Player Matchup

Izanami
Izanami
Cake_pop30
Izanami
Level 123
God Stats
17W - 10L
1,583 SR
Queue Stats
48W - 48L
1,578 Elo+
Solo
Raijin
Raijin
Missing_Kritz
Raijin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,377 Elo+
Party 1
Surtr
Surtr
xgoobermonkeyx
Surtr
Level 102
God Stats
2W - 0L
1,331 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 114
1,471 SR
1,485 Elo+

VS

Team Averages
Level 112
1,686 SR
1,556 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BurningOlympus
Merlin
Level 74
God Stats
3W - 3L
1,824 SR
Queue Stats
28W - 27L
1,669 Elo+
Solo
Atlas
Atlas
ajoru
Atlas
Level 103
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cake_pop30
Izanami
17
3 / 0 / 8
10,663
762
7,886
5,623
2,462
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 6
9,771
698
10,199
8,289
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 5
10,166
726
12,711
13,859
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 0
8,650
618
8,125
11,395
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 0
8,730
624
7,745
9,214
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
ajoru
Atlas
13
0 / 5 / 0
8,215
587
7,722
13,597
9,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
0
3
0
0
W
Izanami
Cake_pop30
Izanami
3
0
8
7
W
3
0
6
6
L
Atlas
ajoru
Atlas
0
5
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
23,592
27,771
Taken
34,206
19,030
Mitigated
18,721
6,427
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,125
1,993
238
2,417
11,395
5,186
0
3,666
7,491
0
45,623
L
7,745
341
182
920
9,214
3,680
0
4,353
4,595
39,743
0
W
Izanami
Cake_pop30
Izanami
7,886
3,200
711
1,160
5,623
2,462
250
2,441
3,124
0
58,502
W
10,199
499
0
1,049
8,289
3,297
81
4,653
3,386
31,533
0
L
Atlas
ajoru
Atlas
7,722
2,229
0
760
13,597
9,855
0
2,920
10,272
28,987
1,458
W
12,711
4,808
0
3,507
13,859
13,271
49
7,723
5,815
1,276
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
25,595
212
Minions Killed
215
0
Camps Cleared
0
756,850
Distance Traveled
687,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,650
618
94
7
0
215,496
0
L
Merlin
8,730
624
70
5
0
233,539
0
W
Izanami
10,663
762
115
8
0
255,785
0
W
Raijin
9,771
698
58
4
0
235,270
0
L
Atlas
8,215
587
51
4
0
238,297
0
W
Surtr
10,166
726
39
3
0
265,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role