Player Matchup

Bacchus
Bacchus
BooBomb79
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,575 Elo+
Party 1
Zeus
Zeus
Revloxia
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
SparringGold
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,575 Elo+
Party 1
Lancelot
Lancelot
blindsmoke52
Lancelot
Level 104
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 5L
1,575 Elo+
Party 1
Surtr
Surtr
mudworker92
Surtr
Level 83
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 4L
1,657 Elo+
Party 1
Team Averages
Level 110
1,423 SR
1,600 Elo+

VS

Team Averages
Level 131
1,550 SR
1,518 Elo+
Baron Samedi
Baron Samedi
MoustachedLama1
Baron Samedi
Level 129
God Stats
1W - 0L
1,507 SR
Queue Stats
30W - 41L
1,101 Elo+
Party 3
Scylla
Scylla
OtterPopping
Scylla
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 34L
1,587 Elo+
Party 2
Bellona
Bellona
Pezzy2768
Bellona
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 46L
1,403 Elo+
Party 3
Surtr
Surtr
ovojtbeast
Surtr
Level 126
God Stats
1W - 2L
1,269 SR
Queue Stats
5W - 3L
1,738 Elo+
Solo
Arachne
Arachne
sennum2hell
Arachne
Level 140
God Stats
4W - 1L
1,977 SR
Queue Stats
28W - 26L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BooBomb79
Bacchus
12
0 / 2 / 0
6,986
699
5,308
12,851
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
13
0 / 4 / 0
6,709
671
4,831
7,749
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SparringGold
Heimdallr
12
0 / 0 / 0
6,400
640
4,293
6,472
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
blindsmoke52
Lancelot
12
0 / 5 / 0
6,606
661
3,151
9,614
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 0
6,041
604
5,145
12,420
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoustachedLama1
Baron Samedi
15
2 / 0 / 12
8,194
819
8,969
5,795
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
1 / 0 / 9
7,611
761
9,905
2,675
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pezzy2768
Bellona
15
7 / 0 / 6
8,304
830
6,722
7,693
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Surtr
14
1 / 0 / 10
7,518
752
6,308
9,378
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
sennum2hell
Arachne
15
7 / 0 / 5
8,106
811
8,151
6,818
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
18
18
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BooBomb79
Bacchus
0
2
0
0
W
Baron Samedi
MoustachedLama1
Baron Samedi
2
0
12
8
W
Scylla
1
0
9
5.5
W
Bellona
Pezzy2768
Bellona
7
0
6
10
L
Zeus
0
4
0
0
L
Heimdallr
SparringGold
Heimdallr
0
0
0
0
L
Lancelot
blindsmoke52
Lancelot
0
5
0
0
L
0
7
0
0
W
Surtr
1
0
10
6
W
Arachne
sennum2hell
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
40,055
49,106
Taken
32,359
31,575
Mitigated
26,227
7,929
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BooBomb79
Bacchus
5,308
816
0
2,744
12,851
14,976
0
3,478
9,289
16,082
0
W
Baron Samedi
MoustachedLama1
Baron Samedi
8,969
636
1,455
3,548
5,795
3,453
2,286
1,608
4,187
41,905
0
W
Scylla
9,905
551
0
372
2,675
1,281
2,132
1,207
1,468
30,754
0
W
Bellona
Pezzy2768
Bellona
6,722
1,775
0
1,785
7,693
8,046
1,374
1,556
6,137
0
19,286
L
Zeus
4,831
744
0
1,769
7,749
2,782
0
2,476
5,139
23,122
0
L
Heimdallr
SparringGold
Heimdallr
4,293
802
0
1,450
6,472
2,751
0
3,317
3,025
0
18,213
L
Lancelot
blindsmoke52
Lancelot
3,151
402
0
294
9,614
4,461
0
3,815
5,764
0
23,424
L
5,145
1,085
0
1,672
12,420
6,605
0
5,978
6,314
157
14,925
W
Surtr
6,308
2,680
0
3,100
9,378
7,989
1,323
4,338
5,040
221
20,214
W
Arachne
sennum2hell
Arachne
8,151
5,539
0
985
6,818
5,458
1,232
1,513
5,305
0
12,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
39,733
193
Minions Killed
234
0
Camps Cleared
0
926,101
Distance Traveled
1,099,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,986
699
22
2
0
200,090
0
W
Baron Samedi
8,194
819
95
10
0
206,943
0
W
Scylla
7,611
761
70
7
0
212,325
0
W
Bellona
8,304
830
28
3
0
221,660
0
L
Zeus
6,709
671
49
5
0
160,991
0
L
Heimdallr
6,400
640
46
5
0
197,014
0
L
Lancelot
6,606
661
59
6
0
193,376
0
L
Surtr
6,041
604
17
2
0
174,630
0
W
Surtr
7,518
752
26
3
0
207,972
0
W
Arachne
8,106
811
15
2
0
250,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role