Player Matchup

Cthulhu
Cthulhu
K1NG_NOVAA
Cthulhu
Level 37
God Stats
1W - 6L
1,500 SR
Queue Stats
22W - 53L
1,248 Elo+
Party 2
Izanami
Izanami
KUMARA_NOVA_GOD
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,291 Elo+
Party 2
Raijin
Raijin
QueenNova1011
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 48L
1,070 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,203 Elo+

VS

Team Averages
Level 65
1,529 SR
1,450 Elo+
Ares
Ares
FNS SHARP
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
G0LDEN B0Y 83
Tsukuyomi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,373 Elo+
Party 1
Zeus
Zeus
MrFantastic1229
Zeus
Level 27
God Stats
5W - 6L
1,586 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K1NG_NOVAA
Cthulhu
13
0 / 5 / 1
9,045
603
8,734
23,335
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 11 / 1
8,333
556
3,117
19,287
6,201
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 14 / 1
9,403
627
4,018
18,712
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 0 / 20
11,200
747
11,601
13,892
12,428
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
G0LDEN B0Y 83
Tsukuyomi
18
16 / 1 / 7
13,100
873
26,725
15,711
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 1 / 15
11,338
756
15,129
5,795
2,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
1
Kills
30
30
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ares
5
0
20
15
W
Tsukuyomi
G0LDEN B0Y 83
Tsukuyomi
16
1
7
19.5
L
Cthulhu
K1NG_NOVAA
Cthulhu
0
5
1
0.1
L
0
11
1
0.05
W
9
1
15
16.5
L
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
53,455
61,334
Taken
35,398
40,524
Mitigated
24,337
3,463
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,601
691
0
3,045
13,892
12,428
496
7,574
6,318
26,383
0
W
Tsukuyomi
G0LDEN B0Y 83
Tsukuyomi
26,725
8,357
0
6,644
15,711
9,332
288
3,641
12,070
0
83,102
L
Cthulhu
K1NG_NOVAA
Cthulhu
8,734
655
387
839
23,335
28,064
0
11,453
11,320
29,213
0
L
3,117
2,676
0
1,973
19,287
6,201
50
7,597
11,425
0
16,697
W
15,129
4,288
0
2,488
5,795
2,577
1,649
1,806
3,989
36,436
0
L
4,018
1,089
0
264
18,712
6,259
54
7,680
10,575
21,750
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
35,638
89
Minions Killed
142
0
Camps Cleared
0
586,422
Distance Traveled
746,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,200
747
25
2
0
241,175
2
W
Tsukuyomi
13,100
873
78
5
0
293,719
0
L
Cthulhu
9,045
603
30
2
0
261,694
0
L
Izanami
8,333
556
27
2
0
172,784
0
W
Zeus
11,338
756
39
3
0
211,501
0
L
Raijin
9,403
627
32
2
0
151,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role