Player Matchup

Thanatos
Thanatos
AresCVR
Thanatos
Level 84
God Stats
5W - 6L
1,509 SR
Queue Stats
53W - 57L
1,407 Elo+
Party 3
Guan Yu
Guan Yu
CastorLiDelta
Guan Yu
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 55L
1,522 Elo+
Party 4
Aphrodite
Aphrodite
EgoKussy
Aphrodite
Level 41
God Stats
2W - 2L
1,660 SR
Queue Stats
34W - 31L
1,495 Elo+
Party 4
Jing Wei
Jing Wei
Ereshkiigall
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
Vigilized
Poseidon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,414 Elo+
Party 3
Team Averages
Level 59
1,534 SR
1,467 Elo+

VS

Team Averages
Level 72
1,507 SR
1,516 Elo+
Amaterasu
Amaterasu
Ernein44
Amaterasu
Level 12
God Stats
3W - 0L
1,945 SR
Queue Stats
6W - 9L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
XTrickixx
Zhong Kui
Level 41
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 11L
1,513 Elo+
Party 2
Ravana
Ravana
Yelooo
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,567 Elo+
Party 1
Ishtar
Ishtar
lancet93
Ishtar
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,518 Elo+
Party 2
Neith
Neith
pedrotman
Neith
Level 99
God Stats
1W - 2L
1,307 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AresCVR
Thanatos
18
10 / 3 / 5
11,805
537
11,748
18,206
9,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
1 / 4 / 5
9,830
447
12,447
26,963
33,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
EgoKussy
Aphrodite
13
2 / 3 / 8
9,432
429
3,986
14,609
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Ereshkiigall
Jing Wei
13
0 / 10 / 1
8,293
377
799
17,351
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Vigilized
Poseidon
18
4 / 7 / 3
10,974
499
18,257
17,656
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ernein44
Amaterasu
16
2 / 3 / 4
10,681
486
6,165
17,495
12,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
XTrickixx
Zhong Kui
19
8 / 2 / 6
12,918
587
23,547
18,951
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
Yelooo
Ravana
20
5 / 1 / 9
12,663
576
17,705
14,075
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
lancet93
Ishtar
17
6 / 6 / 7
12,116
551
10,319
17,239
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
pedrotman
Neith
15
3 / 6 / 6
9,847
448
11,086
14,199
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
17
Kills
24
27
Deaths
18
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AresCVR
Thanatos
10
3
5
4.17
L
Guan Yu
1
4
5
0.88
L
Aphrodite
EgoKussy
Aphrodite
2
3
8
2
L
Jing Wei
Ereshkiigall
Jing Wei
0
10
1
0.05
W
Amaterasu
Ernein44
Amaterasu
2
3
4
1.33
L
Poseidon
Vigilized
Poseidon
4
7
3
0.79
W
Zhong Kui
XTrickixx
Zhong Kui
8
2
6
5.5
W
Ravana
Yelooo
Ravana
5
1
9
9.5
W
Ishtar
lancet93
Ishtar
6
6
7
1.58
W
Neith
pedrotman
Neith
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,237
Damage
68,822
94,785
Taken
81,959
69,829
Mitigated
40,467
37,674
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AresCVR
Thanatos
11,748
2,667
0
14,312
18,206
9,607
0
5,403
12,803
0
70,749
L
Guan Yu
12,447
2,220
2,116
8,209
26,963
33,437
36
6,630
20,333
0
58,972
L
Aphrodite
EgoKussy
Aphrodite
3,986
477
4,967
5,435
14,609
14,322
0
3,035
11,574
19,390
0
L
Jing Wei
Ereshkiigall
Jing Wei
799
716
0
2,178
17,351
5,626
462
1,874
15,477
0
37,679
W
Amaterasu
Ernein44
Amaterasu
6,165
3,299
0
5,569
17,495
12,818
1,109
1,553
15,369
0
59,923
L
Poseidon
Vigilized
Poseidon
18,257
2,705
0
457
17,656
6,837
0
6,273
11,383
100,744
3,296
W
Zhong Kui
XTrickixx
Zhong Kui
23,547
2,488
0
10,277
18,951
11,556
700
7,693
11,060
104,466
1,639
W
Ravana
Yelooo
Ravana
17,705
5,435
0
1,756
14,075
6,028
1,773
2,765
11,035
0
114,784
W
Ishtar
lancet93
Ishtar
10,319
5,419
0
4,984
17,239
5,398
644
5,104
12,040
0
103,341
W
Neith
pedrotman
Neith
11,086
3,791
0
1,726
14,199
4,667
0
6,616
7,488
0
45,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
58,225
434
Minions Killed
593
0
Camps Cleared
0
2,148,931
Distance Traveled
2,204,447
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,805
537
92
4
0
483,051
0
L
Guan Yu
9,830
447
104
5
0
484,976
0
L
Aphrodite
9,432
429
28
1
0
397,978
0
L
Jing Wei
8,293
377
58
3
0
388,846
0
W
Amaterasu
10,681
486
110
5
0
489,905
0
L
Poseidon
10,974
499
152
7
0
394,080
0
W
Zhong Kui
12,918
587
159
7
0
416,449
0
W
Ravana
12,663
576
142
6
0
521,062
8
W
Ishtar
12,116
551
135
6
0
391,043
0
W
Neith
9,847
448
47
2
0
385,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role