Player Matchup

Mulan
Mulan
ChizU8899
Mulan
Level 68
God Stats
6W - 6L
1,457 SR
Queue Stats
165W - 161L
1,590 Elo+
Party 2
The Morrigan
The Morrigan
Drstreet
The Morrigan
Level 64
God Stats
8W - 7L
1,876 SR
Queue Stats
117W - 115L
1,468 Elo+
Party 4
Izanami
Izanami
Hoodus02
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,104 Elo+
Party 2
Yu Huang
Yu Huang
RazorRyJoe
Yu Huang
Level 65
God Stats
10W - 3L
1,654 SR
Queue Stats
108W - 100L
1,260 Elo+
Party 2
Cthulhu
Cthulhu
RiftRoamin
Cthulhu
Level 28
God Stats
8W - 10L
1,521 SR
Queue Stats
108W - 101L
1,464 Elo+
Party 4
Team Averages
Level 48
1,602 SR
1,377 Elo+

VS

Team Averages
Level 56
1,555 SR
1,468 Elo+
Chronos
Chronos
BoySensei
Chronos
Level 47
God Stats
84W - 83L
1,599 SR
Queue Stats
100W - 97L
1,509 Elo+
Solo
Sol
Sol
Frostyskingdom
Sol
Level 18
God Stats
2W - 2L
1,564 SR
Queue Stats
11W - 15L
1,498 Elo+
Party 3
Arachne
Arachne
MercuryNova
Arachne
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 217L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
ReteGoblin60
Ah Puch
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 164L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
hugegapingjanus
Guan Yu
Level 88
God Stats
4W - 2L
1,610 SR
Queue Stats
120W - 126L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChizU8899
Mulan
13
1 / 9 / 6
8,028
423
11,920
24,875
20,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Drstreet
The Morrigan
15
3 / 5 / 5
9,591
505
13,159
15,132
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Hoodus02
Izanami
11
0 / 7 / 1
6,926
365
4,134
13,082
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
RazorRyJoe
Yu Huang
15
4 / 3 / 3
8,979
473
14,281
12,183
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
RiftRoamin
Cthulhu
13
1 / 5 / 1
8,144
429
12,813
23,657
24,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoySensei
Chronos
18
9 / 3 / 1
11,298
595
21,392
20,290
9,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 10
8,963
472
11,213
10,651
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MercuryNova
Arachne
17
13 / 0 / 3
11,302
595
14,745
14,546
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
ReteGoblin60
Ah Puch
15
4 / 3 / 5
10,032
528
16,700
14,119
9,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
3 / 2 / 12
9,677
509
5,844
24,430
28,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
9
Kills
29
29
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chronos
BoySensei
Chronos
9
3
1
3.17
L
Mulan
ChizU8899
Mulan
1
9
6
0.44
L
The Morrigan
Drstreet
The Morrigan
3
5
5
1.1
W
0
1
10
5
L
Izanami
Hoodus02
Izanami
0
7
1
0.07
W
Arachne
MercuryNova
Arachne
13
0
3
14.5
L
Yu Huang
RazorRyJoe
Yu Huang
4
3
3
1.83
W
Ah Puch
ReteGoblin60
Ah Puch
4
3
5
2.17
L
Cthulhu
RiftRoamin
Cthulhu
1
5
1
0.3
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,307
Damage
69,894
88,929
Taken
84,036
62,033
Mitigated
58,309
18,125
Healing
30,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BoySensei
Chronos
21,392
7,926
0
3,876
20,290
9,929
2,625
12,782
7,508
104,479
0
L
Mulan
ChizU8899
Mulan
11,920
837
0
8,114
24,875
20,131
0
12,021
11,938
0
51,423
L
The Morrigan
Drstreet
The Morrigan
13,159
2,948
0
2,316
15,132
7,312
0
8,948
6,062
44,872
14,512
W
11,213
4,680
0
3,704
10,651
4,725
1,707
5,904
4,747
56,867
6,433
L
Izanami
Hoodus02
Izanami
4,134
3,581
0
2,180
13,082
4,255
0
6,448
6,600
0
43,676
W
Arachne
MercuryNova
Arachne
14,745
10,605
70
6,666
14,546
6,419
0
1,434
13,112
0
90,111
L
Yu Huang
RazorRyJoe
Yu Huang
14,281
650
0
514
12,183
5,626
0
9,252
2,833
59,549
2,450
W
Ah Puch
ReteGoblin60
Ah Puch
16,700
408
0
4,309
14,119
9,152
121
3,155
10,964
67,153
0
L
Cthulhu
RiftRoamin
Cthulhu
12,813
1,324
129
4,872
23,657
24,709
0
10,792
12,833
42,231
0
W
5,844
802
3,722
8,603
24,430
28,084
9
11,562
12,868
0
26,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
51,272
351
Minions Killed
496
0
Camps Cleared
0
1,692,714
Distance Traveled
1,812,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,298
595
154
8
0
329,293
0
L
Mulan
8,028
423
85
4
0
325,269
0
L
The Morrigan
9,591
505
76
4
0
362,065
0
W
Sol
8,963
472
109
6
0
373,297
0
L
Izanami
6,926
365
80
4
0
317,838
0
W
Arachne
11,302
595
106
6
0
433,024
0
L
Yu Huang
8,979
473
81
4
0
342,757
0
W
Ah Puch
10,032
528
93
5
0
310,708
0
L
Cthulhu
8,144
429
29
2
0
344,785
6
W
Guan Yu
9,677
509
34
2
0
365,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role