Player Matchup

Erlang Shen
Erlang Shen
EyeV17TTV
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
SinArma
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 319L
1,554 Elo+
Solo
King Arthur
King Arthur
Totosai
King Arthur
Level 156
God Stats
0W - 1L
1,251 SR
Queue Stats
22W - 32L
1,565 Elo+
Solo
Neith
Neith
davidatoro10
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gerdhanm
Morgan Le Fay
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
104W - 113L
1,459 Elo+
Solo
Team Averages
Level 130
1,450 SR
1,493 Elo+

VS

Team Averages
Level 134
1,481 SR
1,649 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Eadesz
Ao Kuang
Level 121
God Stats
5W - 8L
1,368 SR
Queue Stats
275W - 271L
1,698 Elo+
Solo
He Bo
He Bo
Mocha589
He Bo
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
207W - 200L
1,699 Elo+
Solo
Shiva
Shiva
Phantomarm
Shiva
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,816 Elo+
Solo
Ravana
Ravana
xxMortbide
Ravana
Level 184
God Stats
12W - 9L
1,535 SR
Queue Stats
476W - 457L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EyeV17TTV
Erlang Shen
10
0 / 4 / 4
6,813
681
1,658
14,143
7,389
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SinArma
Baron Samedi
14
2 / 3 / 4
7,442
744
5,533
9,450
4,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Totosai
King Arthur
13
0 / 6 / 2
6,761
676
2,402
14,928
13,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 5
7,501
750
9,904
11,450
4,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
gerdhanm
Morgan Le Fay
13
3 / 4 / 3
7,564
756
11,271
10,907
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 1 / 14
8,851
885
12,154
7,616
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Eadesz
Ao Kuang
15
7 / 3 / 12
8,937
894
5,289
8,068
3,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Mocha589
He Bo
14
2 / 2 / 16
8,521
852
13,767
6,593
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
6 / 1 / 14
9,523
952
11,915
10,813
13,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
xxMortbide
Ravana
15
4 / 3 / 18
8,862
886
12,838
11,423
14,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
7
Kills
22
22
Deaths
10
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
14
10
W
Ao Kuang
Eadesz
Ao Kuang
7
3
12
4.33
L
Erlang Shen
EyeV17TTV
Erlang Shen
0
4
4
0.5
W
He Bo
Mocha589
He Bo
2
2
16
5
W
Shiva
6
1
14
13
L
Baron Samedi
SinArma
Baron Samedi
2
3
4
1.33
L
King Arthur
Totosai
King Arthur
0
6
2
0.17
L
2
5
5
0.9
L
Morgan Le Fay
gerdhanm
Morgan Le Fay
3
4
3
1.13
W
Ravana
xxMortbide
Ravana
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
55,963
60,878
Taken
44,513
34,752
Mitigated
37,182
16,329
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,154
804
524
1,355
7,616
3,536
2,280
2,896
4,720
0
26,487
W
Ao Kuang
Eadesz
Ao Kuang
5,289
730
677
2,293
8,068
3,685
1,422
3,052
5,016
6,933
0
L
Erlang Shen
EyeV17TTV
Erlang Shen
1,658
774
928
3,075
14,143
7,389
286
5,910
8,233
0
2,666
W
He Bo
Mocha589
He Bo
13,767
901
981
1,026
6,593
2,748
2,122
2,353
4,240
20,985
3,327
W
Shiva
11,915
708
2,928
3,588
10,813
13,190
804
4,196
6,617
0
20,290
L
Baron Samedi
SinArma
Baron Samedi
5,533
841
3,855
1,700
9,450
4,455
324
3,451
5,999
15,323
0
L
King Arthur
Totosai
King Arthur
2,402
242
617
665
14,928
13,757
0
7,927
7,001
0
7,560
L
9,904
3,028
1,501
1,871
11,450
4,530
0
4,033
7,417
0
21,867
L
Morgan Le Fay
gerdhanm
Morgan Le Fay
11,271
293
656
1,461
10,907
4,621
165
3,637
7,270
19,490
947
W
Ravana
xxMortbide
Ravana
12,838
1,383
1,418
2,888
11,423
14,023
967
4,006
7,417
9,085
14,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
44,694
86
Minions Killed
104
0
Camps Cleared
0
844,020
Distance Traveled
984,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,851
885
40
4
0
219,698
0
W
Ao Kuang
8,937
894
2
0
0
189,005
0
L
Erlang Shen
6,813
681
4
0
0
181,251
0
W
He Bo
8,521
852
18
2
0
183,024
0
W
Shiva
9,523
952
15
2
0
191,379
0
L
Baron Samedi
7,442
744
24
2
0
148,398
0
L
King Arthur
6,761
676
6
1
0
175,715
0
L
Neith
7,501
750
27
3
0
159,328
0
L
Morgan Le Fay
7,564
756
25
3
0
179,328
0
W
Ravana
8,862
886
29
3
0
201,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role