Player Matchup

Shiva
Shiva
BigWorm94
Shiva
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 102L
1,606 Elo+
Party 2
Sobek
Sobek
Dawn_Star_
Sobek
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 86L
1,480 Elo+
Party 2
Bastet
Bastet
Foxendar8U
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,544 Elo+
Solo
Chiron
Chiron
MR N1X0N
Chiron
Level 56
God Stats
11W - 11L
1,495 SR
Queue Stats
492W - 469L
1,527 Elo+
Party 2
Ares
Ares
ShakeyLegzz
Ares
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
391W - 367L
1,575 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,546 Elo+

VS

Team Averages
Level 98
1,500 SR
1,663 Elo+
Agni
Agni
AtomicCosmic713
Agni
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,561 Elo+
Party 1
Odin
Odin
Cecchetti24
Odin
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 105L
1,641 Elo+
Solo
Skadi
Skadi
Cyproterone
Skadi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,666 Elo+
Party 1
Thor
Thor
EternallyNinja
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,807 Elo+
Solo
Baron Samedi
Baron Samedi
MR_GOODWRENCH17
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigWorm94
Shiva
18
5 / 2 / 17
11,288
806
15,998
20,212
21,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
15
0 / 2 / 10
9,891
707
3,660
18,533
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Foxendar8U
Bastet
19
9 / 1 / 9
10,946
782
16,088
13,429
7,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
MR N1X0N
Chiron
18
5 / 2 / 8
10,737
767
16,702
11,383
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 15
11,140
796
10,503
22,731
30,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,754
625
13,915
10,602
4,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 7
7,967
569
6,083
18,241
14,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 4 / 3
9,847
703
17,503
12,593
6,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 4
9,380
670
13,404
13,388
7,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MR_GOODWRENCH17
Baron Samedi
15
0 / 5 / 8
8,381
599
16,677
13,537
7,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
23
Kills
10
11
Deaths
23
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Shiva
BigWorm94
Shiva
5
2
17
6.75
L
0
6
7
0.58
L
5
4
3
1.63
W
Sobek
0
2
10
2.5
L
4
4
4
1.5
W
Bastet
Foxendar8U
Bastet
9
1
9
13.5
W
Chiron
MR N1X0N
Chiron
5
2
8
4.5
L
Baron Samedi
MR_GOODWRENCH17
Baron Samedi
0
5
8
0.8
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,951
Damage
67,582
86,288
Taken
68,361
92,287
Mitigated
39,010
35,962
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,915
1,085
1,158
543
10,602
4,152
648
1,765
8,643
20,393
952
W
Shiva
BigWorm94
Shiva
15,998
1,634
4,434
9,257
20,212
21,479
1,382
8,010
12,202
6,714
25,061
L
6,083
1,255
868
1,297
18,241
14,040
464
6,391
11,469
0
11,135
L
17,503
7,125
1,340
1,222
12,593
6,017
0
2,574
9,713
0
33,452
W
Sobek
3,660
38
737
2,673
18,533
26,681
264
6,894
11,639
5,806
0
L
13,404
1,525
942
1,025
13,388
7,539
71
3,398
9,791
0
29,440
W
Bastet
Foxendar8U
Bastet
16,088
3,088
2,618
4,000
13,429
7,497
1,221
3,958
9,471
0
31,130
W
Chiron
MR N1X0N
Chiron
16,702
2,281
3,727
4,069
11,383
6,114
4,885
3,839
7,544
0
49,202
L
Baron Samedi
MR_GOODWRENCH17
Baron Samedi
16,677
956
4,082
2,060
13,537
7,262
171
4,120
9,272
27,718
1,116
W
10,503
572
237
4,210
22,731
30,516
387
6,342
16,389
12,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
44,329
135
Minions Killed
140
0
Camps Cleared
0
1,296,733
Distance Traveled
1,114,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,754
625
23
2
0
243,984
0
W
Shiva
11,288
806
38
3
0
270,103
0
L
Odin
7,967
569
13
1
0
225,860
0
L
Skadi
9,847
703
37
3
0
213,741
0
W
Sobek
9,891
707
1
0
0
255,220
0
L
Thor
9,380
670
37
3
0
204,050
0
W
Bastet
10,946
782
24
2
0
309,909
0
W
Chiron
10,737
767
71
5
0
241,394
0
L
Baron Samedi
8,381
599
30
2
0
226,548
0
W
Ares
11,140
796
1
0
0
220,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role