Player Matchup

Surtr
Surtr
CheapFeetPics
Surtr
Level 88
God Stats
4W - 4L
1,648 SR
Queue Stats
15W - 12L
1,633 Elo+
Party 3
Vulcan
Vulcan
JDhardONem
Vulcan
Level 116
God Stats
1W - 2L
1,739 SR
Queue Stats
45W - 48L
1,633 Elo+
Party 3
Neith
Neith
doritofeet
Neith
Level 68
God Stats
8W - 8L
1,640 SR
Queue Stats
62W - 46L
1,537 Elo+
Party 2
Horus
Horus
eldestructor90
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,237 Elo+
Solo
Hercules
Hercules
fritofeet
Hercules
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
120W - 111L
1,520 Elo+
Party 2
Team Averages
Level 97
1,606 SR
1,512 Elo+

VS

Team Averages
Level 88
1,566 SR
1,500 Elo+
Terra
Terra
DommyMommy96
Terra
Level 80
God Stats
4W - 0L
1,838 SR
Queue Stats
123W - 106L
1,744 Elo+
Party 1
Baba Yaga
Baba Yaga
HoratioLord
Baba Yaga
Level 104
God Stats
3W - 3L
1,698 SR
Queue Stats
78W - 65L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
RealNefarious
Cu Chulainn
Level 62
God Stats
13W - 9L
1,294 SR
Queue Stats
281W - 251L
1,503 Elo+
Solo
Fenrir
Fenrir
elCapitano37
Fenrir
Level 104
God Stats
1W - 3L
1,285 SR
Queue Stats
139W - 128L
1,189 Elo+
Solo
Ishtar
Ishtar
icecats28
Ishtar
Level 89
God Stats
2W - 3L
1,715 SR
Queue Stats
141W - 124L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,859
486
3,149
7,523
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
JDhardONem
Vulcan
9
0 / 1 / 0
5,507
551
1,116
5,572
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
2 / 0 / 0
5,007
501
6,445
4,201
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 2
4,802
480
1,811
9,152
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
fritofeet
Hercules
9
2 / 2 / 0
5,407
541
4,991
6,653
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
5,040
504
1,673
6,585
3,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
HoratioLord
Baba Yaga
10
1 / 0 / 0
5,913
591
4,209
3,800
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
RealNefarious
Cu Chulainn
10
2 / 2 / 1
5,913
591
3,428
8,232
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
10
2 / 0 / 3
5,662
566
2,509
9,512
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
icecats28
Ishtar
9
2 / 1 / 1
5,460
546
5,612
7,047
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
7
7
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
0
1
3
1.5
W
Baba Yaga
HoratioLord
Baba Yaga
1
0
0
1
L
Vulcan
JDhardONem
Vulcan
0
1
0
0
W
Cu Chulainn
RealNefarious
Cu Chulainn
2
2
1
1.25
L
Neith
2
0
0
2
W
Fenrir
2
0
3
3.5
L
0
3
2
0.33
L
Hercules
fritofeet
Hercules
2
2
0
1
W
Ishtar
icecats28
Ishtar
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,512
Damage
17,431
33,101
Taken
35,176
19,306
Mitigated
16,017
10,830
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,149
1,375
0
2,553
7,523
3,331
0
215
7,308
377
32,582
W
1,673
298
1,183
2,261
6,585
3,004
0
24
6,561
10,377
0
W
Baba Yaga
HoratioLord
Baba Yaga
4,209
40
0
931
3,800
1,234
711
1,073
2,727
44,560
0
L
Vulcan
JDhardONem
Vulcan
1,116
538
0
2,207
5,572
2,213
0
3,813
1,759
37,022
0
W
Cu Chulainn
RealNefarious
Cu Chulainn
3,428
601
0
723
8,232
5,666
0
57
7,720
0
31,737
L
Neith
6,445
1,936
0
1,358
4,201
1,381
0
971
3,230
0
34,031
W
Fenrir
2,509
640
0
3,740
9,512
3,706
0
43
9,385
0
33,316
L
1,811
1,076
722
2,267
9,152
6,423
0
883
8,269
0
14,440
L
Hercules
fritofeet
Hercules
4,991
1,748
0
1,723
6,653
5,958
0
0
6,653
0
21,165
W
Ishtar
icecats28
Ishtar
5,612
3,596
0
3,406
7,047
2,407
0
24
7,023
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
27,988
220
Minions Killed
287
0
Camps Cleared
0
950,677
Distance Traveled
974,505
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,859
486
47
5
0
223,918
0
W
Terra
5,040
504
15
2
0
193,279
4
W
Baba Yaga
5,913
591
86
9
0
187,070
0
L
Vulcan
5,507
551
76
8
0
185,154
1
W
Cu Chulainn
5,913
591
62
6
0
197,175
1
L
Neith
5,007
501
52
5
0
170,897
0
W
Fenrir
5,662
566
58
6
0
209,470
0
L
Horus
4,802
480
18
2
0
181,298
0
L
Hercules
5,407
541
27
3
0
189,410
0
W
Ishtar
5,460
546
66
7
0
187,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role