Player Matchup

Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
OggeSwe13
Medusa
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 57L
1,361 Elo+
Party 2
Susano
Susano
ShadowAgron
Susano
Level 67
God Stats
101W - 59L
1,694 SR
Queue Stats
340W - 252L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Vietkong1
Cthulhu
Level 48
God Stats
2W - 0L
1,721 SR
Queue Stats
31W - 16L
1,703 Elo+
Party 1
Pele
Pele
WellWornScars
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,361 Elo+
Party 2
Team Averages
Level 55
1,583 SR
1,517 Elo+

VS

Team Averages
Level 47
1,411 SR
1,483 Elo+
Chang'e
Chang'e
Skrappl3
Chang'e
Level 48
God Stats
8W - 13L
1,619 SR
Queue Stats
36W - 43L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
chonsay44
Cu Chulainn
Level 44
God Stats
0W - 2L
1,373 SR
Queue Stats
36W - 38L
1,574 Elo+
Party 3
Ishtar
Ishtar
jon897
Ishtar
Level 49
God Stats
3W - 9L
1,308 SR
Queue Stats
32W - 36L
1,592 Elo+
Party 3
Scylla
Scylla
motolucs
Scylla
Level 49
God Stats
35W - 37L
1,319 SR
Queue Stats
99W - 106L
1,292 Elo+
Solo
Ne Zha
Ne Zha
toughredbuff
Ne Zha
Level 45
God Stats
1W - 2L
1,437 SR
Queue Stats
21W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 4
6,170
617
4,146
7,560
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
OggeSwe13
Medusa
9
0 / 1 / 0
4,621
462
1,458
3,397
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
13
14 / 0 / 1
7,935
794
14,174
8,997
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Vietkong1
Cthulhu
11
3 / 1 / 1
6,491
649
5,340
7,577
5,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 5
5,255
526
1,869
5,232
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Skrappl3
Chang'e
8
0 / 3 / 2
4,663
466
3,309
6,433
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
chonsay44
Cu Chulainn
8
0 / 4 / 0
4,727
473
2,576
9,276
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
jon897
Ishtar
8
1 / 3 / 0
4,763
476
4,211
7,212
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
motolucs
Scylla
8
0 / 4 / 1
4,741
474
1,132
6,352
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
10
3 / 6 / 0
5,896
590
4,021
10,992
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
4
4
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
4
4
W
Medusa
OggeSwe13
Medusa
0
1
0
0
W
Susano
14
0
1
14.5
L
Chang'e
Skrappl3
Chang'e
0
3
2
0.33
W
Cthulhu
Vietkong1
Cthulhu
3
1
1
3.5
W
0
1
5
2.5
L
Cu Chulainn
chonsay44
Cu Chulainn
0
4
0
0
L
Ishtar
jon897
Ishtar
1
3
0
0.33
L
Scylla
motolucs
Scylla
0
4
1
0.13
L
Ne Zha
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
15,249
32,763
Taken
40,265
14,407
Mitigated
11,823
9,309
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,146
1,478
0
310
7,560
2,857
0
1,097
6,463
33,499
0
W
Medusa
OggeSwe13
Medusa
1,458
501
0
1,350
3,397
1,012
0
639
2,758
0
24,408
W
Susano
14,174
6,809
0
2,972
8,997
3,405
0
1,660
7,337
0
49,344
L
Chang'e
Skrappl3
Chang'e
3,309
550
381
1,387
6,433
1,252
37
115
6,318
22,955
0
W
Cthulhu
Vietkong1
Cthulhu
5,340
1,213
0
3,817
7,577
5,467
0
0
7,577
44,671
0
W
1,869
310
219
641
5,232
1,666
0
1,045
4,187
0
27,032
L
Cu Chulainn
chonsay44
Cu Chulainn
2,576
619
0
1,554
9,276
4,164
0
5,340
3,936
0
24,458
L
Ishtar
jon897
Ishtar
4,211
2,884
0
2,546
7,212
1,576
43
0
7,212
0
26,498
L
Scylla
motolucs
Scylla
1,132
46
0
730
6,352
1,535
0
2,764
3,588
22,019
0
L
Ne Zha
4,021
1,591
0
847
10,992
3,296
0
1,267
9,725
0
41,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,472
Gold Earned
24,790
279
Minions Killed
253
0
Camps Cleared
0
1,047,241
Distance Traveled
928,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,170
617
68
7
0
204,989
0
W
Medusa
4,621
462
45
5
0
195,974
0
W
Susano
7,935
794
59
6
0
248,165
0
L
Chang'e
4,663
466
48
5
0
196,071
0
W
Cthulhu
6,491
649
65
7
0
182,999
0
W
Pele
5,255
526
42
4
0
215,114
0
L
Cu Chulainn
4,727
473
38
4
0
171,553
0
L
Ishtar
4,763
476
47
5
0
173,641
0
L
Scylla
4,741
474
50
5
0
186,786
0
L
Ne Zha
5,896
590
70
7
0
200,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role