Player Matchup

Skadi
Skadi
BLU6781
Skadi
Level 70
God Stats
18W - 19L
1,500 SR
Queue Stats
96W - 101L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
GetSchwiftyAYEE
Baron Samedi
Level 45
God Stats
15W - 8L
1,462 SR
Queue Stats
44W - 44L
1,409 Elo+
Solo
Aphrodite
Aphrodite
InquisitorRez32
Aphrodite
Level 45
God Stats
88W - 70L
1,500 SR
Queue Stats
168W - 179L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
redpandas89
Nu Wa
Level 124
God Stats
71W - 51L
1,288 SR
Queue Stats
183W - 197L
1,342 Elo+
Party 2
Yemoja
Yemoja
tictic93
Yemoja
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 69L
1,363 Elo+
Solo
Team Averages
Level 78
1,450 SR
1,418 Elo+

VS

Team Averages
Level 75
1,331 SR
1,442 Elo+
Cthulhu
Cthulhu
Dometherty1
Cthulhu
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 94L
1,692 Elo+
Party 1
Pele
Pele
MaymeeErin
Pele
Level 60
God Stats
10W - 11L
1,206 SR
Queue Stats
108W - 100L
1,315 Elo+
Solo
Cupid
Cupid
TheBear
Cupid
Level 24
God Stats
0W - 1L
1,097 SR
Queue Stats
18W - 20L
1,298 Elo+
Party 1
Anubis
Anubis
Therty
Anubis
Level 66
God Stats
19W - 8L
1,560 SR
Queue Stats
167W - 162L
1,430 Elo+
Party 1
Scylla
Scylla
iBurnToast1194
Scylla
Level 126
God Stats
2W - 5L
1,292 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BLU6781
Skadi
16
1 / 3 / 8
9,954
995
6,044
11,839
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GetSchwiftyAYEE
Baron Samedi
17
5 / 3 / 7
11,209
1,121
14,018
8,492
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
InquisitorRez32
Aphrodite
17
1 / 0 / 13
10,568
1,057
8,433
7,561
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 6
12,630
1,263
29,697
12,910
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
tictic93
Yemoja
17
1 / 1 / 14
11,494
1,149
8,526
15,423
13,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

246

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dometherty1
Cthulhu
15
0 / 4 / 7
9,694
969
14,686
18,202
20,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 5 / 4
9,874
987
5,539
19,483
9,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
TheBear
Cupid
15
4 / 3 / 2
10,544
1,054
15,345
11,960
5,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Therty
Anubis
15
1 / 5 / 5
9,781
978
10,679
13,274
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 3
10,124
1,012
7,572
8,079
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
19
Kills
7
7
Deaths
19
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
BLU6781
Skadi
1
3
8
1.67
L
Cthulhu
Dometherty1
Cthulhu
0
4
7
0.88
W
Baron Samedi
GetSchwiftyAYEE
Baron Samedi
5
3
7
2.83
W
Aphrodite
InquisitorRez32
Aphrodite
1
0
13
7.5
L
0
5
4
0.4
L
Cupid
TheBear
Cupid
4
3
2
1.67
L
Anubis
Therty
Anubis
1
5
5
0.7
L
2
2
3
1.75
W
11
0
6
14
W
Yemoja
tictic93
Yemoja
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,718
Damage
53,821
56,225
Taken
70,998
33,341
Mitigated
45,674
25,079
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BLU6781
Skadi
6,044
1,405
0
337
11,839
5,161
0
6,276
5,340
0
21,971
L
Cthulhu
Dometherty1
Cthulhu
14,686
670
517
1,734
18,202
20,104
0
14,280
3,532
32,563
0
W
Baron Samedi
GetSchwiftyAYEE
Baron Samedi
14,018
197
2,486
1,732
8,492
4,401
0
5,572
2,736
28,180
0
W
Aphrodite
InquisitorRez32
Aphrodite
8,433
193
6,109
4,867
7,561
4,503
0
4,507
2,958
20,959
0
L
5,539
1,379
0
3,735
19,483
9,555
0
17,011
2,472
0
31,080
L
Cupid
TheBear
Cupid
15,345
6,901
767
1,211
11,960
5,264
0
10,394
1,566
0
31,021
L
Anubis
Therty
Anubis
10,679
151
0
2,431
13,274
7,772
0
11,738
1,536
30,053
0
L
7,572
960
155
538
8,079
2,979
0
7,251
828
34,897
0
W
29,697
7,706
447
1,177
12,910
5,442
0
8,053
4,623
59,164
0
W
Yemoja
tictic93
Yemoja
8,526
1,717
4,602
3,322
15,423
13,834
0
7,234
7,631
19,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
50,017
205
Minions Killed
242
10
Camps Cleared
6
985,271
Distance Traveled
944,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,954
995
43
4
0
165,306
0
L
Cthulhu
9,694
969
29
3
0
202,968
0
W
Baron Samedi
11,209
1,121
36
4
3
200,879
0
W
Aphrodite
10,568
1,057
45
5
3
240,037
0
L
Pele
9,874
987
52
5
1
200,069
0
L
Cupid
10,544
1,054
46
5
1
182,996
0
L
Anubis
9,781
978
45
5
4
183,226
0
L
Scylla
10,124
1,012
70
7
0
175,112
0
W
Nu Wa
12,630
1,263
57
6
4
213,982
0
W
Yemoja
11,494
1,149
24
2
0
165,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role