Player Matchup

Ares
Ares
Alexxen1986
Ares
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
411W - 401L
1,503 Elo+
Solo
Yu Huang
Yu Huang
GromoBoy22
Yu Huang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,394 Elo+
Solo
Jing Wei
Jing Wei
Styler2651
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,615 Elo+
Solo
The Morrigan
The Morrigan
Zpiked
The Morrigan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 103L
1,546 Elo+
Solo
Osiris
Osiris
seb11101
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,118 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,435 Elo+

VS

Team Averages
Level 41
1,500 SR
1,408 Elo+
Ymir
Ymir
DaredLemming102
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Solo
Thoth
Thoth
Seclusen
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,399 Elo+
Solo
Cernunnos
Cernunnos
StevenS2S
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,421 Elo+
Solo
Mulan
Mulan
gibanicazesirom
Mulan
Level 67
God Stats
7W - 9L
1,500 SR
Queue Stats
315W - 308L
1,360 Elo+
Party 1
Yu Huang
Yu Huang
hramstce
Yu Huang
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
315W - 308L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,421
628
13,300
28,815
31,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
GromoBoy22
Yu Huang
17
3 / 6 / 5
9,479
632
23,290
18,085
7,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Styler2651
Jing Wei
15
1 / 8 / 6
8,572
571
11,158
19,146
8,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
Zpiked
The Morrigan
17
3 / 7 / 4
9,233
616
10,455
11,463
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
seb11101
Osiris
17
2 / 7 / 5
9,407
627
13,472
21,853
17,444
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 28
12,279
819
9,655
28,370
33,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Seclusen
Thoth
19
13 / 4 / 14
12,716
848
29,366
16,297
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
StevenS2S
Cernunnos
17
3 / 2 / 19
10,680
712
21,619
13,672
7,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 1 / 19
11,534
769
11,418
19,359
15,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
hramstce
Yu Huang
19
8 / 2 / 15
11,775
785
19,645
11,099
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
10
Kills
34
34
Deaths
10
24
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
2
1
28
16
L
Yu Huang
GromoBoy22
Yu Huang
3
6
5
0.92
W
Thoth
Seclusen
Thoth
13
4
14
5
W
Cernunnos
StevenS2S
Cernunnos
3
2
19
6.25
L
Jing Wei
Styler2651
Jing Wei
1
8
6
0.5
L
The Morrigan
Zpiked
The Morrigan
3
7
4
0.71
W
8
1
19
17.5
W
Yu Huang
hramstce
Yu Huang
8
2
15
7.75
L
Osiris
seb11101
Osiris
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,675
Damage
91,703
99,362
Taken
88,797
71,197
Mitigated
71,927
22,549
Healing
38,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,300
747
555
6,385
28,815
31,671
0
16,121
12,694
19,370
0
W
9,655
1,428
1,537
11,933
28,370
33,556
1,024
17,103
11,267
17,498
0
L
Yu Huang
GromoBoy22
Yu Huang
23,290
2,121
1,091
2,412
18,085
7,607
0
12,396
5,689
38,720
0
W
Thoth
Seclusen
Thoth
29,366
1,751
1,157
3,828
16,297
8,982
1,000
6,238
10,059
52,622
0
W
Cernunnos
StevenS2S
Cernunnos
21,619
8,270
4,012
3,807
13,672
7,417
2,281
9,300
4,372
0
50,163
L
Jing Wei
Styler2651
Jing Wei
11,158
5,532
2,614
3,769
19,146
8,338
0
12,136
7,010
0
20,853
L
The Morrigan
Zpiked
The Morrigan
10,455
1,017
1,792
1,157
11,463
6,137
0
5,504
5,959
17,274
2,226
W
11,418
673
2,096
5,782
19,359
15,518
1,155
9,033
10,326
0
20,957
W
Yu Huang
hramstce
Yu Huang
19,645
1,182
1,611
2,403
11,099
6,454
1,116
4,106
6,993
50,840
0
L
Osiris
seb11101
Osiris
13,472
2,738
1,288
1,486
21,853
17,444
0
12,509
9,344
0
23,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
58,984
88
Minions Killed
181
0
Camps Cleared
0
1,181,184
Distance Traveled
1,313,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,421
628
12
1
0
233,298
0
W
Ymir
12,279
819
11
1
0
272,229
0
L
Yu Huang
9,479
632
26
2
0
237,301
0
W
Thoth
12,716
848
44
3
0
242,608
0
W
Cernunnos
10,680
712
50
3
0
214,792
0
L
Jing Wei
8,572
571
17
1
0
243,074
0
L
The Morrigan
9,233
616
23
2
0
212,375
0
W
Mulan
11,534
769
21
1
0
290,406
0
W
Yu Huang
11,775
785
55
4
0
293,170
0
L
Osiris
9,407
627
10
1
0
255,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role