Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ColossalPanda
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,198 Elo+
Party 1
Poseidon
Poseidon
Doppelgangerx9
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
ElZohan358
Cthulhu
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,370 Elo+
Party 2
Thoth
Thoth
KeyKGStreamz
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,094 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,306 Elo+

VS

Team Averages
Level 54
1,500 SR
1,427 Elo+
Bacchus
Bacchus
FaZe-Pr0FTW
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Kruppe2198
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
LPRO96
Zhong Kui
Level 159
God Stats
8W - 9L
1,500 SR
Queue Stats
269W - 267L
1,497 Elo+
Solo
Susano
Susano
TylerDurdenTV
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 72L
1,221 Elo+
Solo
Set
Set
jyhgfkfk
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 5
8,657
721
4,900
10,004
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
2 / 1 / 6
9,955
830
8,133
7,541
3,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
1 / 3 / 5
8,827
736
2,394
7,743
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ElZohan358
Cthulhu
19
3 / 1 / 5
11,198
933
8,065
8,458
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 6
8,325
694
4,421
7,734
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FaZe-Pr0FTW
Bacchus
5
0 / 1 / 2
6,110
509
979
1,179
732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Kruppe2198
Mercury
1
0 / 0 / 0
2,900
242
0
0
0
Zhong Kui
LPRO96
Zhong Kui
19
4 / 2 / 3
9,484
790
10,670
11,899
10,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 2
8,636
720
8,853
7,886
4,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 3 / 5
8,312
693
10,222
11,000
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
8
Kills
7
9
Deaths
8
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
5
2.25
W
2
1
6
5
W
Poseidon
1
3
5
1.17
W
Cthulhu
ElZohan358
Cthulhu
3
1
5
5.5
L
Bacchus
FaZe-Pr0FTW
Bacchus
0
1
2
1
W
0
2
6
1.5
L
Mercury
Kruppe2198
Mercury
0
0
0
0
L
Zhong Kui
LPRO96
Zhong Kui
4
2
3
2.75
L
3
2
2
2
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,913
Damage
30,724
41,480
Taken
31,964
22,638
Mitigated
32,945
17,927
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,900
738
82
2,075
10,004
5,304
1,206
4,215
5,650
0
6,888
W
8,133
726
842
1,549
7,541
3,117
672
2,860
4,544
26,071
0
W
Poseidon
2,394
332
949
494
7,743
2,435
978
1,787
5,770
14,021
0
W
Cthulhu
ElZohan358
Cthulhu
8,065
191
4,010
2,986
8,458
9,501
355
2,253
6,073
21,532
0
L
Bacchus
FaZe-Pr0FTW
Bacchus
979
49
0
0
1,179
732
0
542
637
1,262
0
W
4,421
226
2,765
2,175
7,734
2,281
1,126
534
6,849
14,457
1,554
L
Mercury
Kruppe2198
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
LPRO96
Zhong Kui
10,670
1,483
351
3,678
11,899
10,705
0
8,354
3,545
31,244
0
L
8,853
427
1,976
2,178
7,886
4,197
0
6,372
1,514
0
19,336
L
10,222
1,808
488
1,766
11,000
17,311
0
7,237
3,763
0
24,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
35,442
138
Minions Killed
105
0
Camps Cleared
0
1,197,043
Distance Traveled
696,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,657
721
5
0
0
202,491
0
W
Raijin
9,955
830
45
4
0
222,524
0
W
Poseidon
8,827
736
30
3
0
244,958
0
W
Cthulhu
11,198
933
33
3
0
303,645
0
L
Bacchus
6,110
509
1
0
0
24,344
0
W
Thoth
8,325
694
25
2
0
223,425
0
L
Mercury
2,900
242
0
0
0
0
0
L
Zhong Kui
9,484
790
55
5
0
198,125
0
L
Susano
8,636
720
32
3
0
232,848
0
L
Set
8,312
693
17
1
0
241,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role