Player Matchup

Surtr
Surtr
DdotBdot5A
Surtr
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 132L
1,427 Elo+
Party 2
Mulan
Mulan
Fiendmike45
Mulan
Level 144
God Stats
5W - 12L
1,500 SR
Queue Stats
206W - 232L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
HOLLIGAN ALPHA
Cthulhu
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 96L
1,438 Elo+
Solo
Athena
Athena
Mozaar
Athena
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
389W - 361L
1,669 Elo+
Party 2
Yemoja
Yemoja
sniggleBOTTOMS
Yemoja
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
300W - 302L
1,592 Elo+
Party 2
Team Averages
Level 142
1,500 SR
1,518 Elo+

VS

Team Averages
Level 133
1,500 SR
1,654 Elo+
Bastet
Bastet
Blapslap
Bastet
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 258L
1,602 Elo+
Solo
Nike
Nike
ComradeNyancat
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
ElDaddie
Xing Tian
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 30L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
LuigiisGOOD
Aphrodite
Level 176
God Stats
5W - 4L
1,500 SR
Queue Stats
171W - 126L
1,844 Elo+
Party 1
Artemis
Artemis
MiguexCHIDD
Artemis
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 45L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
17
3 / 5 / 11
10,360
691
18,734
26,730
29,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 4 / 9
11,167
744
21,128
25,805
19,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 3 / 11
12,054
804
25,085
21,779
28,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Mozaar
Athena
16
1 / 4 / 11
9,902
660
18,610
20,634
13,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 1 / 13
10,834
722
6,074
13,997
15,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blapslap
Bastet
16
5 / 5 / 9
9,746
650
18,950
31,659
18,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 4 / 10
9,365
624
13,407
21,276
28,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
ElDaddie
Xing Tian
16
4 / 4 / 10
9,773
652
13,634
24,697
28,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
LuigiisGOOD
Aphrodite
18
4 / 3 / 11
10,409
694
21,021
20,980
18,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
MiguexCHIDD
Artemis
16
2 / 3 / 12
9,645
643
18,992
16,244
8,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
69
19
Kills
17
17
Deaths
19
55
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bastet
Blapslap
Bastet
5
5
9
1.9
L
2
4
10
1.75
W
Surtr
3
5
11
1.7
L
Xing Tian
ElDaddie
Xing Tian
4
4
10
2.25
W
5
4
9
2.38
W
8
3
11
4.5
L
Aphrodite
LuigiisGOOD
Aphrodite
4
3
11
3.17
L
Artemis
MiguexCHIDD
Artemis
2
3
12
2.67
W
Athena
Mozaar
Athena
1
4
11
1.63
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,631
Damage
86,004
108,945
Taken
114,856
107,022
Mitigated
102,041
58,180
Healing
60,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Blapslap
Bastet
18,950
4,227
1,775
11,953
31,659
18,425
17
13,888
17,771
0
26,112
L
13,407
1,226
656
2,658
21,276
28,678
97
8,517
12,759
0
22,780
W
Surtr
18,734
7,070
0
6,150
26,730
29,839
2,219
6,503
19,512
325
34,445
L
Xing Tian
ElDaddie
Xing Tian
13,634
1,350
2,546
5,588
24,697
28,046
82
8,952
15,745
21,476
0
W
21,128
1,864
603
8,811
25,805
19,096
2,024
8,976
16,213
0
34,382
W
25,085
1,029
6,145
3,863
21,779
28,707
235
6,161
14,952
52,344
554
L
Aphrodite
LuigiisGOOD
Aphrodite
21,021
3,743
18,662
12,191
20,980
18,459
151
8,093
12,887
43,826
244
L
Artemis
MiguexCHIDD
Artemis
18,992
7,390
1,541
3,129
16,244
8,433
1,222
10,264
5,980
0
36,996
W
Athena
Mozaar
Athena
18,610
4,737
739
3,024
20,634
13,713
2,207
6,478
13,433
32,161
0
W
6,074
1,963
22,156
6,689
13,997
15,667
1,047
6,368
7,135
10,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
48,938
163
Minions Killed
178
0
Camps Cleared
0
1,383,912
Distance Traveled
1,302,918
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,746
650
25
2
0
289,914
0
L
Nike
9,365
624
18
1
0
260,132
0
W
Surtr
10,360
691
24
2
0
247,810
0
L
Xing Tian
9,773
652
29
2
0
256,526
0
W
Mulan
11,167
744
33
2
0
271,720
0
W
Cthulhu
12,054
804
62
4
0
301,763
2
L
Aphrodite
10,409
694
63
4
0
262,519
0
L
Artemis
9,645
643
43
3
0
233,827
0
W
Athena
9,902
660
31
2
0
323,771
7
W
Yemoja
10,834
722
13
1
0
238,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role