Player Matchup

Awilix
Awilix
Coolbat53
Awilix
Level 88
God Stats
15W - 13L
1,771 SR
Queue Stats
91W - 86L
1,629 Elo+
Party 3
Freya
Freya
NeedlSayMore
Freya
Level 27
God Stats
3W - 0L
1,828 SR
Queue Stats
43W - 23L
1,821 Elo+
Party 1
Hachiman
Hachiman
SMITEFANBOY75413
Hachiman
Level 28
God Stats
3W - 1L
1,731 SR
Queue Stats
55W - 12L
1,822 Elo+
Party 1
Pele
Pele
WetCuimMuffin
Pele
Level 13
God Stats
3W - 0L
1,717 SR
Queue Stats
3W - 3L
1,549 Elo+
Party 3
Thor
Thor
Zorhha
Thor
Level 78
God Stats
8W - 1L
1,873 SR
Queue Stats
241W - 111L
1,824 Elo+
Party 1
Team Averages
Level 47
1,784 SR
1,729 Elo+

VS

Team Averages
Level 39
1,386 SR
1,444 Elo+
Fafnir
Fafnir
DonPhalps
Fafnir
Level 56
God Stats
0W - 7L
1,500 SR
Queue Stats
109W - 137L
1,411 Elo+
Party 2
Charybdis
Charybdis
MetaMemester
Charybdis
Level 44
God Stats
12W - 18L
1,181 SR
Queue Stats
108W - 130L
1,398 Elo+
Party 2
Ravana
Ravana
WineLord
Ravana
Level 31
God Stats
1W - 6L
1,247 SR
Queue Stats
59W - 95L
1,386 Elo+
Party 2
Agni
Agni
YoTankeo89
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,607 Elo+
Party 4
Ishtar
Ishtar
elalliiy
Ishtar
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Coolbat53
Awilix
10
3 / 3 / 12
6,929
630
4,349
10,901
8,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
11 / 3 / 4
8,942
813
13,428
11,291
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
8 / 0 / 6
8,609
783
11,989
5,939
1,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 1
8,026
730
6,542
9,184
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
Zorhha
Thor
12
6 / 2 / 3
7,569
688
6,904
7,457
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DonPhalps
Fafnir
10
4 / 6 / 1
7,132
648
2,731
11,916
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
MetaMemester
Charybdis
9
0 / 7 / 5
5,352
487
1,939
11,370
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
WineLord
Ravana
8
0 / 6 / 5
5,408
492
2,658
10,541
7,509
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 7 / 2
7,228
657
5,107
9,912
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
elalliiy
Ishtar
10
0 / 6 / 1
5,786
526
4,850
13,621
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
32
Kills
9
9
Deaths
32
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
Coolbat53
Awilix
3
3
12
3
L
Fafnir
DonPhalps
Fafnir
4
6
1
0.75
L
Charybdis
MetaMemester
Charybdis
0
7
5
0.36
W
11
3
4
4.33
W
8
0
6
11
W
4
1
1
4.5
L
Ravana
WineLord
Ravana
0
6
5
0.42
L
5
7
2
0.86
W
Thor
Zorhha
Thor
6
2
3
3.75
L
Ishtar
elalliiy
Ishtar
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,212
Damage
17,285
44,772
Taken
57,360
22,488
Mitigated
27,279
14,956
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Coolbat53
Awilix
4,349
1,608
0
1,735
10,901
8,149
29
1,958
8,943
0
18,219
L
Fafnir
DonPhalps
Fafnir
2,731
1,228
0
1,508
11,916
7,745
0
2,110
9,806
22,318
0
L
Charybdis
MetaMemester
Charybdis
1,939
1,155
51
1,575
11,370
3,568
0
2,717
8,653
0
23,050
W
13,428
4,888
0
4,195
11,291
5,036
1,144
4,009
7,282
62,063
0
W
11,989
8,851
0
4,355
5,939
1,968
659
163
5,776
0
70,547
W
6,542
1,532
0
3,981
9,184
4,630
1,327
202
8,982
247
65,755
L
Ravana
WineLord
Ravana
2,658
796
0
868
10,541
7,509
0
1,789
8,752
0
12,649
L
5,107
322
0
269
9,912
3,869
0
5,114
4,798
43,490
0
W
Thor
Zorhha
Thor
6,904
1,465
0
690
7,457
2,705
0
1,506
5,951
0
49,931
L
Ishtar
elalliiy
Ishtar
4,850
2,659
0
3,733
13,621
4,588
0
1,759
11,862
0
39,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
30,906
413
Minions Killed
237
0
Camps Cleared
0
1,170,840
Distance Traveled
1,029,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,929
630
20
2
0
230,350
1
L
Fafnir
7,132
648
31
3
0
207,651
0
L
Charybdis
5,352
487
36
3
0
198,323
1
W
Freya
8,942
813
97
9
0
229,881
0
W
Hachiman
8,609
783
114
10
0
237,316
0
W
Pele
8,026
730
112
10
0
238,720
0
L
Ravana
5,408
492
17
2
0
227,257
0
L
Agni
7,228
657
81
7
0
218,560
1
W
Thor
7,569
688
70
6
0
234,573
0
L
Ishtar
5,786
526
72
7
0
177,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role