Player Matchup

Cernunnos
Cernunnos
B1ackSeraph
Cernunnos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
RockBOA
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
SolarOverlord
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,500 Elo+

VS

Team Averages
Level 46
1,687 SR
1,563 Elo+
Terra
Terra
PIERAT2002
Terra
Level 43
God Stats
3W - 3L
1,461 SR
Queue Stats
8W - 8L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
ShortNutz
Sun Wukong
Level 46
God Stats
30W - 21L
1,892 SR
Queue Stats
123W - 121L
1,679 Elo+
Party 1
Ravana
Ravana
drag0nliquor
Ravana
Level 49
God Stats
7W - 1L
1,706 SR
Queue Stats
280W - 262L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B1ackSeraph
Cernunnos
12
1 / 4 / 1
7,735
645
7,368
12,203
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RockBOA
Ymir
13
1 / 3 / 1
8,661
722
3,349
10,634
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 4 / 2
7,314
610
7,132
10,773
4,505
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
0 / 0 / 11
9,153
763
7,437
14,735
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ShortNutz
Sun Wukong
15
4 / 1 / 5
9,105
759
7,636
10,740
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
14
7 / 1 / 4
9,768
814
15,172
7,986
5,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
B1ackSeraph
Cernunnos
1
4
1
0.38
W
Terra
0
0
11
5.5
L
Ymir
RockBOA
Ymir
1
3
1
0.5
W
Sun Wukong
ShortNutz
Sun Wukong
4
1
5
6.5
L
0
4
2
0.25
W
Ravana
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
30,245
33,610
Taken
33,461
19,328
Mitigated
30,066
6,517
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
B1ackSeraph
Cernunnos
7,368
4,400
0
3,460
12,203
3,832
0
2,084
10,119
0
32,866
W
Terra
7,437
903
2,652
6,089
14,735
17,552
60
3,925
10,810
20,817
0
L
Ymir
RockBOA
Ymir
3,349
631
0
1,032
10,634
10,991
0
2,781
7,853
13,229
0
W
Sun Wukong
ShortNutz
Sun Wukong
7,636
218
0
3,072
10,740
7,217
1,074
3,661
6,499
0
40,316
L
7,132
739
0
2,025
10,773
4,505
0
2,580
8,193
24,876
0
W
Ravana
15,172
3,635
0
1,845
7,986
5,297
1,457
3,307
4,679
0
45,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
28,026
104
Minions Killed
144
0
Camps Cleared
0
545,755
Distance Traveled
695,291
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,735
645
50
4
0
178,053
0
W
Terra
9,153
763
26
2
0
249,150
2
L
Ymir
8,661
722
18
2
0
193,764
0
W
Sun Wukong
9,105
759
57
5
0
236,525
2
L
Anubis
7,314
610
36
3
0
173,938
0
W
Ravana
9,768
814
61
5
0
209,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role