Player Matchup

Morgan Le Fay
Morgan Le Fay
Dinkerton
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,322 Elo+
Party 1
Geb
Geb
FattyJams
Geb
Level 127
God Stats
3W - 10L
1,116 SR
Queue Stats
108W - 139L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
KlatonGarc
Jing Wei
Level 103
God Stats
11W - 4L
1,500 SR
Queue Stats
136W - 161L
1,501 Elo+
Party 1
Mercury
Mercury
SirSharthammer
Mercury
Level 107
God Stats
3W - 2L
1,897 SR
Queue Stats
53W - 70L
1,731 Elo+
Party 1
Surtr
Surtr
namechanged9601
Surtr
Level 109
God Stats
4W - 12L
1,283 SR
Queue Stats
144W - 177L
1,468 Elo+
Party 1
Team Averages
Level 107
1,459 SR
1,505 Elo+

VS

Team Averages
Level 130
1,630 SR
1,642 Elo+
Chaac
Chaac
Happyjoey77
Chaac
Level 158
God Stats
3W - 0L
1,747 SR
Queue Stats
24W - 14L
1,707 Elo+
Party 2
Freya
Freya
Soopey
Freya
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 74L
1,668 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tysite
Tsukuyomi
Level 69
God Stats
5W - 1L
1,901 SR
Queue Stats
16W - 23L
1,598 Elo+
Solo
Khepri
Khepri
xboxisbestboxsss
Khepri
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,763 Elo+
Party 2
Chiron
Chiron
yusefdx96
Chiron
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
677W - 617L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dinkerton
Morgan Le Fay
13
1 / 7 / 0
7,943
467
9,769
12,530
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 2 / 0
5,321
313
370
4,700
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
KlatonGarc
Jing Wei
11
0 / 1 / 1
6,764
398
3,270
6,099
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
6 / 4 / 0
9,982
587
16,474
15,983
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 1
8,634
508
11,839
21,740
19,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,829
578
15,573
17,665
20,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Soopey
Freya
16
5 / 2 / 2
10,212
601
10,373
11,421
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Tysite
Tsukuyomi
17
4 / 2 / 6
10,323
607
6,848
13,809
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 4
7,860
462
3,926
17,881
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
yusefdx96
Chiron
16
5 / 2 / 3
10,269
604
6,312
11,237
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
8
Kills
15
15
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dinkerton
Morgan Le Fay
1
7
0
0.14
L
0
2
0
0
W
1
1
0
1
L
Jing Wei
KlatonGarc
Jing Wei
0
1
1
0.5
L
6
4
0
1.5
W
Freya
Soopey
Freya
5
2
2
3
W
Tsukuyomi
Tysite
Tsukuyomi
4
2
6
3.5
L
1
1
1
1.5
W
0
1
4
2
W
Chiron
yusefdx96
Chiron
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,722
Damage
43,032
61,052
Taken
72,013
36,557
Mitigated
53,963
18,141
Healing
23,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dinkerton
Morgan Le Fay
9,769
976
0
1,104
12,530
5,004
0
3,951
8,579
56,278
0
L
370
111
227
1,713
4,700
2,612
0
1,655
3,045
4,327
0
W
15,573
3,072
0
5,260
17,665
20,722
0
500
16,335
0
103,914
L
Jing Wei
KlatonGarc
Jing Wei
3,270
2,916
0
2,531
6,099
2,296
0
3,551
2,548
0
37,222
L
16,474
8,817
0
715
15,983
7,221
0
3,656
12,327
0
97,824
W
Freya
Soopey
Freya
10,373
3,944
0
4,720
11,421
5,758
710
1,551
9,870
92,691
0
W
Tsukuyomi
Tysite
Tsukuyomi
6,848
2,341
490
6,409
13,809
6,279
0
2,832
10,901
0
84,763
L
11,839
5,143
0
11,851
21,740
19,424
0
1,486
20,254
1,772
72,761
W
3,926
664
0
2,728
17,881
16,862
80
4,533
13,198
19,694
0
W
Chiron
yusefdx96
Chiron
6,312
1,612
785
3,351
11,237
4,342
1,170
2,287
8,950
0
86,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
48,493
435
Minions Killed
565
0
Camps Cleared
0
1,362,194
Distance Traveled
1,683,753
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,943
467
99
6
0
301,173
0
L
Geb
5,321
313
14
1
0
98,359
1
W
Chaac
9,829
578
169
10
0
316,657
0
L
Jing Wei
6,764
398
61
4
0
237,010
0
L
Mercury
9,982
587
143
8
0
394,869
2
W
Freya
10,212
601
128
8
0
314,632
0
W
Tsukuyomi
10,323
607
119
7
0
371,059
0
L
Surtr
8,634
508
118
7
0
330,783
0
W
Khepri
7,860
462
10
1
0
348,199
1
W
Chiron
10,269
604
139
8
0
333,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role