Player Matchup

Discordia
Discordia
DAVIDW_26
Discordia
Level 46
God Stats
2W - 0L
1,586 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Night-tiime
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,814 Elo+
Party 2
Thor
Thor
ubernoob8
Thor
Level 24
God Stats
8W - 7L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Team Averages
Level 57
1,529 SR
1,605 Elo+

VS

Team Averages
Level 57
1,511 SR
1,222 Elo+
Ymir
Ymir
Hidden Patriot
Ymir
Level 102
God Stats
12W - 15L
1,334 SR
Queue Stats
15W - 26L
1,208 Elo+
Party 1
Poseidon
Poseidon
MarsisCooked
Poseidon
Level 62
God Stats
2W - 3L
1,509 SR
Queue Stats
9W - 13L
1,250 Elo+
Party 1
Fenrir
Fenrir
SageMeme
Fenrir
Level 8
God Stats
1W - 3L
1,690 SR
Queue Stats
13W - 20L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DAVIDW_26
Discordia
18
4 / 0 / 5
10,780
770
20,856
5,757
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Night-tiime
Izanami
16
3 / 1 / 5
10,047
718
15,843
11,389
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
4 / 4 / 4
10,276
734
6,885
11,133
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
9,726
695
4,667
24,040
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
MarsisCooked
Poseidon
14
0 / 5 / 2
8,906
636
4,492
13,234
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SageMeme
Fenrir
12
1 / 4 / 2
8,197
586
7,349
14,419
10,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
DAVIDW_26
Discordia
4
0
5
6.5
L
2
2
1
1.25
L
Poseidon
MarsisCooked
Poseidon
0
5
2
0.2
W
Izanami
Night-tiime
Izanami
3
1
5
5.5
L
Fenrir
SageMeme
Fenrir
1
4
2
0.5
W
Thor
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
16,508
28,279
Taken
51,693
11,637
Mitigated
31,825
8,361
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DAVIDW_26
Discordia
20,856
2,367
0
2,559
5,757
2,268
802
1,655
3,842
56,759
0
L
4,667
93
178
8,997
24,040
16,810
0
9,339
14,701
24,038
0
L
Poseidon
MarsisCooked
Poseidon
4,492
216
193
2,325
13,234
4,452
272
5,143
8,091
39,371
1,565
W
Izanami
Night-tiime
Izanami
15,843
10,524
0
4,179
11,389
4,883
2,049
3,414
7,727
0
54,210
L
Fenrir
SageMeme
Fenrir
7,349
1,334
0
663
14,419
10,563
0
6,436
7,983
0
18,107
W
Thor
6,885
778
0
1,623
11,133
4,486
0
3,965
6,929
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
26,829
201
Minions Killed
141
0
Camps Cleared
0
733,028
Distance Traveled
717,024
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,780
770
100
7
0
253,165
0
L
Ymir
9,726
695
44
3
0
241,174
5
L
Poseidon
8,906
636
74
5
0
226,903
0
W
Izanami
10,047
718
56
4
0
232,132
0
L
Fenrir
8,197
586
23
2
0
248,947
0
W
Thor
10,276
734
45
3
0
247,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role