Player Matchup

Xbalanque
Xbalanque
AirChipmunk299
Xbalanque
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,684 Elo+
Party 2
Geb
Geb
PipeGoblin
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,696 Elo+
Party 2
Surtr
Surtr
ProStCamaro
Surtr
Level 98
God Stats
6W - 4L
1,677 SR
Queue Stats
17W - 16L
1,681 Elo+
Party 2
Team Averages
Level 69
1,559 SR
1,687 Elo+

VS

Team Averages
Level 31
1,500 SR
1,529 Elo+
Poseidon
Poseidon
HerbertDA3RD
Poseidon
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 34L
1,548 Elo+
Party 1
Fenrir
Fenrir
SMNSupreme
Fenrir
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 44L
1,557 Elo+
Party 1
Hachiman
Hachiman
StimulatedOG
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AirChipmunk299
Xbalanque
16
5 / 2 / 6
10,775
770
14,177
14,901
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 10
10,661
762
8,718
17,514
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 2 / 7
10,891
778
21,173
21,749
28,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HerbertDA3RD
Poseidon
15
3 / 5 / 2
10,158
726
15,569
10,550
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SMNSupreme
Fenrir
12
0 / 6 / 3
9,063
647
8,149
21,125
14,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
StimulatedOG
Hachiman
16
2 / 2 / 3
10,279
734
12,611
18,125
8,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AirChipmunk299
Xbalanque
5
2
6
4
L
Poseidon
HerbertDA3RD
Poseidon
3
5
2
0.8
W
2
1
10
7
W
6
2
7
4.75
L
Fenrir
SMNSupreme
Fenrir
0
6
3
0.25
L
Hachiman
StimulatedOG
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
36,329
54,164
Taken
49,800
56,342
Mitigated
27,475
22,416
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AirChipmunk299
Xbalanque
14,177
7,737
0
7,308
14,901
7,482
2,500
4,059
10,842
0
66,456
L
Poseidon
HerbertDA3RD
Poseidon
15,569
2,001
0
633
10,550
4,580
418
1,880
8,312
54,251
0
W
8,718
433
545
6,916
17,514
20,722
373
6,056
11,458
21,373
0
W
21,173
5,809
596
7,051
21,749
28,138
1,044
5,490
16,259
1,236
39,319
L
Fenrir
SMNSupreme
Fenrir
8,149
1,607
0
2,304
21,125
14,530
0
4,023
16,548
0
30,735
L
Hachiman
StimulatedOG
Hachiman
12,611
7,381
0
3,777
18,125
8,365
555
3,776
13,475
0
44,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
29,500
156
Minions Killed
208
0
Camps Cleared
0
830,754
Distance Traveled
716,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,775
770
108
8
0
244,626
0
L
Poseidon
10,158
726
96
7
0
224,322
0
W
Geb
10,661
762
21
2
0
292,830
0
W
Surtr
10,891
778
27
2
0
293,298
0
L
Fenrir
9,063
647
36
3
0
260,993
0
L
Hachiman
10,279
734
76
5
0
231,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role