Player Matchup

Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
IiCthulhuI
Bacchus
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,664 MMR
Solo
Guan Yu
Guan Yu
Silver I
JamesValkora-
Guan Yu
Silver I
Level 146
God Stats
13W - 14L
1,864 SR
Queue Stats
111W - 123L
1,672 MMR
Solo
Izanami
Izanami
Gold V
WanderingSpoon
Izanami
Gold V
Level 105
God Stats
3W - 2L
1,816 SR
Queue Stats
80W - 75L
1,617 MMR
Party 1
Nu Wa
Nu Wa
Gold V
wilthorlml
Nu Wa
Gold V
Level 127
God Stats
1W - 2L
1,587 SR
Queue Stats
12W - 11L
1,672 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,653 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,645 SR
1,668 MMR
Cu Chulainn
Cu Chulainn
Gold V
BigWhiteBoy
Cu Chulainn
Gold V
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
107W - 100L
1,674 MMR
Solo
He Bo
He Bo
Platinum V
Kellyburbery
He Bo
Platinum V
Level 149
God Stats
64W - 44L
1,848 SR
Queue Stats
1,088W - 1,055L
1,624 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
Läbyrinth
Kumbhakarna
Gold I
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
429W - 404L
1,655 MMR
Solo
Cernunnos
Cernunnos
Gold I
Siluuux
Cernunnos
Gold I
Level 147
God Stats
11W - 11L
1,875 SR
Queue Stats
322W - 300L
1,714 MMR
Party 2
Chiron
Chiron
Gold III
TaylorSwift22
Chiron
Gold III
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 96L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 2 / 1
8,293
553
6,711
14,764
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
IiCthulhuI
Bacchus
7
0 / 3 / 0
5,405
360
3,582
7,243
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
13
0 / 2 / 1
7,542
503
2,512
10,961
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

14
1 / 4 / 0
8,237
549
3,737
12,476
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 2 / 3
7,412
494
4,329
6,764
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ThanatosMulanLokiSusano

VS

Bans
AtlasIshtarFenrirYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigWhiteBoy
Cu Chulainn
15
1 / 1 / 2
9,055
604
7,600
11,781
8,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 4
8,913
594
7,796
6,957
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Läbyrinth
Kumbhakarna
11
3 / 0 / 5
8,237
549
3,016
8,220
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Siluuux
Cernunnos
16
2 / 1 / 5
9,903
660
9,170
9,897
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 1
9,188
613
8,973
10,563
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
W
Cu Chulainn
BigWhiteBoy
Cu Chulainn
1
1
2
2
L
Bacchus
IiCthulhuI
Bacchus
0
3
0
0
L
Guan Yu
0
2
1
0.25
W
4
1
4
6
W
Kumbhakarna
Läbyrinth
Kumbhakarna
3
0
5
5.5
W
Cernunnos
Siluuux
Cernunnos
2
1
5
4.5
W
3
1
1
3.5
L
1
4
0
0.25
L
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
36,555
52,208
Taken
47,418
29,192
Mitigated
26,198
13,295
Healing
18,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,711
2,147
0
2,955
14,764
6,937
0
2,841
11,923
75,403
0
W
Cu Chulainn
BigWhiteBoy
Cu Chulainn
7,600
795
0
3,044
11,781
8,785
0
3,051
8,730
0
81,578
L
Bacchus
IiCthulhuI
Bacchus
3,582
310
114
2,057
7,243
5,516
0
2,439
4,804
17,106
0
L
Guan Yu
2,512
248
128
2,198
10,961
9,247
0
997
9,964
0
58,698
W
7,796
540
0
2,962
6,957
2,368
141
2,838
4,089
51,585
0
W
Kumbhakarna
Läbyrinth
Kumbhakarna
3,016
985
0
2,640
8,220
6,278
217
3,387
4,627
17,786
0
W
Cernunnos
Siluuux
Cernunnos
9,170
4,537
0
5,249
9,897
4,539
902
1,653
8,084
0
91,808
W
8,973
3,980
691
4,314
10,563
4,228
674
4,152
6,283
0
101,288
L
3,737
3,374
0
4,655
12,476
5,136
0
2,704
9,772
0
76,570
L
Nu Wa
4,329
659
0
1,188
6,764
2,356
0
1,831
4,933
56,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
45,296
509
Minions Killed
515
0
Camps Cleared
0
1,467,646
Distance Traveled
1,634,149
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,293
553
112
7
0
347,996
0
W
Cu Chulainn
9,055
604
132
9
0
312,897
4
L
Bacchus
5,405
360
33
2
0
208,775
0
L
Guan Yu
7,542
503
114
8
0
328,331
3
W
He Bo
8,913
594
74
5
0
387,766
0
W
Kumbhakarna
8,237
549
20
1
0
330,749
5
W
Cernunnos
9,903
660
148
10
0
291,036
7
W
Chiron
9,188
613
141
9
0
311,701
1
L
Izanami
8,237
549
147
10
0
275,332
4
L
Nu Wa
7,412
494
103
7
0
307,212
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role