Player Matchup

Merlin
Merlin
 
Merlin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Faus787878
Khepri
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 97L
1,589 Elo+
Party 1
Ishtar
Ishtar
GhostHawk285
Ishtar
Level 29
God Stats
13W - 8L
2,059 SR
Queue Stats
203W - 192L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Towser102906
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 99L
1,636 Elo+
Party 1
Surtr
Surtr
zaiahSZN
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,789 Elo+
Solo
Team Averages
Level 59
1,612 SR
1,631 Elo+

VS

Team Averages
Level 67
1,645 SR
1,525 Elo+
Ymir
Ymir
GoldFlamingo353
Ymir
Level 46
God Stats
9W - 4L
1,415 SR
Queue Stats
10W - 5L
1,436 Elo+
Party 2
Surtr
Surtr
InsidePerfect
Surtr
Level 100
God Stats
27W - 11L
1,671 SR
Queue Stats
329W - 278L
1,485 Elo+
Party 3
Cernunnos
Cernunnos
MyMadeUpName
Cernunnos
Level 68
God Stats
8W - 5L
1,734 SR
Queue Stats
17W - 15L
1,602 Elo+
Party 2
Ravana
Ravana
Takret
Ravana
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
397W - 357L
1,443 Elo+
Party 3
Tiamat
Tiamat
trat246
Tiamat
Level 92
God Stats
5W - 1L
1,905 SR
Queue Stats
15W - 12L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 2
5,526
553
3,174
5,841
1,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Faus787878
Khepri
8
0 / 1 / 1
5,160
516
3,035
8,119
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
8
0 / 1 / 1
4,615
462
4,576
5,709
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Towser102906
Tsukuyomi
9
4 / 4 / 0
5,815
582
6,498
9,480
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
zaiahSZN
Surtr
5
0 / 4 / 0
4,103
410
1,039
6,646
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,320
532
1,717
7,000
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 1
6,943
694
6,329
8,950
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
MyMadeUpName
Cernunnos
9
0 / 0 / 2
5,245
525
5,439
5,150
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Takret
Ravana
11
5 / 1 / 3
6,670
667
5,683
6,967
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
trat246
Tiamat
11
2 / 2 / 1
6,541
654
2,487
5,790
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
L
Khepri
Faus787878
Khepri
0
1
1
0.5
L
Ishtar
0
1
1
0.5
W
0
1
2
1
W
6
0
1
6.5
W
Cernunnos
MyMadeUpName
Cernunnos
0
0
2
1
W
Ravana
Takret
Ravana
5
1
3
6.5
L
Tsukuyomi
Towser102906
Tsukuyomi
4
4
0
1
W
Tiamat
trat246
Tiamat
2
2
1
1.25
L
Surtr
zaiahSZN
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,322
Damage
21,655
35,795
Taken
33,857
14,446
Mitigated
16,219
11,525
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,174
221
0
1,691
5,841
1,963
0
1,304
4,537
35,337
0
L
Khepri
Faus787878
Khepri
3,035
62
287
2,972
8,119
4,892
0
969
7,150
12,572
0
L
Ishtar
4,576
2,886
149
2,407
5,709
1,876
0
739
4,970
0
29,954
W
1,717
0
0
1,736
7,000
4,095
56
1,024
5,976
19,428
0
W
6,329
2,668
0
2,810
8,950
4,438
260
1,016
7,934
997
49,291
W
Cernunnos
MyMadeUpName
Cernunnos
5,439
3,083
0
3,696
5,150
1,901
208
1,609
3,541
0
37,761
W
Ravana
Takret
Ravana
5,683
2,508
0
1,613
6,967
2,836
87
567
6,400
0
40,910
L
Tsukuyomi
Towser102906
Tsukuyomi
6,498
2,066
0
2,675
9,480
2,937
0
1,321
8,159
0
26,687
W
Tiamat
trat246
Tiamat
2,487
57
0
1,846
5,790
2,949
220
1,993
3,797
39,209
0
L
Surtr
zaiahSZN
Surtr
1,039
496
0
1,344
6,646
2,778
0
181
6,465
78
12,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
30,719
200
Minions Killed
297
0
Camps Cleared
0
967,964
Distance Traveled
1,023,714
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,526
553
67
7
0
190,523
0
L
Khepri
5,160
516
11
1
0
222,498
0
L
Ishtar
4,615
462
57
6
0
184,834
1
W
Ymir
5,320
532
24
2
0
186,922
0
W
Surtr
6,943
694
78
8
0
224,414
0
W
Cernunnos
5,245
525
62
6
0
171,522
2
W
Ravana
6,670
667
62
6
0
238,023
0
L
Tsukuyomi
5,815
582
38
4
0
234,307
0
W
Tiamat
6,541
654
71
7
0
202,833
1
L
Surtr
4,103
410
27
3
0
135,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role