Player Matchup

Kukulkan
Kukulkan
SethanieI
Kukulkan
Level 26
God Stats
2W - 0L
1,812 SR
Queue Stats
15W - 15L
1,516 Elo+
Party 2
Achilles
Achilles
ZVDDY
Achilles
Level 71
God Stats
1W - 4L
1,280 SR
Queue Stats
37W - 33L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
b00lat
Danzaburou
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,350 Elo+
Party 2
Team Averages
Level 46
1,531 SR
1,421 Elo+

VS

Team Averages
Level 62
1,466 SR
1,376 Elo+
Hera
Hera
MSGSTONE
Hera
Level 98
God Stats
0W - 2L
1,567 SR
Queue Stats
35W - 24L
1,274 Elo+
Party 1
Mercury
Mercury
Nekusasu69
Mercury
Level 68
God Stats
2W - 3L
1,491 SR
Queue Stats
80W - 70L
1,581 Elo+
Solo
Fenrir
Fenrir
fwibbo
Fenrir
Level 21
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SethanieI
Kukulkan
14
1 / 3 / 11
9,187
707
12,684
8,126
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ZVDDY
Achilles
17
9 / 2 / 8
11,058
851
14,343
18,246
23,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
b00lat
Danzaburou
17
7 / 1 / 9
11,194
861
14,645
14,262
6,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
0 / 6 / 4
8,935
687
13,850
10,704
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Nekusasu69
Mercury
14
4 / 4 / 2
9,511
732
11,350
14,002
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
fwibbo
Fenrir
12
1 / 7 / 1
8,719
671
5,673
20,716
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
5
6
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
0
6
4
0.33
L
Mercury
Nekusasu69
Mercury
4
4
2
1.25
W
Kukulkan
SethanieI
Kukulkan
1
3
11
2.17
W
Achilles
ZVDDY
Achilles
9
2
8
6.5
W
Danzaburou
b00lat
Danzaburou
7
1
9
11.5
L
Fenrir
fwibbo
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,672
Damage
30,873
40,634
Taken
45,422
33,755
Mitigated
35,246
14,052
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,850
3,164
0
629
10,704
6,398
110
3,030
7,674
53,461
0
L
Mercury
Nekusasu69
Mercury
11,350
4,976
0
1,199
14,002
6,214
315
3,187
10,815
0
33,481
W
Kukulkan
SethanieI
Kukulkan
12,684
1,406
0
512
8,126
3,688
299
3,358
4,768
34,692
0
W
Achilles
ZVDDY
Achilles
14,343
3,425
0
4,089
18,246
23,161
552
4,963
13,283
0
37,220
W
Danzaburou
b00lat
Danzaburou
14,645
10,411
0
9,451
14,262
6,906
1,607
5,598
8,664
0
48,326
L
Fenrir
fwibbo
Fenrir
5,673
1,300
0
1,694
20,716
22,634
108
6,503
14,213
0
11,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
27,165
155
Minions Killed
129
0
Camps Cleared
0
746,458
Distance Traveled
731,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,935
687
68
5
0
228,840
0
L
Mercury
9,511
732
41
3
0
253,451
0
W
Kukulkan
9,187
707
66
5
0
235,872
0
W
Achilles
11,058
851
31
2
0
275,517
0
W
Danzaburou
11,194
861
58
4
0
235,069
0
L
Fenrir
8,719
671
20
2
0
248,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role