Player Matchup

Agni
Agni
AlbiDiez
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
InzLove z
Ishtar
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
324W - 330L
1,715 Elo+
Party 3
Hun Batz
Hun Batz
S_DragonHunter05
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,886 Elo+
Party 3
Jormungandr
Jormungandr
captainxpool
Jormungandr
Level 115
God Stats
1W - 2L
1,204 SR
Queue Stats
64W - 66L
1,477 Elo+
Solo
Athena
Athena
tamayo_532c
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Team Averages
Level 65
1,441 SR
1,590 Elo+

VS

Team Averages
Level 92
1,588 SR
1,467 Elo+
Hades
Hades
KernalFlanders
Hades
Level 125
God Stats
2W - 2L
1,742 SR
Queue Stats
176W - 144L
1,506 Elo+
Party 2
Artemis
Artemis
Ledious
Artemis
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
205W - 163L
1,558 Elo+
Party 2
Mulan
Mulan
ReallyMediocre
Mulan
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 253L
1,483 Elo+
Party 1
Ares
Ares
SunLock
Ares
Level 80
God Stats
1W - 0L
1,699 SR
Queue Stats
73W - 57L
1,491 Elo+
Party 1
Anhur
Anhur
xgalazyx
Anhur
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 5 / 7
6,999
778
7,656
9,467
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
InzLove z
Ishtar
14
1 / 4 / 2
7,505
834
9,127
10,456
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 5
6,909
768
3,885
9,008
3,201
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
captainxpool
Jormungandr
18
5 / 2 / 1
8,826
981
12,121
11,590
12,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
8
0 / 5 / 3
6,076
675
2,392
9,885
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 12
8,968
996
9,072
11,655
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Ledious
Artemis
14
4 / 2 / 10
8,769
974
9,691
6,703
3,136
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 13
9,034
1,004
10,601
10,566
8,330
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
SunLock
Ares
14
1 / 2 / 18
8,259
918
9,027
10,829
9,670
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
xgalazyx
Anhur
17
7 / 0 / 12
9,796
1,088
9,425
7,927
3,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
7
Kills
23
23
Deaths
8
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Agni
0
5
7
0.7
L
Ishtar
InzLove z
Ishtar
1
4
2
0.5
W
6
3
12
4
W
Artemis
Ledious
Artemis
4
2
10
4.5
W
5
1
13
11.5
L
1
7
5
0.5
W
Ares
SunLock
Ares
1
2
18
5
L
Jormungandr
captainxpool
Jormungandr
5
2
1
2.75
L
Athena
0
5
3
0.3
W
Anhur
xgalazyx
Anhur
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
47,816
50,406
Taken
47,680
32,059
Mitigated
32,111
10,756
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,656
521
513
1,886
9,467
4,158
0
3,666
5,801
15,594
397
L
Ishtar
InzLove z
Ishtar
9,127
3,808
566
2,735
10,456
4,914
0
4,295
6,161
0
22,573
W
9,072
817
1,631
3,640
11,655
7,246
524
5,058
6,597
13,172
0
W
Artemis
Ledious
Artemis
9,691
4,141
1,659
1,600
6,703
3,136
2,710
4,276
2,427
0
20,518
W
10,601
2,778
1,406
3,027
10,566
8,330
1,555
4,896
5,670
0
24,305
L
3,885
796
0
77
9,008
3,201
0
3,745
5,263
0
5,940
W
Ares
SunLock
Ares
9,027
233
2,558
2,591
10,829
9,670
684
3,730
7,099
12,944
0
L
Jormungandr
captainxpool
Jormungandr
12,121
3,658
882
2,596
11,590
12,016
0
3,380
8,210
25,400
0
L
Athena
2,392
759
423
1,078
9,885
7,770
0
3,013
6,872
3,520
0
W
Anhur
xgalazyx
Anhur
9,425
5,353
1,470
3,565
7,927
3,729
2,231
3,812
4,115
0
22,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
44,826
92
Minions Killed
107
0
Camps Cleared
0
720,824
Distance Traveled
917,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,999
778
22
2
0
145,178
0
L
Ishtar
7,505
834
34
4
0
166,705
0
W
Hades
8,968
996
16
2
0
180,758
0
W
Artemis
8,769
974
23
3
0
154,366
0
W
Mulan
9,034
1,004
34
4
0
180,172
0
L
Hun Batz
6,909
768
5
1
0
126,246
0
W
Ares
8,259
918
5
1
0
203,767
0
L
Jormungandr
8,826
981
29
3
0
175,064
0
L
Athena
6,076
675
2
0
0
107,631
0
W
Anhur
9,796
1,088
29
3
0
198,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role