dixbflopping
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,249 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,388 Elo+

VS

Team Averages
Level 68
1,461 SR
1,686 Elo+
Cabrakan
Cabrakan
GoateT
Cabrakan
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 73L
1,778 Elo+
Party 1
Bastet
Bastet
KingNinja333
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,778 Elo+
Party 1
Artemis
Artemis
dee-eagle
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,778 Elo+
Party 1
Cerberus
Cerberus
iAnvy
Cerberus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,778 Elo+
Party 1
Hou Yi
Hou Yi
minimum-brisket2
Hou Yi
Level 63
God Stats
8W - 7L
1,305 SR
Queue Stats
156W - 182L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 7 / 8
9,200
613
5,956
18,391
14,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 10
10,084
672
8,704
26,984
16,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
20
8 / 1 / 12
13,804
920
35,876
8,897
5,868
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 13
10,469
698
7,414
18,304
17,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
12 / 4 / 7
13,042
869
31,165
17,069
9,383
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoateT
Cabrakan
19
5 / 3 / 12
10,191
679
13,310
26,183
20,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
16
1 / 8 / 12
9,537
636
11,432
17,866
9,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
dee-eagle
Artemis
16
5 / 5 / 4
10,771
718
17,556
12,118
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
iAnvy
Cerberus
19
6 / 4 / 10
10,545
703
11,976
34,587
25,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 7 / 10
9,275
618
8,296
13,571
7,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
67
26
Kills
19
20
Deaths
27
50
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nike
1
7
8
0.71
W
2
3
10
2.33
L
Cabrakan
GoateT
Cabrakan
5
3
12
3.67
L
Bastet
1
8
12
0.88
W
Vulcan
8
1
12
14
W
3
5
13
1.9
L
Artemis
dee-eagle
Artemis
5
5
4
1.4
W
12
4
7
3.88
L
Cerberus
iAnvy
Cerberus
6
4
10
2.75
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,115
Damage
62,570
89,645
Taken
104,325
63,806
Mitigated
68,654
27,605
Healing
38,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,956
513
1,898
1,663
18,391
14,269
339
5,288
13,009
0
11,317
W
8,704
687
859
9,056
26,984
16,492
120
8,173
18,475
9,759
0
L
Cabrakan
GoateT
Cabrakan
13,310
2,156
2,780
12,217
26,183
20,992
212
19,836
6,347
20,395
0
L
Bastet
11,432
2,987
0
2,514
17,866
9,092
264
13,375
4,491
0
20,369
W
Vulcan
35,876
12,445
1,181
1,359
8,897
5,868
1,076
848
8,003
75,741
0
W
7,414
193
1,225
1,961
18,304
17,794
243
2,875
13,268
11,608
0
L
Artemis
dee-eagle
Artemis
17,556
6,878
1,338
1,937
12,118
6,034
806
10,159
1,959
0
29,693
W
31,165
10,391
462
7,941
17,069
9,383
7,397
7,042
9,619
59,240
3,077
L
Cerberus
iAnvy
Cerberus
11,976
779
643
16,739
34,587
25,418
114
26,561
8,026
40,000
0
L
8,296
3,197
0
452
13,571
7,118
690
11,887
1,684
0
23,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,599
Gold Earned
50,319
171
Minions Killed
134
0
Camps Cleared
0
1,401,706
Distance Traveled
1,180,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,200
613
11
1
0
283,340
0
W
Ymir
10,084
672
3
0
0
309,453
0
L
Cabrakan
10,191
679
16
1
0
268,432
0
L
Bastet
9,537
636
24
2
0
248,414
0
W
Vulcan
13,804
920
94
6
0
290,027
0
W
Geb
10,469
698
3
0
0
292,176
0
L
Artemis
10,771
718
20
1
0
225,123
0
W
Sol
13,042
869
60
4
0
226,710
0
L
Cerberus
10,545
703
41
3
0
270,189
0
L
Hou Yi
9,275
618
33
2
0
168,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role