Player Matchup

Poseidon
Poseidon
Gakido
Poseidon
Level 39
God Stats
1W - 3L
1,513 SR
Queue Stats
39W - 57L
1,354 Elo+
Solo
Hun Batz
Hun Batz
WarpEquinox
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,531 Elo+
Party 1
Odin
Odin
vexosknight
Odin
Level 27
God Stats
2W - 2L
1,817 SR
Queue Stats
37W - 35L
1,531 Elo+
Party 1
Team Averages
Level 42
1,610 SR
1,472 Elo+

VS

Team Averages
Level 127
1,650 SR
1,364 Elo+
Sylvanus
Sylvanus
Mightily
Sylvanus
Level 145
God Stats
2W - 0L
1,697 SR
Queue Stats
26W - 31L
1,316 Elo+
Solo
Bastet
Bastet
Psychofunkk
Bastet
Level 171
God Stats
11W - 7L
1,258 SR
Queue Stats
534W - 629L
1,272 Elo+
Solo
Agni
Agni
RedeemedRiku
Agni
Level 65
God Stats
26W - 13L
1,994 SR
Queue Stats
266W - 265L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gakido
Poseidon
11
2 / 4 / 1
7,061
706
3,234
5,127
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
WarpEquinox
Hun Batz
12
2 / 4 / 2
7,158
716
3,975
8,640
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 3
6,885
689
2,655
7,226
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mightily
Sylvanus
12
1 / 2 / 8
7,227
723
3,194
5,949
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
1 / 1 / 8
7,469
747
5,317
3,988
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
8 / 2 / 1
8,600
860
7,796
4,985
1,745
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Gakido
Poseidon
2
4
1
0.63
W
Sylvanus
Mightily
Sylvanus
1
2
8
2.5
W
Bastet
1
1
8
5
W
8
2
1
4.25
L
Hun Batz
WarpEquinox
Hun Batz
2
4
2
0.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,864
Damage
16,307
20,993
Taken
14,922
13,108
Mitigated
7,490
2,369
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Gakido
Poseidon
3,234
340
70
602
5,127
1,719
0
2,392
2,735
21,008
380
W
Sylvanus
Mightily
Sylvanus
3,194
927
716
1,860
5,949
3,982
0
2,189
3,724
15,970
7,607
W
Bastet
5,317
1,003
0
611
3,988
1,763
0
635
3,189
0
20,322
W
7,796
457
0
316
4,985
1,745
212
413
4,453
37,177
0
L
Hun Batz
WarpEquinox
Hun Batz
3,975
543
0
500
8,640
3,588
0
4,954
3,686
0
23,131
L
2,655
606
198
999
7,226
7,801
0
3,538
3,688
0
12,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
23,296
118
Minions Killed
137
0
Camps Cleared
0
438,289
Distance Traveled
567,933
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,061
706
31
3
0
106,465
0
W
Sylvanus
7,227
723
32
3
0
164,262
1
W
Bastet
7,469
747
37
4
0
229,307
0
W
Agni
8,600
860
68
7
0
174,364
0
L
Hun Batz
7,158
716
62
6
0
171,679
0
L
Odin
6,885
689
25
3
0
160,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role