Player Matchup

Rama
Rama
PlayGamesBrazil
Rama
Level 153
God Stats
1W - 1L
1,606 SR
Queue Stats
49W - 50L
1,510 Elo+
Solo
Horus
Horus
Roleoj11
Horus
Level 84
God Stats
6W - 2L
1,178 SR
Queue Stats
84W - 62L
1,599 Elo+
Party 1
Sol
Sol
Tzaphqiel_D-A-L
Sol
Level 143
God Stats
5W - 1L
1,178 SR
Queue Stats
470W - 464L
1,530 Elo+
Party 1
Eset
Eset
rightousjustice
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 199L
1,684 Elo+
Solo
Thanatos
Thanatos
tyLIX500T
Thanatos
Level 63
God Stats
3W - 2L
1,712 SR
Queue Stats
11W - 11L
1,470 Elo+
Solo
Team Averages
Level 113
1,435 SR
1,558 Elo+

VS

Team Averages
Level 124
1,531 SR
1,379 Elo+
Persephone
Persephone
Bobito7
Persephone
Level 121
God Stats
7W - 7L
1,500 SR
Queue Stats
470W - 416L
1,527 Elo+
Solo
Chaac
Chaac
Johnathicc
Chaac
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,437 Elo+
Party 2
Artemis
Artemis
MasterVinceM16
Artemis
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,300 Elo+
Party 3
Pele
Pele
SlayBrat
Pele
Level 165
God Stats
6W - 4L
1,654 SR
Queue Stats
82W - 82L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
twokinglive911
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,154 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,753
517
4,611
8,858
3,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Roleoj11
Horus
11
0 / 2 / 6
6,368
425
3,317
15,955
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 5
9,183
612
10,411
13,335
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 6
8,114
541
10,962
7,949
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
tyLIX500T
Thanatos
14
12 / 1 / 2
9,396
626
15,406
14,219
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bobito7
Persephone
11
0 / 4 / 0
7,066
471
7,808
9,545
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
12
2 / 5 / 1
7,871
525
7,413
12,599
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
6,504
434
7,772
11,069
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
12
2 / 5 / 1
7,189
479
6,168
15,998
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
twokinglive911
Xing Tian
10
1 / 2 / 0
7,004
467
3,804
13,332
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
5
6
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bobito7
Persephone
0
4
0
0
L
Chaac
2
5
1
0.5
L
0
4
1
0.13
W
1
0
2
2
W
Horus
Roleoj11
Horus
0
2
6
1.5
L
Pele
2
5
1
0.5
W
5
2
5
3.75
W
2
1
6
5
L
Xing Tian
twokinglive911
Xing Tian
1
2
0
0.5
W
Thanatos
tyLIX500T
Thanatos
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
32,965
60,316
Taken
62,543
36,092
Mitigated
31,111
30,188
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bobito7
Persephone
7,808
68
0
1,172
9,545
2,510
0
3,776
5,720
53,873
0
L
Chaac
7,413
972
0
2,084
12,599
7,353
0
5,165
6,808
0
45,619
L
7,772
3,350
0
3,178
11,069
3,704
175
1,348
9,599
0
52,588
W
4,611
4,028
0
4,370
8,858
3,150
54
675
8,183
0
56,085
W
Horus
Roleoj11
Horus
3,317
1,480
742
4,535
15,955
11,433
0
4,031
11,924
0
24,936
L
Pele
6,168
1,698
0
2,928
15,998
5,613
0
5,040
10,704
0
48,829
W
10,411
3,596
0
5,477
13,335
12,374
206
137
13,198
60,868
0
W
10,962
773
1,231
2,211
7,949
3,013
0
4,526
3,423
65,504
0
L
Xing Tian
twokinglive911
Xing Tian
3,804
385
359
3,740
13,332
11,931
0
5,132
7,828
21,556
0
W
Thanatos
tyLIX500T
Thanatos
15,406
4,759
0
11,622
14,219
6,122
183
2,911
11,308
0
71,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
35,634
427
Minions Killed
327
0
Camps Cleared
0
1,461,081
Distance Traveled
1,412,696
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,066
471
85
6
0
303,245
4
L
Chaac
7,871
525
73
5
0
267,725
2
L
Artemis
6,504
434
78
5
0
252,730
3
W
Rama
7,753
517
99
7
0
282,891
0
W
Horus
6,368
425
23
2
0
291,046
3
L
Pele
7,189
479
70
5
0
317,178
1
W
Sol
9,183
612
113
8
0
258,467
1
W
Eset
8,114
541
113
8
0
288,152
4
L
Xing Tian
7,004
467
21
1
0
271,818
3
W
Thanatos
9,396
626
79
5
0
340,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role