Player Matchup

Surtr
Surtr
FuelledByRamen_
Surtr
Level 124
God Stats
1W - 1L
1,613 SR
Queue Stats
6W - 8L
1,227 Elo+
Solo
Chiron
Chiron
OuTinThEOpeN
Chiron
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 69L
1,611 Elo+
Solo
Ra
Ra
SrAsesino
Ra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 220L
1,513 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,450 Elo+

VS

Team Averages
Level 63
1,468 SR
1,400 Elo+
Maui
Maui
Gdog11755
Maui
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 14L
1,417 Elo+
Solo
Nu Wa
Nu Wa
ISEEI_YUI
Nu Wa
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 78L
1,333 Elo+
Solo
Jing Wei
Jing Wei
Timo392
Jing Wei
Level 48
God Stats
0W - 3L
1,405 SR
Queue Stats
10W - 6L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,071
643
7,659
9,673
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
14
4 / 0 / 1
8,592
781
12,165
6,584
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 4
8,017
729
5,367
6,889
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 1 / 1
7,465
679
2,168
11,070
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
ISEEI_YUI
Nu Wa
10
0 / 3 / 0
6,660
605
6,826
7,970
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Timo392
Jing Wei
12
0 / 1 / 0
6,900
627
6,133
12,854
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
5
Kills
0
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Maui
0
1
1
0.5
L
Nu Wa
ISEEI_YUI
Nu Wa
0
3
0
0
W
Chiron
4
0
1
4.5
W
1
0
4
3
L
Jing Wei
Timo392
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
15,127
23,146
Taken
31,894
14,424
Mitigated
21,130
7,062
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,659
2,076
0
2,207
9,673
9,007
487
3,711
5,666
543
19,606
L
Maui
2,168
630
0
3,271
11,070
13,038
0
1,377
9,357
12,719
0
L
Nu Wa
ISEEI_YUI
Nu Wa
6,826
1,526
0
779
7,970
2,797
108
890
6,916
31,424
0
W
Chiron
12,165
5,066
1,004
1,767
6,584
2,636
1,699
2,875
3,709
0
43,130
W
5,367
502
866
1,218
6,889
2,781
600
2,471
4,418
32,143
1,499
L
Jing Wei
Timo392
Jing Wei
6,133
4,267
0
3,706
12,854
5,295
164
2,684
9,881
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
21,025
145
Minions Killed
126
0
Camps Cleared
0
599,081
Distance Traveled
572,213
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,071
643
17
2
0
197,502
0
L
Maui
7,465
679
20
2
0
214,460
0
L
Nu Wa
6,660
605
48
4
0
146,439
0
W
Chiron
8,592
781
62
6
0
190,963
0
W
Ra
8,017
729
66
6
0
210,616
0
L
Jing Wei
6,900
627
58
5
0
211,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role