Player Matchup

Athena
Athena
ALEDRAKO
Athena
Level 176
God Stats
8W - 6L
1,500 SR
Queue Stats
312W - 295L
1,410 Elo+
Solo
Neith
Neith
Pifador
Neith
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 29L
1,809 Elo+
Solo
Osiris
Osiris
salotarus
Osiris
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
147W - 168L
1,459 Elo+
Solo
He Bo
He Bo
valadaresluis
He Bo
Level 159
God Stats
2W - 1L
1,246 SR
Queue Stats
17W - 27L
1,422 Elo+
Solo
Mercury
Mercury
xmainame
Mercury
Level 52
God Stats
2W - 1L
1,543 SR
Queue Stats
51W - 41L
1,591 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,538 Elo+

VS

Team Averages
Level 155
1,500 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AndreayLeandro
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Solo
Hun Batz
Hun Batz
Rimurak
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,718 Elo+
Party 1
Ravana
Ravana
VΔŁeŋŦiNe
Ravana
Level 203
God Stats
2W - 4L
1,500 SR
Queue Stats
379W - 392L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ALEDRAKO
Athena
10
2 / 0 / 3
6,552
596
3,313
8,245
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Pifador
Neith
12
5 / 0 / 3
6,938
631
9,020
5,318
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
salotarus
Osiris
10
0 / 4 / 0
5,670
515
3,173
9,139
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 0
6,534
594
1,562
4,834
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xmainame
Mercury
12
3 / 0 / 1
6,560
596
3,533
5,723
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 0
6,254
569
4,075
3,919
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
8
0 / 2 / 0
5,335
485
3,053
5,850
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 6 / 0
4,569
415
770
10,937
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Rimurak
Hun Batz
10
1 / 2 / 0
5,538
503
1,685
7,048
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
6,456
587
5,518
6,580
5,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
5
5
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
L
Izanami
 
Izanami
0
2
0
0
W
Athena
ALEDRAKO
Athena
2
0
3
3.5
L
0
6
0
0
W
Neith
Pifador
Neith
5
0
3
6.5
L
Hun Batz
Rimurak
Hun Batz
1
2
0
0.5
L
3
0
1
3.5
W
Osiris
salotarus
Osiris
0
4
0
0
W
1
1
0
1
W
Mercury
xmainame
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
15,101
33,259
Taken
34,334
16,726
Mitigated
17,597
11,319
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,075
2,500
0
1,391
3,919
1,496
0
2,058
1,861
43,636
0
L
Izanami
 
Izanami
3,053
2,375
0
2,779
5,850
1,764
0
447
5,403
0
38,358
W
Athena
ALEDRAKO
Athena
3,313
695
0
3,370
8,245
5,321
13
1,698
6,547
21,239
0
L
770
222
0
820
10,937
6,773
0
644
10,293
6,103
0
W
Neith
Pifador
Neith
9,020
5,488
0
2,831
5,318
2,244
781
649
4,669
0
57,022
L
Hun Batz
Rimurak
Hun Batz
1,685
691
0
2,886
7,048
2,534
0
1,020
6,028
0
31,501
L
5,518
1,716
0
1,924
6,580
5,030
0
706
5,458
0
41,396
W
Osiris
salotarus
Osiris
3,173
1,025
0
3,281
9,139
5,754
0
0
9,139
0
36,977
W
1,562
95
0
1,257
4,834
1,486
0
2,397
2,437
57,585
0
W
Mercury
xmainame
Mercury
3,533
2,031
0
580
5,723
1,921
0
101
5,622
0
49,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
28,152
398
Minions Killed
303
0
Camps Cleared
0
1,177,930
Distance Traveled
1,093,065
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,254
569
97
9
0
250,980
0
L
Izanami
5,335
485
77
7
0
161,543
4
W
Athena
6,552
596
38
3
0
252,751
5
L
Ares
4,569
415
6
1
0
209,889
1
W
Neith
6,938
631
99
9
0
198,297
2
L
Hun Batz
5,538
503
56
5
0
242,411
0
L
Ravana
6,456
587
67
6
0
228,242
0
W
Osiris
5,670
515
65
6
0
207,757
0
W
He Bo
6,534
594
116
11
0
221,949
0
W
Mercury
6,560
596
80
7
0
297,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role