Player Matchup

Ares
Ares
Coosha42
Ares
Level 105
God Stats
19W - 18L
1,202 SR
Queue Stats
63W - 53L
1,493 Elo+
Party 1
Neith
Neith
KÁOTIC
Neith
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 10L
1,949 Elo+
Party 2
Lancelot
Lancelot
MasonTheMonsoon
Lancelot
Level 29
God Stats
3W - 0L
1,719 SR
Queue Stats
21W - 8L
1,921 Elo+
Party 2
Surtr
Surtr
rainboy6
Surtr
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 12L
1,278 Elo+
Party 1
The Morrigan
The Morrigan
wadewilson2024
The Morrigan
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 68L
1,754 Elo+
Party 1
Team Averages
Level 83
1,484 SR
1,679 Elo+

VS

Team Averages
Level 73
1,619 SR
1,512 Elo+
Jing Wei
Jing Wei
Foopy111
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Hel
Hel
LVNe0N
Hel
Level 89
God Stats
6W - 6L
1,671 SR
Queue Stats
22W - 23L
1,514 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Laoch29
Ah Muzen Cab
Level 107
God Stats
4W - 3L
1,815 SR
Queue Stats
22W - 22L
1,514 Elo+
Party 3
Geb
Geb
ToBeHappyDo
Geb
Level 32
God Stats
7W - 9L
1,608 SR
Queue Stats
18W - 21L
1,514 Elo+
Party 3
Thanatos
Thanatos
broxov
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 3 / 9
8,186
482
7,776
14,166
11,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
KÁOTIC
Neith
16
6 / 0 / 8
10,468
616
17,734
7,807
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
15
5 / 2 / 9
9,830
578
14,256
16,559
10,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
rainboy6
Surtr
16
2 / 0 / 1
10,105
594
9,784
15,366
14,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
wadewilson2024
The Morrigan
16
9 / 6 / 5
9,908
583
12,467
11,229
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Foopy111
Jing Wei
10
0 / 8 / 1
6,642
391
1,103
13,156
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
LVNe0N
Hel
12
2 / 9 / 5
7,847
462
13,282
16,690
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Laoch29
Ah Muzen Cab
15
0 / 4 / 0
8,523
501
9,933
19,034
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 1
7,003
412
4,781
14,681
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
broxov
Thanatos
16
7 / 3 / 3
9,932
584
11,075
20,635
10,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
11
11
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
9
2.83
L
Jing Wei
Foopy111
Jing Wei
0
8
1
0.06
W
Neith
KÁOTIC
Neith
6
0
8
10
L
Hel
LVNe0N
Hel
2
9
5
0.5
L
Ah Muzen Cab
Laoch29
Ah Muzen Cab
0
4
0
0
W
Lancelot
5
2
9
4.75
L
2
2
1
1.25
L
Thanatos
broxov
Thanatos
7
3
3
2.83
W
Surtr
rainboy6
Surtr
2
0
1
2.5
W
The Morrigan
wadewilson2024
The Morrigan
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,017
Damage
40,174
65,127
Taken
84,196
43,617
Mitigated
42,583
18,894
Healing
36,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,776
125
301
1,621
14,166
11,041
0
6,096
8,070
27,857
0
L
Jing Wei
Foopy111
Jing Wei
1,103
682
0
2,286
13,156
4,388
0
2,875
10,281
0
36,795
W
Neith
KÁOTIC
Neith
17,734
8,391
0
3,251
7,807
3,348
0
2,431
5,376
0
97,348
L
Hel
LVNe0N
Hel
13,282
900
1,789
4,511
16,690
6,865
514
6,113
10,577
57,516
0
L
Ah Muzen Cab
Laoch29
Ah Muzen Cab
9,933
6,558
0
10,190
19,034
8,002
0
1,616
17,418
0
92,073
W
Lancelot
14,256
3,923
0
7,082
16,559
10,865
0
4,424
12,135
0
71,188
L
4,781
499
261
3,328
14,681
13,158
155
3,891
10,790
14,097
0
L
Thanatos
broxov
Thanatos
11,075
4,295
0
14,205
20,635
10,170
0
2,790
17,845
0
96,718
W
Surtr
rainboy6
Surtr
9,784
4,214
0
5,433
15,366
14,176
133
596
14,770
1,381
86,771
W
The Morrigan
wadewilson2024
The Morrigan
12,467
2,231
0
1,206
11,229
4,187
0
5,248
5,981
65,866
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
39,947
517
Minions Killed
426
0
Camps Cleared
0
1,688,362
Distance Traveled
1,649,489
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,186
482
26
2
0
353,216
1
L
Jing Wei
6,642
391
55
3
0
311,108
1
W
Neith
10,468
616
139
8
0
315,886
3
L
Hel
7,847
462
76
4
0
300,111
0
L
Ah Muzen Cab
8,523
501
155
9
0
294,110
0
W
Lancelot
9,830
578
90
5
0
398,051
0
L
Geb
7,003
412
12
1
0
346,576
0
L
Thanatos
9,932
584
128
8
0
397,584
0
W
Surtr
10,105
594
156
9
0
297,088
0
W
The Morrigan
9,908
583
106
6
0
324,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role