Player Matchup

Kali
Kali
EternallyNinja
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,683 Elo+
Solo
Danzaburou
Danzaburou
JamieShane88
Danzaburou
Level 68
God Stats
7W - 13L
1,500 SR
Queue Stats
294W - 323L
1,511 Elo+
Party 3
Chaac
Chaac
Maumolian
Chaac
Level 152
God Stats
4W - 1L
1,294 SR
Queue Stats
430W - 429L
1,537 Elo+
Party 3
Ne Zha
Ne Zha
Ninja_Taters
Ne Zha
Level 126
God Stats
5W - 5L
1,842 SR
Queue Stats
162W - 163L
1,661 Elo+
Party 2
Tiamat
Tiamat
warm__soup
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 98L
1,569 Elo+
Party 2
Team Averages
Level 98
1,527 SR
1,592 Elo+

VS

Team Averages
Level 101
1,458 SR
1,489 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BlackAsianJew_
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,143 Elo+
Solo
Nu Wa
Nu Wa
Peshmerga97
Nu Wa
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 78L
1,505 Elo+
Party 1
Anhur
Anhur
djquasi96
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lil_king0397
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 0L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
8,802
800
7,808
13,077
10,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
JamieShane88
Danzaburou
13
2 / 5 / 4
7,924
720
9,896
14,000
6,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Maumolian
Chaac
15
0 / 6 / 8
8,415
765
10,451
18,933
18,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
17
7 / 6 / 5
10,309
937
14,203
14,410
7,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
warm__soup
Tiamat
16
1 / 3 / 9
8,650
786
8,821
11,461
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 4 / 17
10,038
913
11,024
18,319
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
6 / 2 / 17
10,445
950
12,643
14,198
5,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 22
9,659
878
15,704
9,811
3,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
djquasi96
Anhur
14
3 / 2 / 15
8,960
815
10,225
10,519
3,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lil_king0397
Morgan Le Fay
17
11 / 4 / 12
10,570
961
16,260
13,880
6,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
12
Kills
25
25
Deaths
13
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
17
3.13
W
6
2
17
7.25
L
2
5
6
1
L
Danzaburou
JamieShane88
Danzaburou
2
5
4
0.8
L
Chaac
Maumolian
Chaac
0
6
8
0.67
L
Ne Zha
7
6
5
1.58
W
1
1
22
12
W
Anhur
djquasi96
Anhur
3
2
15
5.25
W
Morgan Le Fay
lil_king0397
Morgan Le Fay
11
4
12
4.25
L
Tiamat
warm__soup
Tiamat
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
65,856
71,881
Taken
66,727
49,499
Mitigated
42,625
23,440
Healing
31,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,024
2,031
430
5,018
18,319
23,443
348
2,637
14,471
0
15,423
W
12,643
6,526
1,017
5,520
14,198
5,164
3,434
1,826
12,181
0
29,569
L
7,808
3,194
987
3,627
13,077
10,233
89
6,146
6,931
0
18,247
L
Danzaburou
JamieShane88
Danzaburou
9,896
4,702
1,058
4,242
14,000
6,492
554
6,617
7,383
0
18,449
L
Chaac
Maumolian
Chaac
10,451
984
117
4,620
18,933
18,849
291
9,152
9,781
0
24,012
L
Ne Zha
14,203
2,505
793
2,796
14,410
7,235
396
5,068
9,342
0
30,375
W
15,704
4,986
4,108
3,607
9,811
3,707
1,894
1,213
8,505
41,972
0
W
Anhur
djquasi96
Anhur
10,225
5,735
1,576
2,608
10,519
3,444
2,443
1,217
9,216
0
18,655
W
Morgan Le Fay
lil_king0397
Morgan Le Fay
16,260
1,924
4,335
3,619
13,880
6,867
1,351
1,063
12,646
26,383
652
L
Tiamat
warm__soup
Tiamat
8,821
1,593
820
4,380
11,461
6,690
238
4,594
6,867
16,735
1,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
49,672
125
Minions Killed
136
0
Camps Cleared
0
896,919
Distance Traveled
1,053,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,038
913
6
1
0
225,058
0
W
Skadi
10,445
950
39
4
0
209,708
0
L
Kali
8,802
800
30
3
0
176,949
0
L
Danzaburou
7,924
720
24
2
0
170,978
0
L
Chaac
8,415
765
22
2
0
158,758
0
L
Ne Zha
10,309
937
25
2
0
182,158
0
W
Nu Wa
9,659
878
42
4
0
211,583
0
W
Anhur
8,960
815
23
2
0
200,733
0
W
Morgan Le Fay
10,570
961
26
2
0
206,197
0
L
Tiamat
8,650
786
24
2
0
208,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role