Player Matchup

Baron Samedi
Baron Samedi
Churkus
Baron Samedi
Level 56
God Stats
4W - 6L
1,129 SR
Queue Stats
31W - 49L
1,126 Elo+
Party 1
Mercury
Mercury
Joebp
Mercury
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 50L
1,192 Elo+
Party 1
Neith
Neith
Outlet172129
Neith
Level 50
God Stats
4W - 6L
1,191 SR
Queue Stats
40W - 41L
1,445 Elo+
Party 2
Hercules
Hercules
Tronzzer
Hercules
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
137W - 150L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
m3m3l0rt
Sylvanus
Level 58
God Stats
7W - 13L
1,299 SR
Queue Stats
135W - 131L
1,508 Elo+
Party 2
Team Averages
Level 56
1,324 SR
1,333 Elo+

VS

Team Averages
Level 54
1,501 SR
1,393 Elo+
Sylvanus
Sylvanus
HalalModeOn
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,616 Elo+
Solo
Scylla
Scylla
Swatzika
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 134L
1,414 Elo+
Party 3
Mulan
Mulan
l Epoh l
Mulan
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
209W - 230L
1,061 Elo+
Party 3
Thanatos
Thanatos
lSplitsl
Thanatos
Level 81
God Stats
15W - 2L
1,285 SR
Queue Stats
319W - 338L
1,454 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
mallo_nesa
Ah Muzen Cab
Level 65
God Stats
10W - 5L
1,720 SR
Queue Stats
130W - 129L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Churkus
Baron Samedi
15
2 / 5 / 5
9,125
507
6,096
9,582
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Joebp
Mercury
18
11 / 3 / 3
11,095
616
14,563
12,635
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 2
8,291
461
9,867
10,018
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Tronzzer
Hercules
17
6 / 1 / 4
10,552
586
16,659
19,662
22,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
m3m3l0rt
Sylvanus
14
1 / 1 / 2
8,670
482
6,703
14,225
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HalalModeOn
Sylvanus
13
1 / 2 / 7
8,371
465
8,769
15,774
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Swatzika
Scylla
14
3 / 7 / 1
9,031
502
6,616
13,301
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
l Epoh l
Mulan
13
1 / 4 / 0
8,426
468
10,705
21,780
20,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
lSplitsl
Thanatos
15
5 / 6 / 0
9,185
510
8,385
16,120
9,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ah Muzen Cab
mallo_nesa
Ah Muzen Cab
14
4 / 2 / 3
8,773
487
12,343
14,303
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
21
Kills
14
14
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Churkus
Baron Samedi
2
5
5
0.9
L
Sylvanus
HalalModeOn
Sylvanus
1
2
7
2.25
W
Mercury
Joebp
Mercury
11
3
3
4.17
W
1
4
2
0.5
L
Scylla
Swatzika
Scylla
3
7
1
0.5
W
Hercules
Tronzzer
Hercules
6
1
4
8
L
Mulan
l Epoh l
Mulan
1
4
0
0.25
L
Thanatos
lSplitsl
Thanatos
5
6
0
0.83
W
Sylvanus
m3m3l0rt
Sylvanus
1
1
2
2
L
Ah Muzen Cab
mallo_nesa
Ah Muzen Cab
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,888
Damage
46,818
66,122
Taken
81,278
49,284
Mitigated
59,498
16,940
Healing
31,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Churkus
Baron Samedi
6,096
375
185
1,072
9,582
4,291
429
4,371
5,158
54,019
0
L
Sylvanus
HalalModeOn
Sylvanus
8,769
3,352
1,330
4,615
15,774
17,927
0
3,626
12,148
22,173
0
W
Mercury
Joebp
Mercury
14,563
7,126
0
105
12,635
5,167
600
1,933
10,646
0
88,485
W
9,867
4,833
0
2,135
10,018
4,064
736
2,988
7,030
0
59,686
L
Scylla
Swatzika
Scylla
6,616
340
0
1,590
13,301
5,056
383
4,177
9,124
64,063
0
W
Hercules
Tronzzer
Hercules
16,659
4,843
0
6,825
19,662
22,996
50
2,228
16,192
0
79,541
L
Mulan
l Epoh l
Mulan
10,705
1,718
0
7,260
21,780
20,159
0
770
21,010
0
68,570
L
Thanatos
lSplitsl
Thanatos
8,385
2,736
0
11,043
16,120
9,643
72
968
15,152
0
63,559
W
Sylvanus
m3m3l0rt
Sylvanus
6,703
2,214
2,054
4,564
14,225
12,766
260
3,842
10,383
36,394
0
L
Ah Muzen Cab
mallo_nesa
Ah Muzen Cab
12,343
4,027
0
5,414
14,303
6,713
340
3,258
11,045
0
76,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
43,786
539
Minions Killed
455
0
Camps Cleared
0
1,772,148
Distance Traveled
1,630,399
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,125
507
91
5
0
330,919
0
L
Sylvanus
8,371
465
21
1
0
312,685
2
W
Mercury
11,095
616
118
7
0
424,411
0
W
Neith
8,291
461
127
7
0
297,877
3
L
Scylla
9,031
502
111
6
0
303,134
1
W
Hercules
10,552
586
131
7
0
385,746
2
L
Mulan
8,426
468
111
6
0
342,181
0
L
Thanatos
9,185
510
85
5
0
333,564
2
W
Sylvanus
8,670
482
72
4
0
333,195
6
L
Ah Muzen Cab
8,773
487
127
7
0
338,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role