Player Matchup

Surtr
Surtr
BaronGrimShaw
Surtr
Level 103
God Stats
1W - 3L
1,170 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 1
Cliodhna
Cliodhna
BullDisco
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,646 Elo+
Party 2
Olorun
Olorun
Callmefadedgod
Olorun
Level 66
God Stats
1W - 4L
1,298 SR
Queue Stats
56W - 67L
1,150 Elo+
Party 1
Geb
Geb
SenseiShional
Geb
Level 60
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Cernunnos
Cernunnos
Sharpkiller28
Cernunnos
Level 87
God Stats
10W - 10L
1,590 SR
Queue Stats
171W - 139L
1,420 Elo+
Solo
Team Averages
Level 68
1,453 SR
1,445 Elo+

VS

Team Averages
Level 99
1,469 SR
1,426 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EpicStyleTroller
Mercury
Level 89
God Stats
18W - 13L
1,432 SR
Queue Stats
416W - 402L
1,410 Elo+
Solo
Lancelot
Lancelot
Jet705
Lancelot
Level 81
God Stats
8W - 4L
1,421 SR
Queue Stats
78W - 63L
1,287 Elo+
Solo
Surtr
Surtr
Simbear
Surtr
Level 47
God Stats
2W - 2L
1,316 SR
Queue Stats
106W - 120L
1,482 Elo+
Solo
Xbalanque
Xbalanque
arsenal92
Xbalanque
Level 157
God Stats
34W - 20L
1,678 SR
Queue Stats
60W - 55L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,674
630
6,621
9,304
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
BullDisco
Cliodhna
1
0 / 0 / 0
1,632
181
0
0
0
9
1 / 2 / 0
5,154
573
4,035
7,083
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 0 / 3
5,220
580
2,448
4,118
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
Sharpkiller28
Cernunnos
9
3 / 0 / 0
4,978
553
3,092
4,214
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 2 / 0
5,199
578
3,767
5,775
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 1
5,584
620
1,313
4,708
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
Jet705
Lancelot
9
0 / 2 / 1
4,786
532
3,428
8,991
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Simbear
Surtr
7
0 / 1 / 0
4,375
486
1,704
6,202
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
arsenal92
Xbalanque
7
0 / 2 / 0
4,059
451
3,059
4,667
1,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
2
0
0.5
L
2
1
0
2
L
Cliodhna
BullDisco
Cliodhna
0
0
0
0
L
1
2
0
0.5
W
2
0
1
2.5
W
Lancelot
Jet705
Lancelot
0
2
1
0.25
L
0
0
3
1.5
L
Cernunnos
Sharpkiller28
Cernunnos
3
0
0
3
W
Surtr
Simbear
Surtr
0
1
0
0
W
Xbalanque
arsenal92
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
13,271
24,719
Taken
30,343
10,314
Mitigated
11,678
14,013
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,767
763
0
922
5,775
2,267
0
3,301
2,474
32,860
0
L
6,621
3,489
0
7,077
9,304
3,886
355
0
9,304
752
41,799
L
Cliodhna
BullDisco
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
4,035
1,944
0
2,474
7,083
2,908
0
3,507
3,316
30,304
4,068
W
1,313
731
0
0
4,708
1,505
0
537
4,171
0
33,063
W
Lancelot
Jet705
Lancelot
3,428
1,246
0
3,688
8,991
3,355
0
245
8,746
0
26,755
L
2,448
221
0
1,311
4,118
2,162
0
26
4,092
9,761
0
L
Cernunnos
Sharpkiller28
Cernunnos
3,092
1,511
0
3,151
4,214
1,358
0
29
4,185
0
40,464
W
Surtr
Simbear
Surtr
1,704
694
0
1,286
6,202
3,138
0
1,374
4,828
300
13,031
W
Xbalanque
arsenal92
Xbalanque
3,059
748
0
1,421
4,667
1,413
0
1,021
3,646
0
24,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
24,003
213
Minions Killed
229
0
Camps Cleared
0
624,413
Distance Traveled
880,947
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,199
578
54
6
0
167,445
0
L
Surtr
5,674
630
72
8
0
168,076
0
L
Cliodhna
1,632
181
0
0
0
0
0
L
Olorun
5,154
573
52
6
0
156,159
1
W
Mercury
5,584
620
59
7
0
218,011
0
W
Lancelot
4,786
532
52
6
0
171,793
0
L
Geb
5,220
580
11
1
0
163,405
0
L
Cernunnos
4,978
553
78
9
0
136,773
2
W
Surtr
4,375
486
27
3
0
167,995
0
W
Xbalanque
4,059
451
37
4
0
155,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role