Player Matchup

Surtr
Surtr
AllThaHype
Surtr
Level 146
God Stats
4W - 10L
1,346 SR
Queue Stats
404W - 360L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChiefYammy
Tsukuyomi
Level 157
God Stats
13W - 10L
1,697 SR
Queue Stats
253W - 253L
1,507 Elo+
Solo
Ymir
Ymir
Destrophy
Ymir
Level 79
God Stats
9W - 14L
1,500 SR
Queue Stats
164W - 149L
1,397 Elo+
Party 2
Anubis
Anubis
duckplaytandi
Anubis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,413 Elo+
Solo
Neith
Neith
jsaboe81
Neith
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
179W - 158L
1,397 Elo+
Party 2
Team Averages
Level 113
1,509 SR
1,469 Elo+

VS

Team Averages
Level 122
1,424 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Pringles4878
Amaterasu
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,430 Elo+
Solo
Sol
Sol
TonyPolony
Sol
Level 104
God Stats
3W - 6L
1,500 SR
Queue Stats
726W - 725L
1,536 Elo+
Solo
Surtr
Surtr
aru_akise_1
Surtr
Level 125
God Stats
40W - 30L
1,465 SR
Queue Stats
973W - 896L
1,459 Elo+
Solo
Bacchus
Bacchus
hskzmkr
Bacchus
Level 124
God Stats
1W - 4L
1,154 SR
Queue Stats
42W - 49L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
1 / 0 / 4
4,880
610
3,677
5,764
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ChiefYammy
Tsukuyomi
8
0 / 2 / 0
4,678
585
2,417
4,973
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
7
0 / 0 / 2
4,574
572
1,646
5,827
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 0
6,032
754
2,183
4,091
1,691
Neith
jsaboe81
Neith
8
2 / 0 / 1
4,889
611
4,517
5,178
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 0
4,507
563
2,737
4,460
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pringles4878
Amaterasu
4
0 / 2 / 0
3,467
433
1,113
4,019
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,300
538
4,340
6,864
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 0 / 0
5,540
693
2,568
5,884
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
hskzmkr
Bacchus
7
0 / 0 / 1
4,694
587
2,695
6,190
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
Surtr
1
0
4
3
W
Tsukuyomi
ChiefYammy
Tsukuyomi
0
2
0
0
W
Ymir
0
0
2
1
L
Amaterasu
Pringles4878
Amaterasu
0
2
0
0
L
0
3
0
0
L
2
0
0
2
W
4
0
0
4
L
Bacchus
hskzmkr
Bacchus
0
0
1
0.5
W
Neith
jsaboe81
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
13,453
25,833
Taken
27,417
11,036
Mitigated
13,388
12,354
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,737
147
0
355
4,460
1,296
0
1,448
3,012
33,211
0
W
Surtr
3,677
2,150
0
3,493
5,764
2,501
0
2,084
3,666
120
24,464
W
Tsukuyomi
ChiefYammy
Tsukuyomi
2,417
215
0
1,206
4,973
1,560
0
535
4,438
0
29,178
W
Ymir
1,646
510
133
1,115
5,827
3,553
0
2,593
3,234
12,150
0
L
Amaterasu
Pringles4878
Amaterasu
1,113
451
0
450
4,019
1,326
0
846
3,173
0
6,048
L
4,340
1,212
0
3,312
6,864
2,090
0
1,314
5,550
28,773
0
L
2,568
1,033
0
4,431
5,884
2,635
0
0
5,884
221
35,362
W
2,183
388
0
2,928
4,091
1,691
432
1,434
2,654
46,275
0
L
Bacchus
hskzmkr
Bacchus
2,695
595
88
2,598
6,190
6,041
0
296
5,894
17,787
0
W
Neith
jsaboe81
Neith
4,517
2,061
0
3,479
5,178
1,731
41
3,242
1,936
0
27,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
22,508
241
Minions Killed
222
0
Camps Cleared
0
807,379
Distance Traveled
713,564
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,507
563
46
6
0
170,760
1
W
Surtr
4,880
610
44
6
0
188,151
0
W
Tsukuyomi
4,678
585
55
7
0
173,204
2
W
Ymir
4,574
572
14
2
0
152,410
2
L
Amaterasu
3,467
433
16
2
0
83,569
0
L
Sol
4,300
538
53
7
0
143,921
0
L
Surtr
5,540
693
77
10
0
142,185
0
W
Anubis
6,032
754
81
10
0
151,023
0
L
Bacchus
4,694
587
30
4
0
173,129
0
W
Neith
4,889
611
47
6
0
142,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role