Player Matchup

Awilix
Awilix
Blobzilla
Awilix
Level 141
God Stats
5W - 6L
1,285 SR
Queue Stats
128W - 165L
1,373 Elo+
Party 2
Cerberus
Cerberus
Cornyh
Cerberus
Level 109
God Stats
11W - 9L
1,183 SR
Queue Stats
145W - 144L
1,516 Elo+
Party 1
Hercules
Hercules
LoChang
Hercules
Level 127
God Stats
3W - 9L
1,500 SR
Queue Stats
200W - 225L
1,670 Elo+
Party 2
Discordia
Discordia
Zeleen
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,478 Elo+
Party 1
Izanami
Izanami
lazycarrot
Izanami
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,670 Elo+
Party 2
Team Averages
Level 131
1,394 SR
1,541 Elo+

VS

Team Averages
Level 114
1,500 SR
1,579 Elo+
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Javierxxal
Horus
Level 133
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 47L
1,591 Elo+
Party 3
Ao Kuang
Ao Kuang
SIsrel
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 34L
1,652 Elo+
Party 3
Anhur
Anhur
krisssrsrsrs
Anhur
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 41L
1,652 Elo+
Party 3
Awilix
Awilix
pallaringas
Awilix
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Blobzilla
Awilix
12
4 / 3 / 3
6,998
538
5,991
11,102
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Cornyh
Cerberus
10
1 / 7 / 2
5,982
460
5,021
14,658
11,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
LoChang
Hercules
10
2 / 2 / 5
6,750
519
4,478
12,006
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Zeleen
Discordia
12
2 / 2 / 4
6,772
521
4,854
6,025
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lazycarrot
Izanami
12
2 / 3 / 4
6,937
534
7,120
10,214
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 2 / 2
7,114
547
5,527
5,759
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
9
1 / 3 / 4
6,248
481
2,701
11,522
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
SIsrel
Ao Kuang
13
4 / 2 / 3
7,938
611
9,396
12,552
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 4
6,766
520
3,918
11,323
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
16
12 / 1 / 2
9,421
725
14,634
8,829
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
17
17
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
2
0.5
L
Awilix
Blobzilla
Awilix
4
3
3
1.83
L
Cerberus
Cornyh
Cerberus
1
7
2
0.29
W
Horus
1
3
4
1
L
Hercules
LoChang
Hercules
2
2
5
2.25
W
Ao Kuang
SIsrel
Ao Kuang
4
2
3
2.75
L
Discordia
Zeleen
Discordia
2
2
4
2
W
0
3
4
0.67
L
Izanami
lazycarrot
Izanami
2
3
4
1.33
W
Awilix
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
36,176
54,005
Taken
49,985
30,106
Mitigated
22,792
16,955
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,527
377
0
150
5,759
1,916
584
1,115
4,644
53,601
0
L
Awilix
Blobzilla
Awilix
5,991
2,738
0
3,464
11,102
3,709
0
2,165
8,811
0
42,005
L
Cerberus
Cornyh
Cerberus
5,021
728
0
4,063
14,658
11,306
0
7,722
6,918
32,642
0
W
Horus
2,701
1,632
1,035
3,187
11,522
7,372
0
1,509
9,969
0
11,650
L
Hercules
LoChang
Hercules
4,478
1,313
0
3,578
12,006
9,888
0
2,400
9,458
0
20,058
W
Ao Kuang
SIsrel
Ao Kuang
9,396
2,439
0
8,026
12,552
6,154
468
4,306
7,894
56,140
0
L
Discordia
Zeleen
Discordia
4,854
332
0
1,789
6,025
1,948
0
1,518
4,349
48,468
0
W
3,918
2,168
0
5,531
11,323
4,155
0
1,202
10,121
0
48,568
L
Izanami
lazycarrot
Izanami
7,120
4,188
0
4,061
10,214
3,255
335
634
9,546
0
70,807
W
Awilix
14,634
6,426
0
2,391
8,829
3,195
0
1,253
7,482
0
72,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
37,487
375
Minions Killed
400
0
Camps Cleared
0
1,342,181
Distance Traveled
1,366,839
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,114
547
97
7
0
269,609
2
L
Awilix
6,998
538
64
5
0
323,367
1
L
Cerberus
5,982
460
77
6
0
227,545
2
W
Horus
6,248
481
16
1
0
276,211
7
L
Hercules
6,750
519
33
3
0
271,071
6
W
Ao Kuang
7,938
611
98
8
0
263,181
3
L
Discordia
6,772
521
89
7
0
268,130
2
W
Anhur
6,766
520
82
6
0
227,309
0
L
Izanami
6,937
534
112
9
0
252,068
4
W
Awilix
9,421
725
107
8
0
330,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role