Player Matchup

Skadi
Skadi
Fives
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,468 Elo+
Party 3
Zeus
Zeus
MrLunchbox99Vr_2
Zeus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 100L
1,315 Elo+
Party 3
Nemesis
Nemesis
Numb
Nemesis
Level 147
God Stats
4W - 5L
1,302 SR
Queue Stats
70W - 58L
1,298 Elo+
Party 3
Maui
Maui
Turo25
Maui
Level 71
God Stats
5W - 7L
1,500 SR
Queue Stats
55W - 43L
1,376 Elo+
Party 3
Camazotz
Camazotz
tnski
Camazotz
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 39L
1,331 Elo+
Solo
Team Averages
Level 81
1,460 SR
1,358 Elo+

VS

Team Averages
Level 82
1,471 SR
1,603 Elo+
The Morrigan
The Morrigan
AsianNash642
The Morrigan
Level 144
God Stats
1W - 1L
1,235 SR
Queue Stats
127W - 108L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
D3CYPHER99
Danzaburou
Level 46
God Stats
2W - 0L
1,517 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
King Arthur
King Arthur
Hellrazerdie
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,717 Elo+
Party 2
Sobek
Sobek
Stavorm
Sobek
Level 141
God Stats
4W - 4L
1,603 SR
Queue Stats
26W - 28L
1,470 Elo+
Party 1
Lancelot
Lancelot
smolchold
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fives
Skadi
13
1 / 4 / 2
8,042
447
8,539
13,199
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 7 / 2
8,378
465
11,762
14,657
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Numb
Nemesis
13
2 / 2 / 1
8,434
469
7,419
14,629
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
Turo25
Maui
11
2 / 3 / 2
7,726
429
5,697
15,549
15,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
tnski
Camazotz
1
0 / 0 / 0
5,089
283
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AsianNash642
The Morrigan
17
7 / 2 / 6
10,860
603
15,699
9,425
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
D3CYPHER99
Danzaburou
15
1 / 2 / 4
8,983
499
5,765
15,129
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Hellrazerdie
King Arthur
16
1 / 2 / 3
9,786
544
9,427
13,817
13,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Stavorm
Sobek
12
0 / 1 / 5
7,636
424
3,942
15,536
13,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
smolchold
Lancelot
17
7 / 2 / 5
10,863
604
11,970
14,836
7,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
16
16
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AsianNash642
The Morrigan
7
2
6
5
W
Danzaburou
D3CYPHER99
Danzaburou
1
2
4
1.5
L
Skadi
Fives
Skadi
1
4
2
0.5
W
King Arthur
Hellrazerdie
King Arthur
1
2
3
1.25
L
3
7
2
0.57
L
Nemesis
Numb
Nemesis
2
2
1
1.25
W
Sobek
Stavorm
Sobek
0
1
5
2.5
L
Maui
Turo25
Maui
2
3
2
1
W
Lancelot
smolchold
Lancelot
7
2
5
4.75
L
Camazotz
tnski
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
46,803
58,034
Taken
68,743
31,794
Mitigated
46,640
14,912
Healing
19,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AsianNash642
The Morrigan
15,699
2,126
0
1,710
9,425
4,424
1,650
4,095
5,330
95,409
5,794
W
Danzaburou
D3CYPHER99
Danzaburou
5,765
2,743
0
8,310
15,129
7,062
1,573
3,954
11,175
0
79,705
L
Skadi
Fives
Skadi
8,539
3,134
0
2,352
13,199
5,585
0
4,469
8,730
0
62,805
W
King Arthur
Hellrazerdie
King Arthur
9,427
939
0
1,643
13,817
13,559
479
2,350
11,467
831
79,881
L
11,762
1,321
0
3,234
14,657
4,531
0
4,461
10,196
58,161
1,126
L
Nemesis
Numb
Nemesis
7,419
3,429
0
6,208
14,629
6,134
0
2,355
12,274
0
57,437
W
Sobek
Stavorm
Sobek
3,942
168
0
3,749
15,536
13,811
354
2,732
12,804
23,927
0
L
Maui
Turo25
Maui
5,697
1,746
0
3,118
15,549
15,544
0
5,088
10,461
21,811
0
W
Lancelot
smolchold
Lancelot
11,970
4,514
0
3,690
14,836
7,784
1,778
4,591
10,245
0
81,653
L
Camazotz
tnski
Camazotz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
48,128
318
Minions Killed
522
0
Camps Cleared
0
1,408,889
Distance Traveled
1,866,983
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,860
603
140
8
0
361,312
2
W
Danzaburou
8,983
499
100
6
0
314,185
2
L
Skadi
8,042
447
105
6
0
347,926
6
W
King Arthur
9,786
544
136
8
0
353,034
0
L
Zeus
8,378
465
80
4
0
331,759
0
L
Nemesis
8,434
469
101
6
0
363,316
2
W
Sobek
7,636
424
31
2
0
376,559
2
L
Maui
7,726
429
32
2
0
365,738
9
W
Lancelot
10,863
604
115
6
0
461,893
0
L
Camazotz
5,089
283
0
0
0
150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role