Player Matchup

Sobek
Sobek
GeThmChxClap
Sobek
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 175L
1,460 Elo+
Party 2
Awilix
Awilix
Laerick
Awilix
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 189L
1,512 Elo+
Party 2
Terra
Terra
ThEdArKmAsTeR91
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 286L
1,477 Elo+
Party 2
Ares
Ares
VxZupex
Ares
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 133L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
Zameon
Kuzenbo
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,927 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,542 Elo+

VS

Team Averages
Level 122
1,469 SR
1,375 Elo+
Janus
Janus
IOU1bloodstone
Janus
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 94L
1,396 Elo+
Party 1
Horus
Horus
MaidenOfGore
Horus
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 67L
1,394 Elo+
Party 1
Chronos
Chronos
Shadow KiTTEYYY
Chronos
Level 138
God Stats
17W - 18L
1,733 SR
Queue Stats
530W - 536L
1,394 Elo+
Party 1
Agni
Agni
Zakkuroo
Agni
Level 143
God Stats
4W - 2L
1,285 SR
Queue Stats
103W - 75L
1,289 Elo+
Solo
Eset
Eset
re666bornCFH
Eset
Level 129
God Stats
8W - 7L
1,329 SR
Queue Stats
403W - 411L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,688
669
2,172
15,453
19,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Laerick
Awilix
13
1 / 5 / 3
6,609
661
6,031
10,010
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 5
6,697
670
552
8,863
10,648
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
VxZupex
Ares
12
4 / 5 / 1
7,336
734
5,389
11,964
8,381
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Zameon
Kuzenbo
14
1 / 2 / 4
7,059
706
5,440
10,759
17,636
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
9,330
933
13,866
5,019
2,425
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 14
8,309
831
3,265
11,594
8,587
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 14
7,870
787
7,084
9,224
4,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
15
6 / 1 / 13
9,047
905
18,178
7,141
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 13
8,718
872
9,817
7,030
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
7
Kills
20
20
Deaths
8
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
7
1
11
12.5
L
Awilix
Laerick
Awilix
1
5
3
0.5
W
1
2
14
4
W
1
3
14
2.67
L
0
2
5
1.25
L
Ares
VxZupex
Ares
4
5
1
0.9
W
Agni
6
1
13
12.5
L
Kuzenbo
Zameon
Kuzenbo
1
2
4
1.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
52,210
57,049
Taken
40,008
62,113
Mitigated
21,362
15,674
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,172
65
416
1,147
15,453
19,433
0
14,063
1,350
4,010
751
W
13,866
1,022
2,365
1,418
5,019
2,425
502
1,968
3,051
31,776
2,833
L
Awilix
Laerick
Awilix
6,031
393
1,472
818
10,010
6,015
0
8,242
1,723
0
11,131
W
3,265
1,575
2,766
3,490
11,594
8,587
253
2,600
8,994
0
5,647
W
7,084
3,088
753
972
9,224
4,126
1,043
2,457
6,767
16,195
0
L
552
33
6,229
2,907
8,863
10,648
0
7,289
1,532
8,405
0
L
Ares
VxZupex
Ares
5,389
0
617
689
11,964
8,381
0
9,368
2,561
9,147
0
W
Agni
18,178
1,973
1,353
1,975
7,141
2,876
819
2,554
4,587
33,328
0
L
Kuzenbo
Zameon
Kuzenbo
5,440
2,028
573
806
10,759
17,636
0
8,409
2,339
15,234
0
W
9,817
337
2,302
1,509
7,030
3,348
568
3,223
3,807
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
43,274
52
Minions Killed
134
0
Camps Cleared
0
789,476
Distance Traveled
921,687
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,688
669
5
1
0
154,056
0
W
Janus
9,330
933
52
5
0
191,436
0
L
Awilix
6,609
661
11
1
0
175,240
0
W
Horus
8,309
831
3
0
0
199,795
0
W
Chronos
7,870
787
26
3
0
165,338
0
L
Terra
6,697
670
11
1
0
167,706
5
L
Ares
7,336
734
4
0
0
118,594
0
W
Agni
9,047
905
31
3
0
183,746
0
L
Kuzenbo
7,059
706
21
2
0
173,880
0
W
Eset
8,718
872
22
2
0
181,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role