Player Matchup

Heimdallr
Heimdallr
Aushmen
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,640 Elo+
Party 1
Surtr
Surtr
MoustachedLama1
Surtr
Level 129
God Stats
5W - 1L
1,546 SR
Queue Stats
41W - 43L
1,416 Elo+
Party 1
Eset
Eset
XCutMyHairX
Eset
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 86L
1,589 Elo+
Party 1
Team Averages
Level 96
1,515 SR
1,548 Elo+

VS

Team Averages
Level 84
1,808 SR
1,681 Elo+
Ullr
Ullr
Freemanator
Ullr
Level 68
God Stats
18W - 6L
1,959 SR
Queue Stats
83W - 15L
2,011 Elo+
Solo
Maui
Maui
Gdog11755
Maui
Level 62
God Stats
3W - 4L
1,593 SR
Queue Stats
8W - 14L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
SireBedevere
Zhong Kui
Level 121
God Stats
24W - 11L
1,871 SR
Queue Stats
118W - 103L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aushmen
Heimdallr
10
1 / 6 / 0
6,551
655
2,267
8,136
3,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 1
6,443
644
6,750
12,167
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 1
7,062
706
4,841
8,400
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
8,843
884
9,590
6,704
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
13
2 / 0 / 12
8,970
897
3,646
6,341
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
SireBedevere
Zhong Kui
14
7 / 1 / 6
8,922
892
11,402
8,969
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aushmen
Heimdallr
1
6
0
0.17
W
6
1
8
10
W
Maui
2
0
12
8
L
0
3
1
0.17
W
Zhong Kui
SireBedevere
Zhong Kui
7
1
6
10
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,858
Damage
24,638
28,703
Taken
22,014
17,719
Mitigated
16,990
3,354
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aushmen
Heimdallr
2,267
854
0
311
8,136
3,581
147
4,341
3,795
0
7,305
W
9,590
4,554
0
1,290
6,704
3,107
1,558
2,344
4,113
0
36,061
W
Maui
3,646
692
0
2,816
6,341
6,310
323
1,357
4,872
19,961
0
L
6,750
1,836
0
2,288
12,167
10,347
0
6,544
5,623
427
20,449
W
Zhong Kui
SireBedevere
Zhong Kui
11,402
1,107
175
5,427
8,969
7,573
876
1,556
7,209
43,443
0
L
4,841
175
207
548
8,400
3,791
0
4,259
4,141
27,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,056
Gold Earned
26,735
98
Minions Killed
149
0
Camps Cleared
0
514,168
Distance Traveled
588,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,551
655
8
1
0
153,226
0
W
Ullr
8,843
884
62
6
0
181,353
0
W
Maui
8,970
897
21
2
0
223,411
0
L
Surtr
6,443
644
40
4
0
203,953
0
W
Zhong Kui
8,922
892
66
7
0
184,102
0
L
Eset
7,062
706
50
5
0
156,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role