Player Matchup

Hera
Hera
HotBlondie69
Hera
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 186L
1,476 Elo+
Solo
Hachiman
Hachiman
MaloyLoy
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,596 Elo+
Solo
Shiva
Shiva
Paanda_ChaN
Shiva
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
447W - 508L
1,392 Elo+
Solo
Ganesha
Ganesha
SmokeThe Grub
Ganesha
Level 89
God Stats
0W - 3L
1,285 SR
Queue Stats
298W - 325L
1,367 Elo+
Solo
Thanatos
Thanatos
l_l-YDARK-l_l
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,333 Elo+
Solo
Team Averages
Level 69
1,457 SR
1,433 Elo+

VS

Team Averages
Level 52
1,500 SR
1,443 Elo+
Kuzenbo
Kuzenbo
AverageHusband
Kuzenbo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 107L
1,570 Elo+
Solo
Camazotz
Camazotz
Ghuffe
Camazotz
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,107 Elo+
Party 1
Cupid
Cupid
OmicronWins
Cupid
Level 102
God Stats
9W - 9L
1,500 SR
Queue Stats
661W - 680L
1,390 Elo+
Solo
Sol
Sol
XYZS3TH
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,554 Elo+
Party 1
Ratatoskr
Ratatoskr
zpauloblack
Ratatoskr
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 196L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
12,349
882
27,802
13,351
6,531
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MaloyLoy
Hachiman
17
4 / 2 / 12
10,756
768
8,979
9,607
4,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 14
9,797
700
11,210
21,946
22,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
17
0 / 5 / 12
9,813
701
10,017
18,591
17,027
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
l_l-YDARK-l_l
Thanatos
14
2 / 8 / 6
9,247
661
13,381
17,898
8,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 18
12,686
906
14,368
22,488
36,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
Ghuffe
Camazotz
18
6 / 2 / 15
11,011
787
9,869
17,189
11,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 15
10,096
721
11,424
11,196
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
19
10 / 5 / 11
12,410
886
24,482
16,285
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
zpauloblack
Ratatoskr
15
1 / 8 / 12
9,566
683
6,544
18,259
7,400
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
95
18
Kills
24
24
Deaths
20
50
Assists
71
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Camazotz
Ghuffe
Camazotz
6
2
15
6.75
L
11
2
6
7
L
Hachiman
MaloyLoy
Hachiman
4
2
12
5
W
3
2
15
5.25
L
1
7
14
1.14
L
Ganesha
0
5
12
1.2
W
Sol
10
5
11
3.1
L
Thanatos
l_l-YDARK-l_l
Thanatos
2
8
6
0.63
W
Ratatoskr
zpauloblack
Ratatoskr
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,389
Damage
66,687
81,393
Taken
85,417
59,040
Mitigated
68,185
30,989
Healing
32,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,368
5,026
1,515
6,687
22,488
36,620
29
10,209
12,279
24,374
0
W
Camazotz
Ghuffe
Camazotz
9,869
1,710
0
6,304
17,189
11,481
936
5,548
11,641
0
18,168
L
27,802
5,334
2,772
5,880
13,351
6,531
1,100
6,563
6,788
56,128
903
L
Hachiman
MaloyLoy
Hachiman
8,979
3,662
1,156
2,775
9,607
4,381
1,149
4,182
5,425
0
26,238
W
11,424
5,696
2,348
5,284
11,196
5,204
24
5,678
5,518
0
27,115
L
11,210
626
3,093
2,354
21,946
22,866
61
9,084
12,862
214
24,856
L
Ganesha
10,017
405
1,354
3,892
18,591
17,027
989
9,769
8,822
14,616
0
W
Sol
24,482
5,688
755
3,479
16,285
7,480
4,888
8,144
8,141
40,745
3,433
L
Thanatos
l_l-YDARK-l_l
Thanatos
13,381
5,721
498
7,215
17,898
8,235
1,007
7,417
10,481
0
17,761
W
Ratatoskr
zpauloblack
Ratatoskr
6,544
1,253
1,997
3,959
18,259
7,400
790
8,193
10,066
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
55,769
162
Minions Killed
150
0
Camps Cleared
0
1,293,371
Distance Traveled
1,389,131
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,686
906
10
1
0
298,324
0
W
Camazotz
11,011
787
24
2
0
304,028
0
L
Hera
12,349
882
82
6
0
291,934
0
L
Hachiman
10,756
768
47
3
0
239,728
0
W
Cupid
10,096
721
37
3
0
219,681
0
L
Shiva
9,797
700
19
1
0
253,075
0
L
Ganesha
9,813
701
0
0
0
255,942
0
W
Sol
12,410
886
50
4
0
256,180
0
L
Thanatos
9,247
661
14
1
0
252,692
0
W
Ratatoskr
9,566
683
29
2
0
310,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role