Player Matchup

Cthulhu
Cthulhu
DestinyDolphin56
Cthulhu
Level 76
God Stats
1W - 0L
1,756 SR
Queue Stats
9W - 5L
1,792 Elo+
Party 1
Tiamat
Tiamat
Krushyz
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,827 Elo+
Party 1
Gilgamesh
Gilgamesh
dna1030
Gilgamesh
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,658 Elo+
Party 1
Lancelot
Lancelot
elliestabu1219
Lancelot
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,827 Elo+
Party 1
Hera
Hera
sidon_xo
Hera
Level 106
God Stats
1W - 0L
1,439 SR
Queue Stats
13W - 13L
1,827 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,786 Elo+

VS

Team Averages
Level 82
1,500 SR
1,500 Elo+
Hachiman
Hachiman
Britt_BB21
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DatguyUno
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,566 Elo+
Party 3
Nike
Nike
Guruu3185
Nike
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 43L
1,435 Elo+
Party 2
Skadi
Skadi
KingNation17
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,435 Elo+
Party 2
Athena
Athena
ReverieOfRapture
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
5,456
1,091
1,776
3,304
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Krushyz
Tiamat
10
0 / 0 / 6
5,599
1,120
3,009
1,913
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
dna1030
Gilgamesh
9
1 / 1 / 5
5,776
1,155
662
4,567
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
10
3 / 1 / 3
5,832
1,166
3,158
3,552
2,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
10
2 / 1 / 4
5,730
1,146
2,695
2,226
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Britt_BB21
Hachiman
9
0 / 2 / 2
4,955
991
1,377
2,858
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DatguyUno
Ah Muzen Cab
12
1 / 0 / 1
5,549
1,110
3,930
1,957
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nike
6
0 / 1 / 0
4,438
888
537
1,724
1,158
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 1 / 0
4,381
876
857
1,353
467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
5,435
1,087
1,704
5,059
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
6
Kills
2
3
Deaths
6
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Britt_BB21
Hachiman
0
2
2
0.5
L
Ah Muzen Cab
DatguyUno
Ah Muzen Cab
1
0
1
1.5
W
0
0
6
3
L
Nike
0
1
0
0
L
0
1
0
0
W
Tiamat
Krushyz
Tiamat
0
0
6
3
L
1
2
2
1
W
Gilgamesh
dna1030
Gilgamesh
1
1
5
3.5
W
Lancelot
3
1
3
4.5
W
Hera
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,300
Damage
8,405
15,562
Taken
12,951
11,763
Mitigated
8,532
5,631
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Britt_BB21
Hachiman
1,377
211
0
0
2,858
1,335
0
2,417
441
0
3,692
L
Ah Muzen Cab
DatguyUno
Ah Muzen Cab
3,930
1,275
0
981
1,957
1,062
0
1,115
723
0
15,437
W
1,776
186
0
289
3,304
2,838
337
285
3,019
3,621
0
L
Nike
537
74
0
343
1,724
1,158
0
730
956
0
2,491
L
857
231
0
125
1,353
467
0
649
626
0
3,132
W
Tiamat
Krushyz
Tiamat
3,009
188
935
1,201
1,913
954
497
109
1,804
10,959
0
L
1,704
306
276
996
5,059
4,510
0
2,247
2,444
3,719
0
W
Gilgamesh
dna1030
Gilgamesh
662
279
441
568
4,567
4,971
247
464
4,103
0
1,944
W
Lancelot
3,158
602
408
1,386
3,552
2,097
216
421
3,131
0
4,786
W
Hera
2,695
385
36
367
2,226
903
621
425
1,801
12,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
24,758
64
Minions Killed
51
0
Camps Cleared
0
557,379
Distance Traveled
314,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,955
991
11
2
0
68,882
0
L
Ah Muzen Cab
5,549
1,110
26
5
0
81,882
0
W
Cthulhu
5,456
1,091
3
1
0
115,425
0
L
Nike
4,438
888
4
1
0
37,384
0
L
Skadi
4,381
876
5
1
0
36,591
0
W
Tiamat
5,599
1,120
25
5
0
118,363
0
L
Athena
5,435
1,087
5
1
0
89,939
0
W
Gilgamesh
5,776
1,155
12
2
0
104,548
0
W
Lancelot
5,832
1,166
5
1
0
126,215
0
W
Hera
5,730
1,146
19
4
0
92,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role