Player Matchup

Ganesha
Ganesha
A Major Upset
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,406 Elo+
Solo
Thanatos
Thanatos
CIMARRONK
Thanatos
Level 128
God Stats
5W - 5L
1,668 SR
Queue Stats
138W - 136L
1,511 Elo+
Party 1
Agni
Agni
Cambrïa
Agni
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,614 Elo+
Party 3
Guan Yu
Guan Yu
MrWalkensWhang
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
Willthewalrus
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,387 Elo+
Party 3
Team Averages
Level 97
1,534 SR
1,489 Elo+

VS

Team Averages
Level 98
1,500 SR
1,500 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Doodrules
Ganesha
Level 107
God Stats
8W - 1L
1,500 SR
Queue Stats
205W - 189L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Foxyninjaboi
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Agni
Agni
dc4tim
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 161L
1,518 Elo+
Solo
Amaterasu
Amaterasu
stevedaninja
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 3 / 7
7,920
792
5,573
12,905
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
CIMARRONK
Thanatos
12
3 / 4 / 3
6,929
693
9,000
8,027
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
15
2 / 5 / 4
7,856
786
23,104
11,442
4,771
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
6,389
639
4,055
10,222
4,822
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
Willthewalrus
Cabrakan
12
1 / 7 / 3
6,912
691
3,673
14,938
20,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 1 / 9
9,735
974
8,294
11,600
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ganesha
Doodrules
Ganesha
15
1 / 0 / 19
9,466
947
10,445
20,058
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Foxyninjaboi
Ao Kuang
16
10 / 2 / 9
9,837
984
9,178
15,175
12,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
dc4tim
Agni
14
3 / 2 / 17
8,997
900
15,711
10,939
4,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
stevedaninja
Amaterasu
14
2 / 2 / 17
8,419
842
7,310
17,262
14,019
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
7
Kills
23
24
Deaths
7
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
9
11.5
L
Ganesha
0
3
7
1.17
L
Thanatos
CIMARRONK
Thanatos
3
4
3
1.13
L
Agni
2
5
4
0.8
W
Ganesha
Doodrules
Ganesha
1
0
19
10.5
W
Ao Kuang
Foxyninjaboi
Ao Kuang
10
2
9
7.25
L
1
5
3
0.5
L
Cabrakan
Willthewalrus
Cabrakan
1
7
3
0.36
W
Agni
dc4tim
Agni
3
2
17
5.75
W
Amaterasu
stevedaninja
Amaterasu
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
50,938
57,534
Taken
75,034
46,192
Mitigated
48,729
15,536
Healing
45,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,294
2,011
10,606
4,712
11,600
5,787
1,373
5,653
5,686
18,213
0
L
Ganesha
5,573
514
859
2,413
12,905
12,484
0
10,309
2,596
8,241
1,036
L
Thanatos
CIMARRONK
Thanatos
9,000
2,955
806
3,787
8,027
3,644
0
5,577
2,450
0
10,774
L
Agni
23,104
2,318
515
2,120
11,442
4,771
352
8,445
2,997
39,861
4,500
W
Ganesha
Doodrules
Ganesha
10,445
895
4,751
9,744
20,058
11,811
702
6,886
12,830
19,595
0
W
Ao Kuang
Foxyninjaboi
Ao Kuang
9,178
3,196
1,698
3,911
15,175
12,902
4,142
5,058
9,780
18,756
1,580
L
4,055
615
3,047
1,989
10,222
4,822
0
7,933
2,289
0
6,175
L
Cabrakan
Willthewalrus
Cabrakan
3,673
730
0
0
14,938
20,471
0
11,000
3,938
5,003
0
W
Agni
dc4tim
Agni
15,711
1,957
2,180
3,599
10,939
4,210
530
4,099
6,662
28,434
0
W
Amaterasu
stevedaninja
Amaterasu
7,310
2,733
1,135
2,968
17,262
14,019
1,394
6,427
10,624
996
14,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
46,454
63
Minions Killed
98
0
Camps Cleared
0
841,554
Distance Traveled
1,002,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,735
974
19
2
0
201,946
0
L
Ganesha
7,920
792
0
0
0
192,165
0
L
Thanatos
6,929
693
2
0
0
168,310
0
L
Agni
7,856
786
52
5
0
164,437
0
W
Ganesha
9,466
947
0
0
0
204,401
0
W
Ao Kuang
9,837
984
21
2
0
195,203
0
L
Guan Yu
6,389
639
6
1
0
167,441
0
L
Cabrakan
6,912
691
3
0
0
149,201
0
W
Agni
8,997
900
36
4
0
179,254
0
W
Amaterasu
8,419
842
22
2
0
221,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role