Player Matchup

Nu Wa
Nu Wa
CruelPolecat0
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,491 Elo+
Party 4
Apollo
Apollo
Dusk x Regret
Apollo
Level 159
God Stats
0W - 3L
1,296 SR
Queue Stats
81W - 80L
1,273 Elo+
Party 1
Sylvanus
Sylvanus
DuskxChronos
Sylvanus
Level 141
God Stats
1W - 2L
1,688 SR
Queue Stats
76W - 67L
1,273 Elo+
Party 1
Anhur
Anhur
Loryder24
Anhur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 49L
1,521 Elo+
Party 4
Erlang Shen
Erlang Shen
ZHamZ
Erlang Shen
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,273 Elo+
Party 1
Team Averages
Level 131
1,497 SR
1,366 Elo+

VS

Team Averages
Level 123
1,460 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AcidDragons
Chiron
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 107L
1,473 Elo+
Party 2
Geb
Geb
HeyBridgett
Geb
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 115L
1,690 Elo+
Party 3
Chang'e
Chang'e
SKM ACE
Chang'e
Level 151
God Stats
2W - 1L
1,298 SR
Queue Stats
114W - 121L
1,475 Elo+
Party 2
Nike
Nike
stephrrz
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 8
12,293
768
25,036
16,194
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 14
13,616
851
22,838
27,573
15,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sylvanus
DuskxChronos
Sylvanus
19
5 / 5 / 12
12,465
779
19,180
29,910
44,828
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Loryder24
Anhur
17
2 / 6 / 13
10,720
670
15,934
14,551
7,103
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
ZHamZ
Erlang Shen
15
3 / 9 / 7
10,378
649
13,778
25,079
13,773
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 5 / 23
11,196
700
9,722
29,806
32,536
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
20
11 / 2 / 18
13,231
827
26,490
18,551
10,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
3 / 6 / 19
10,618
664
14,686
20,662
14,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SKM ACE
Chang'e
20
11 / 5 / 18
13,077
817
30,928
29,907
14,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
19
5 / 5 / 23
11,758
735
17,676
27,902
32,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
132
21
Kills
31
31
Deaths
23
54
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
5
23
2.5
W
Chiron
11
2
18
10
L
5
6
8
1.5
L
6
5
14
2.6
L
Sylvanus
DuskxChronos
Sylvanus
5
5
12
2.2
W
3
6
19
2.08
L
Anhur
Loryder24
Anhur
2
6
13
1.42
W
Chang'e
SKM ACE
Chang'e
11
5
18
4
L
Erlang Shen
ZHamZ
Erlang Shen
3
9
7
0.72
W
Nike
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,766
Damage
99,502
113,307
Taken
126,828
88,114
Mitigated
105,113
46,877
Healing
54,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,722
680
2,796
4,037
29,806
32,536
247
6,938
22,868
20,757
0
W
Chiron
26,490
12,575
5,191
7,747
18,551
10,468
3,772
7,450
11,101
0
68,428
L
25,036
6,025
2,844
2,274
16,194
6,624
1,780
8,255
7,925
39,046
1,722
L
22,838
17,922
2,776
9,806
27,573
15,786
3,313
13,094
14,479
0
52,020
L
Sylvanus
DuskxChronos
Sylvanus
19,180
2,423
9,175
11,047
29,910
44,828
738
12,729
17,179
27,900
0
W
14,686
1,569
1,569
2,752
20,662
14,681
1,100
6,978
13,552
24,277
0
L
Anhur
Loryder24
Anhur
15,934
11,360
1,087
456
14,551
7,103
1,593
6,556
7,986
0
26,587
W
Chang'e
SKM ACE
Chang'e
30,928
780
15,503
12,511
29,907
14,890
1,339
10,189
19,718
70,327
0
L
Erlang Shen
ZHamZ
Erlang Shen
13,778
8,658
1,961
5,451
25,079
13,773
867
14,677
10,402
0
22,062
W
Nike
17,676
1,097
1,048
1,737
27,902
32,538
1,036
11,137
16,474
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
59,880
160
Minions Killed
220
0
Camps Cleared
0
1,229,839
Distance Traveled
1,362,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,196
700
24
2
0
295,198
0
W
Chiron
13,231
827
70
4
0
246,836
0
L
Nu Wa
12,293
768
24
2
0
234,629
0
L
Apollo
13,616
851
69
4
0
246,554
0
L
Sylvanus
12,465
779
19
1
0
249,619
0
W
Geb
10,618
664
28
2
0
255,730
0
L
Anhur
10,720
670
31
2
0
230,051
0
W
Chang'e
13,077
817
83
5
0
284,471
0
L
Erlang Shen
10,378
649
17
1
0
268,986
0
W
Nike
11,758
735
15
1
0
280,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role