Player Matchup

Cthulhu
Cthulhu
AWOL-ELI
Cthulhu
Level 8
God Stats
1W - 2L
1,175 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 2
Chiron
Chiron
BasicBeck
Chiron
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
205W - 177L
1,552 Elo+
Solo
Xbalanque
Xbalanque
Deodugggy
Xbalanque
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
OmegaJLew-_-
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Party 2
Yu Huang
Yu Huang
steadyjone
Yu Huang
Level 121
God Stats
2W - 1L
1,819 SR
Queue Stats
6W - 5L
1,602 Elo+
Party 2
Team Averages
Level 103
1,499 SR
1,397 Elo+

VS

Team Averages
Level 82
1,307 SR
1,228 Elo+
Neith
Neith
BlueSheWolf17
Neith
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Ishtar
Ishtar
ToSekC4life
Ishtar
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Surtr
Surtr
Toup_Kukulkan
Surtr
Level 116
God Stats
0W - 2L
1,172 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Aphrodite
Aphrodite
Trexxx93
Aphrodite
Level 88
God Stats
1W - 3L
1,293 SR
Queue Stats
10W - 14L
1,299 Elo+
Solo
Cerberus
Cerberus
texasman14
Cerberus
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWOL-ELI
Cthulhu
15
1 / 0 / 11
8,889
741
5,931
10,747
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
BasicBeck
Chiron
15
3 / 2 / 7
8,722
727
9,551
9,338
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Deodugggy
Xbalanque
16
4 / 0 / 7
9,185
765
14,899
9,587
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
16
4 / 1 / 11
8,953
746
13,599
10,706
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
steadyjone
Yu Huang
17
5 / 0 / 5
9,208
767
11,979
5,534
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,781
648
6,051
7,675
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ishtar
15
0 / 3 / 1
8,144
679
4,928
11,334
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
7,796
650
9,193
18,190
13,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Trexxx93
Aphrodite
14
1 / 5 / 2
7,683
640
5,879
13,355
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
texasman14
Cerberus
13
0 / 4 / 1
7,878
657
3,073
14,683
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
17
Kills
3
3
Deaths
17
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AWOL-ELI
Cthulhu
1
0
11
6.5
W
Chiron
BasicBeck
Chiron
3
2
7
3.25
L
0
2
3
0.75
W
Xbalanque
Deodugggy
Xbalanque
4
0
7
7.5
W
Ne Zha
4
1
11
9.5
L
Ishtar
0
3
1
0.17
L
2
3
1
0.83
L
Aphrodite
Trexxx93
Aphrodite
1
5
2
0.4
W
Yu Huang
steadyjone
Yu Huang
5
0
5
7.5
L
Cerberus
texasman14
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,959
Damage
29,124
45,912
Taken
65,237
27,048
Mitigated
41,035
12,039
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AWOL-ELI
Cthulhu
5,931
492
526
1,908
10,747
11,103
152
2,479
8,268
12,528
232
W
Chiron
BasicBeck
Chiron
9,551
1,844
1,076
2,341
9,338
4,043
1,681
1,703
7,635
0
32,090
L
6,051
1,204
107
1,645
7,675
3,666
470
1,643
6,020
0
22,760
W
Xbalanque
Deodugggy
Xbalanque
14,899
3,001
0
2,446
9,587
3,574
1,189
1,118
7,269
0
45,650
W
Ne Zha
13,599
1,964
0
2,356
10,706
5,523
416
3,188
7,518
0
34,064
L
Ishtar
4,928
1,977
0
1,733
11,334
4,580
1,280
3,732
7,306
0
29,578
L
9,193
2,073
0
3,512
18,190
13,376
274
3,828
14,162
241
18,748
L
Aphrodite
Trexxx93
Aphrodite
5,879
892
4,967
4,900
13,355
6,516
644
3,519
9,736
21,640
0
W
Yu Huang
steadyjone
Yu Huang
11,979
1,046
0
1,386
5,534
2,805
876
578
4,956
36,059
0
L
Cerberus
texasman14
Cerberus
3,073
149
0
1,984
14,683
12,897
80
4,038
10,335
13,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
39,282
266
Minions Killed
201
0
Camps Cleared
0
1,160,526
Distance Traveled
1,104,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,889
741
18
2
0
236,534
0
W
Chiron
8,722
727
60
5
0
217,610
0
L
Neith
7,781
648
53
4
0
208,006
0
W
Xbalanque
9,185
765
75
6
0
235,732
0
W
Ne Zha
8,953
746
47
4
0
256,492
0
L
Ishtar
8,144
679
68
6
0
211,976
0
L
Surtr
7,796
650
20
2
0
243,945
0
L
Aphrodite
7,683
640
34
3
0
215,533
0
W
Yu Huang
9,208
767
66
6
0
214,158
0
L
Cerberus
7,878
657
26
2
0
224,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role