Player Matchup

Ymir
Ymir
I CryptZ I
Ymir
Level 33
God Stats
5W - 4L
1,767 SR
Queue Stats
8W - 8L
1,479 Elo+
Solo
Freya
Freya
ITS NOT ME gg
Freya
Level 138
God Stats
5W - 3L
1,300 SR
Queue Stats
69W - 63L
1,343 Elo+
Party 1
Ne Zha
Ne Zha
MORI-MAXIM
Ne Zha
Level 55
God Stats
3W - 3L
1,487 SR
Queue Stats
32W - 32L
1,455 Elo+
Solo
Shiva
Shiva
NeithsDaddy
Shiva
Level 45
God Stats
2W - 0L
1,721 SR
Queue Stats
103W - 76L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
Toby991
Nu Wa
Level 68
God Stats
80W - 81L
1,272 SR
Queue Stats
107W - 120L
1,524 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,477 Elo+

VS

Team Averages
Level 88
1,476 SR
1,382 Elo+
Chiron
Chiron
David_Lionheart
Chiron
Level 149
God Stats
6W - 6L
1,155 SR
Queue Stats
72W - 77L
1,294 Elo+
Solo
Achilles
Achilles
NEW_Klozz-_-
Achilles
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,299 Elo+
Solo
Surtr
Surtr
SheroumChrist
Surtr
Level 47
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 15L
1,169 Elo+
Solo
Charybdis
Charybdis
Sir_Scythe-
Charybdis
Level 58
God Stats
9W - 3L
1,868 SR
Queue Stats
9W - 6L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
ski-p-p-y
Cu Chulainn
Level 146
God Stats
0W - 3L
1,555 SR
Queue Stats
175W - 167L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
6,437
585
1,805
6,104
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
7 / 3 / 2
7,382
671
11,127
9,166
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
MORI-MAXIM
Ne Zha
9
2 / 1 / 1
5,910
537
2,106
9,743
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,353
578
4,798
10,100
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Toby991
Nu Wa
11
1 / 2 / 1
6,264
569
5,108
4,629
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,283
571
5,153
7,509
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
NEW_Klozz-_-
Achilles
10
2 / 0 / 3
6,354
578
3,822
8,473
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
0 / 4 / 0
5,131
466
3,379
9,388
4,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Sir_Scythe-
Charybdis
9
0 / 5 / 1
5,358
487
2,227
8,720
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
ski-p-p-y
Cu Chulainn
12
2 / 1 / 0
6,770
615
5,842
9,824
6,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
2
0
6
5
W
7
3
2
2.67
W
Ne Zha
MORI-MAXIM
Ne Zha
2
1
1
2.5
L
Achilles
NEW_Klozz-_-
Achilles
2
0
3
3.5
W
0
1
1
0.5
L
0
4
0
0
L
Charybdis
Sir_Scythe-
Charybdis
0
5
1
0.1
W
Nu Wa
Toby991
Nu Wa
1
2
1
0.75
L
Cu Chulainn
ski-p-p-y
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
20,423
39,742
Taken
43,914
18,423
Mitigated
20,870
13,855
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,153
1,574
981
1,911
7,509
2,622
0
4,274
3,153
0
36,001
W
1,805
223
0
909
6,104
4,440
381
0
6,104
12,144
0
W
11,127
3,563
0
3,656
9,166
3,756
459
22
9,144
54,254
0
W
Ne Zha
MORI-MAXIM
Ne Zha
2,106
407
0
5,182
9,743
3,608
0
0
9,743
0
25,717
L
Achilles
NEW_Klozz-_-
Achilles
3,822
1,060
0
558
8,473
4,539
592
1,757
6,684
0
37,311
W
4,798
761
0
3,886
10,100
5,037
0
21
10,079
0
48,610
L
3,379
1,499
0
2,294
9,388
4,299
0
6,593
2,739
109
31,139
L
Charybdis
Sir_Scythe-
Charybdis
2,227
815
0
2,432
8,720
2,985
0
4,831
3,635
0
32,527
W
Nu Wa
Toby991
Nu Wa
5,108
2,286
0
222
4,629
1,582
581
68
4,561
44,776
0
L
Cu Chulainn
ski-p-p-y
Cu Chulainn
5,842
640
0
2,476
9,824
6,425
254
161
9,663
545
59,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
29,896
289
Minions Killed
311
0
Camps Cleared
0
1,131,655
Distance Traveled
1,066,431
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,283
571
47
4
0
198,689
0
W
Ymir
6,437
585
17
2
0
248,961
0
W
Freya
7,382
671
73
7
0
209,816
0
W
Ne Zha
5,910
537
46
4
0
240,011
0
L
Achilles
6,354
578
63
6
0
251,096
0
W
Shiva
6,353
578
81
7
0
239,500
0
L
Surtr
5,131
466
41
4
0
198,044
0
L
Charybdis
5,358
487
49
4
0
217,782
2
W
Nu Wa
6,264
569
72
7
0
193,367
0
L
Cu Chulainn
6,770
615
111
10
0
200,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role