Player Matchup

Hun Batz
Hun Batz
Hero_99_03
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
LeBloodz93
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Nq_EternalBlaze
Heimdallr
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 64L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
RokoCgn94
Nu Wa
Level 94
God Stats
6W - 2L
1,500 SR
Queue Stats
429W - 383L
1,534 Elo+
Solo
Surtr
Surtr
Sir_murph6969
Surtr
Level 22
God Stats
2W - 1L
1,703 SR
Queue Stats
6W - 10L
1,479 Elo+
Party 2
Team Averages
Level 108
1,541 SR
1,534 Elo+

VS

Team Averages
Level 69
1,589 SR
1,495 Elo+
Scylla
Scylla
Aizen_Der_MF
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 101L
1,426 Elo+
Party 1
Rama
Rama
BizlaVaShizla
Rama
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 84L
1,451 Elo+
Party 3
Surtr
Surtr
OrangenSaft244
Surtr
Level 103
God Stats
8W - 3L
1,701 SR
Queue Stats
61W - 64L
1,474 Elo+
Party 1
Pele
Pele
meinCtutW6363
Pele
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,623 Elo+
Party 1
Fenrir
Fenrir
thornsmedaddy123
Fenrir
Level 43
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hero_99_03
Hun Batz
6
0 / 2 / 1
4,488
408
1,377
5,662
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LeBloodz93
Baron Samedi
10
1 / 3 / 0
5,854
532
6,767
8,794
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Nq_EternalBlaze
Heimdallr
9
1 / 2 / 0
5,210
474
5,945
9,580
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
RokoCgn94
Nu Wa
9
0 / 2 / 0
5,247
477
4,478
6,786
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 1
4,703
428
3,514
11,538
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 0 / 4
5,948
541
4,327
4,596
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
6,882
626
4,473
7,580
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 1
6,850
623
5,612
12,213
8,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 3
6,625
602
7,684
7,329
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 1 / 2
5,877
534
4,570
9,793
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
4
2
W
1
0
2
2
L
Hun Batz
Hero_99_03
Hun Batz
0
2
1
0.25
L
Baron Samedi
LeBloodz93
Baron Samedi
1
3
0
0.33
L
Heimdallr
Nq_EternalBlaze
Heimdallr
1
2
0
0.5
W
3
1
1
3.5
L
Nu Wa
RokoCgn94
Nu Wa
0
2
0
0
L
0
5
1
0.1
W
4
0
3
5.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
26,666
42,360
Taken
41,511
18,279
Mitigated
20,760
11,407
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,327
392
0
1,030
4,596
1,430
384
1,424
3,172
37,705
0
W
4,473
3,999
0
5,049
7,580
2,738
0
351
7,229
0
55,970
L
Hun Batz
Hero_99_03
Hun Batz
1,377
409
0
1,284
5,662
1,736
0
502
5,160
0
13,416
L
Baron Samedi
LeBloodz93
Baron Samedi
6,767
814
0
3,757
8,794
5,048
0
284
8,510
44,317
0
L
Heimdallr
Nq_EternalBlaze
Heimdallr
5,945
3,242
0
2,987
9,580
3,847
0
0
9,580
0
38,550
W
5,612
1,235
0
5,346
12,213
8,166
595
6,982
5,231
1,148
49,990
L
Nu Wa
RokoCgn94
Nu Wa
4,478
730
0
899
6,786
1,727
0
1,918
4,868
31,328
0
L
3,514
816
0
2,480
11,538
5,921
0
1,953
9,585
135
18,595
W
7,684
2,154
0
1,452
7,329
2,531
0
1,699
5,630
0
49,894
W
4,570
411
185
3,707
9,793
5,895
0
874
8,919
0
23,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
32,182
237
Minions Killed
386
0
Camps Cleared
0
931,109
Distance Traveled
1,151,169
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,948
541
62
6
0
187,620
4
W
Rama
6,882
626
104
9
0
244,856
1
L
Hun Batz
4,488
408
28
3
0
123,998
0
L
Baron Samedi
5,854
532
87
8
0
181,584
0
L
Heimdallr
5,210
474
55
5
0
206,396
0
W
Surtr
6,850
623
92
8
0
203,927
0
L
Nu Wa
5,247
477
43
4
0
205,420
1
L
Surtr
4,703
428
24
2
0
213,711
0
W
Pele
6,625
602
88
8
0
258,103
0
W
Fenrir
5,877
534
40
4
0
256,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role