Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gator2TimesBaby
Yemoja
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 137L
1,336 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stakinny
Ah Muzen Cab
Level 148
God Stats
4W - 3L
1,735 SR
Queue Stats
46W - 53L
1,526 Elo+
Solo
Fenrir
Fenrir
Talminty
Fenrir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 106L
1,402 Elo+
Party 2
Shiva
Shiva
Yosephs
Shiva
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
142W - 135L
1,378 Elo+
Party 2
Team Averages
Level 154
1,547 SR
1,428 Elo+

VS

Team Averages
Level 123
1,506 SR
1,512 Elo+
Vamana
Vamana
BootyBurglarGod
Vamana
Level 143
God Stats
0W - 3L
1,227 SR
Queue Stats
64W - 74L
1,453 Elo+
Party 3
Cerberus
Cerberus
Estefhano
Cerberus
Level 79
God Stats
3W - 7L
1,721 SR
Queue Stats
31W - 39L
1,611 Elo+
Party 3
Cupid
Cupid
SRmastrBTSalot
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
stixxies
Surtr
Level 145
God Stats
3W - 5L
1,580 SR
Queue Stats
156W - 173L
1,498 Elo+
Party 3
Agni
Agni
xSGx LaTinZ B22
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 4
6,747
613
7,255
5,849
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 5
6,055
550
4,185
5,629
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Stakinny
Ah Muzen Cab
11
1 / 0 / 0
6,007
546
3,981
5,509
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Talminty
Fenrir
11
2 / 0 / 1
6,120
556
3,865
9,190
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shiva
Yosephs
Shiva
12
2 / 0 / 0
6,924
629
5,860
6,654
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,911
537
3,655
8,570
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Estefhano
Cerberus
8
0 / 1 / 1
5,035
458
1,992
8,952
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,260
478
1,333
6,588
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
stixxies
Surtr
9
1 / 3 / 0
5,395
490
6,004
9,782
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,584
508
4,400
6,477
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
1
1
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
L
0
1
0
0
L
Cerberus
Estefhano
Cerberus
0
1
1
0.5
W
1
0
5
3.5
L
0
1
0
0
W
Ah Muzen Cab
Stakinny
Ah Muzen Cab
1
0
0
1
W
Fenrir
Talminty
Fenrir
2
0
1
2.5
W
Shiva
Yosephs
Shiva
2
0
0
2
L
Surtr
stixxies
Surtr
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
17,384
32,831
Taken
40,369
15,354
Mitigated
18,482
13,872
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,255
1,100
0
250
5,849
2,303
0
3,458
2,159
57,004
739
L
3,655
872
0
3,014
8,570
4,075
0
273
8,297
0
44,490
L
Cerberus
Estefhano
Cerberus
1,992
246
0
2,698
8,952
5,407
0
4,324
4,628
16,420
0
W
4,185
1,186
471
2,750
5,629
3,838
0
1,323
4,276
17,976
0
L
1,333
709
126
3,552
6,588
2,265
0
1,222
5,366
0
32,365
W
Ah Muzen Cab
Stakinny
Ah Muzen Cab
3,981
2,041
0
1,477
5,509
2,019
186
1,000
4,439
0
49,504
W
Fenrir
Talminty
Fenrir
3,865
1,164
0
5,750
9,190
3,871
0
418
8,752
0
45,450
W
Shiva
Yosephs
Shiva
5,860
1,474
0
3,174
6,654
3,323
0
24
6,630
0
57,880
L
Surtr
stixxies
Surtr
6,004
2,362
0
2,530
9,782
4,284
0
2,095
7,687
627
36,784
L
4,400
605
0
1,070
6,477
2,451
0
3,526
2,951
39,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
27,185
390
Minions Killed
343
0
Camps Cleared
0
1,086,499
Distance Traveled
1,099,623
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,747
613
102
9
0
205,350
0
L
Vamana
5,911
537
98
9
0
252,528
3
L
Cerberus
5,035
458
27
2
0
218,383
0
W
Yemoja
6,055
550
15
1
0
204,251
3
L
Cupid
5,260
478
80
7
0
202,178
2
W
Ah Muzen Cab
6,007
546
85
8
0
183,862
4
W
Fenrir
6,120
556
87
8
0
255,552
1
W
Shiva
6,924
629
101
9
0
237,484
2
L
Surtr
5,395
490
54
5
0
219,750
0
L
Agni
5,584
508
84
8
0
206,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role